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	<id>https://www.applegamingwiki.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Diplay</id>
	<title>AppleGamingWiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.applegamingwiki.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Diplay"/>
	<link rel="alternate" type="text/html" href="https://www.applegamingwiki.com/wiki/Special:Contributions/Diplay"/>
	<updated>2026-04-07T14:08:09Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.35.7</generator>
	<entry>
		<id>https://www.applegamingwiki.com/w/index.php?title=Geometry_Dash&amp;diff=4439</id>
		<title>Geometry Dash</title>
		<link rel="alternate" type="text/html" href="https://www.applegamingwiki.com/w/index.php?title=Geometry_Dash&amp;diff=4439"/>
		<updated>2021-11-02T18:01:37Z</updated>

		<summary type="html">&lt;p&gt;Diplay: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compatibility/macOS&lt;br /&gt;
|native               = na&lt;br /&gt;
|native notes         = &lt;br /&gt;
|rosetta 2            = playable&lt;br /&gt;
|rosetta 2 notes      = Frame drops.&amp;lt;ref&amp;gt;{{Refurl|url=https://applesilicongames.com/games/FGmZJdT9qyapzNhVNu8AFx/geometry-dash|title=Geometry Dash on Apple Silicon Games|date=2021-04-12|snippet=60 FPS with occasional stutters and frame drops, Can't play levels with high object count, FPS drop so low it's unplayable}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|ios-ipados app       = perfect&lt;br /&gt;
|ios-ipados app notes = Stable.&amp;lt;ref&amp;gt;{{Refurl|url=https://applesilicongames.com/games/FGmZJdT9qyapzNhVNu8AFx/geometry-dash|title=Geometry Dash on Apple Silicon Games|date=2021-11-02|snippet=resolution is at 4:3}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|crossover            = perfect&lt;br /&gt;
|crossover notes      = Stable.&amp;lt;ref&amp;gt;{{Refurl|url=https://applesilicongames.com/games/FGmZJdT9qyapzNhVNu8AFx/geometry-dash|title=Geometry Dash on Apple Silicon Games|date=2021-04-12|snippet=stable 60 FPS even on relatively high object count levels. Does not stutter or frame drop at all unlike running with Rosetta 2. On levels with very high object count, frames start to drop, as expected., turn V-Sync off for way lower input lag, no visible screen tearing}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|wine                 = unknown&lt;br /&gt;
|wine notes           = &lt;br /&gt;
|parallels            = perfect&lt;br /&gt;
|parallels notes      = Stable.&amp;lt;ref&amp;gt;{{Refurl|url=https://applesilicongames.com/games/FGmZJdT9qyapzNhVNu8AFx/geometry-dash|title=Geometry Dash on Apple Silicon Games|date=2021-11-02|snippet=constant 60fps on the majority of levels, some frame drops on graphic intensive levels}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|windows 10 arm       = na&lt;br /&gt;
|windows 10 arm notes = &lt;br /&gt;
|linux arm            = na&lt;br /&gt;
|linux arm notes      = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{References}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;/div&gt;</summary>
		<author><name>Diplay</name></author>
	</entry>
	<entry>
		<id>https://www.applegamingwiki.com/w/index.php?title=Geometry_Dash&amp;diff=4438</id>
		<title>Geometry Dash</title>
		<link rel="alternate" type="text/html" href="https://www.applegamingwiki.com/w/index.php?title=Geometry_Dash&amp;diff=4438"/>
		<updated>2021-11-02T17:51:49Z</updated>

		<summary type="html">&lt;p&gt;Diplay: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compatibility/macOS&lt;br /&gt;
|native               = na&lt;br /&gt;
|native notes         = &lt;br /&gt;
|rosetta 2            = playable&lt;br /&gt;
|rosetta 2 notes      = Frame drops.&amp;lt;ref&amp;gt;{{Refurl|url=https://applesilicongames.com/games/FGmZJdT9qyapzNhVNu8AFx/geometry-dash|title=Geometry Dash on Apple Silicon Games|date=2021-04-12|snippet=60 FPS with occasional stutters and frame drops, Can't play levels with high object count, FPS drop so low it's unplayable}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|ios-ipados app       = na&lt;br /&gt;
|ios-ipados app notes = &lt;br /&gt;
|crossover            = perfect&lt;br /&gt;
|crossover notes      = Stable.&amp;lt;ref&amp;gt;{{Refurl|url=https://applesilicongames.com/games/FGmZJdT9qyapzNhVNu8AFx/geometry-dash|title=Geometry Dash on Apple Silicon Games|date=2021-04-12|snippet=stable 60 FPS even on relatively high object count levels. Does not stutter or frame drop at all unlike running with Rosetta 2. On levels with very high object count, frames start to drop, as expected., turn V-Sync off for way lower input lag, no visible screen tearing}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|wine                 = unknown&lt;br /&gt;
|wine notes           = &lt;br /&gt;
|parallels            = perfect&lt;br /&gt;
|parallels notes      = Stable.&amp;lt;ref&amp;gt;{{Refurl|url=https://applesilicongames.com/games/FGmZJdT9qyapzNhVNu8AFx/geometry-dash|title=Geometry Dash on Apple Silicon Games|date=2021-11-02|snippet=constant 60fps on the majority of levels, some frame drops on graphic intensive levels}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|windows 10 arm       = na&lt;br /&gt;
|windows 10 arm notes = &lt;br /&gt;
|linux arm            = na&lt;br /&gt;
|linux arm notes      = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{References}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;/div&gt;</summary>
		<author><name>Diplay</name></author>
	</entry>
	<entry>
		<id>https://www.applegamingwiki.com/w/index.php?title=Geometry_Dash&amp;diff=4437</id>
		<title>Geometry Dash</title>
		<link rel="alternate" type="text/html" href="https://www.applegamingwiki.com/w/index.php?title=Geometry_Dash&amp;diff=4437"/>
		<updated>2021-11-02T17:48:54Z</updated>

		<summary type="html">&lt;p&gt;Diplay: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compatibility/macOS&lt;br /&gt;
|native               = na&lt;br /&gt;
|native notes         = &lt;br /&gt;
|rosetta 2            = playable&lt;br /&gt;
|rosetta 2 notes      = Frame drops.&amp;lt;ref&amp;gt;{{Refurl|url=https://applesilicongames.com/games/FGmZJdT9qyapzNhVNu8AFx/geometry-dash|title=Geometry Dash on Apple Silicon Games|date=2021-04-12|snippet=60 FPS with occasional stutters and frame drops, Can't play levels with high object count, FPS drop so low it's unplayable}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|ios-ipados app       = na&lt;br /&gt;
|ios-ipados app notes = &lt;br /&gt;
|crossover            = perfect&lt;br /&gt;
|crossover notes      = Stable.&amp;lt;ref&amp;gt;{{Refurl|url=https://applesilicongames.com/games/FGmZJdT9qyapzNhVNu8AFx/geometry-dash|title=Geometry Dash on Apple Silicon Games|date=2021-04-12|snippet=stable 60 FPS even on relatively high object count levels. Does not stutter or frame drop at all unlike running with Rosetta 2. On levels with very high object count, frames start to drop, as expected., turn V-Sync off for way lower input lag, no visible screen tearing}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|wine                 = unknown&lt;br /&gt;
|wine notes           = &lt;br /&gt;
|parallels            = perfect&lt;br /&gt;
|parallels notes      = Stable, some frame drops on graphic intensive levels&lt;br /&gt;
|windows 10 arm       = na&lt;br /&gt;
|windows 10 arm notes = &lt;br /&gt;
|linux arm            = na&lt;br /&gt;
|linux arm notes      = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{References}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;/div&gt;</summary>
		<author><name>Diplay</name></author>
	</entry>
	<entry>
		<id>https://www.applegamingwiki.com/w/index.php?title=Geometry_Dash&amp;diff=4436</id>
		<title>Geometry Dash</title>
		<link rel="alternate" type="text/html" href="https://www.applegamingwiki.com/w/index.php?title=Geometry_Dash&amp;diff=4436"/>
		<updated>2021-11-02T17:47:45Z</updated>

		<summary type="html">&lt;p&gt;Diplay: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compatibility/macOS&lt;br /&gt;
|native               = na&lt;br /&gt;
|native notes         = &lt;br /&gt;
|rosetta 2            = playable&lt;br /&gt;
|rosetta 2 notes      = Frame drops.&amp;lt;ref&amp;gt;{{Refurl|url=https://applesilicongames.com/games/FGmZJdT9qyapzNhVNu8AFx/geometry-dash|title=Geometry Dash on Apple Silicon Games|date=2021-04-12|snippet=60 FPS with occasional stutters and frame drops, Can't play levels with high object count, FPS drop so low it's unplayable}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|ios-ipados app       = na&lt;br /&gt;
|ios-ipados app notes = &lt;br /&gt;
|crossover            = perfect&lt;br /&gt;
|crossover notes      = Stable.&amp;lt;ref&amp;gt;{{Refurl|url=https://applesilicongames.com/games/FGmZJdT9qyapzNhVNu8AFx/geometry-dash|title=Geometry Dash on Apple Silicon Games|date=2021-04-12|snippet=stable 60 FPS even on relatively high object count levels. Does not stutter or frame drop at all unlike running with Rosetta 2. On levels with very high object count, frames start to drop, as expected., turn V-Sync off for way lower input lag, no visible screen tearing}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|wine                 = unknown&lt;br /&gt;
|wine notes           = &lt;br /&gt;
|parallels            = unknown&lt;br /&gt;
|parallels notes      = &lt;br /&gt;
|windows 10 arm       = na&lt;br /&gt;
|windows 10 arm notes = &lt;br /&gt;
|linux arm            = na&lt;br /&gt;
|linux arm notes      = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{References}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;/div&gt;</summary>
		<author><name>Diplay</name></author>
	</entry>
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