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	<id>https://www.applegamingwiki.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Trevby</id>
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	<updated>2026-04-23T10:54:15Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.applegamingwiki.com/w/index.php?title=Dying_Light:_The_Beast&amp;diff=11072</id>
		<title>Dying Light: The Beast</title>
		<link rel="alternate" type="text/html" href="https://www.applegamingwiki.com/w/index.php?title=Dying_Light:_The_Beast&amp;diff=11072"/>
		<updated>2025-09-20T02:09:01Z</updated>

		<summary type="html">&lt;p&gt;Trevby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox game&lt;br /&gt;
|cover        = dying-light-the-beast.jpeg&lt;br /&gt;
|developers   = {{Infobox game/row/developer|Techland}}&lt;br /&gt;
|publishers   = {{Infobox game/row/publisher|Techland}}&lt;br /&gt;
|engines      = {{Infobox game/row/engine|C-Engine}}&lt;br /&gt;
|release dates= {{Infobox game/row/date|Windows|18 September 2025}}&lt;br /&gt;
|reception    = &lt;br /&gt;
{{Infobox game/row/reception|Metacritic|dying-light-the-beast |78}}&lt;br /&gt;
{{Infobox game/row/reception|OpenCritic|123/dying-light-the-beast |82}}&lt;br /&gt;
|steam appid  = 3008130&lt;br /&gt;
|official site= https://dyinglightgame.com/the-beast/&lt;br /&gt;
|hltb         = 155650&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Compatibility/macOS&lt;br /&gt;
|crossover            = perfect&lt;br /&gt;
|crossover notes      = Constant 60 FPS and drops to 40 fps in the city.(D3DMetal and MSync) &amp;lt;ref&amp;gt; {{Refdevice|user=Trevby |date=2025-09-18|device=MacBook Pro M3 Max 2023 128 GB 16&amp;quot; |os=macOS Sequoia 15.6.1|method=Crossover 25.1.1|resolution=1920x1080|settings=Medium Graphics with TAAU on performance|framerate=50-60|controller=Xbox Wireless Controller|comment=High graphics in other games are equivalent to medium settings in this game. Runs smooth 60 fps with TAAU upscaled set on performance/quality and DO NOT use FSR Framegen and XeSS upscaler because it will break your game and you will have to reset the video settings from the files. Frame drops when going in the city also on low and very low graphical settings}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{References}}&lt;/div&gt;</summary>
		<author><name>Trevby</name></author>
	</entry>
	<entry>
		<id>https://www.applegamingwiki.com/w/index.php?title=Dying_Light:_The_Beast&amp;diff=11070</id>
		<title>Dying Light: The Beast</title>
		<link rel="alternate" type="text/html" href="https://www.applegamingwiki.com/w/index.php?title=Dying_Light:_The_Beast&amp;diff=11070"/>
		<updated>2025-09-19T15:23:59Z</updated>

		<summary type="html">&lt;p&gt;Trevby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox game&lt;br /&gt;
|cover        = dying-light-the-beast.jpeg&lt;br /&gt;
|developers   = {{Infobox game/row/developer|Techland}}&lt;br /&gt;
|publishers   = {{Infobox game/row/publisher|Techland}}&lt;br /&gt;
|engines      = {{Infobox game/row/engine|C-Engine}}&lt;br /&gt;
|release dates= {{Infobox game/row/date|Windows|18 September 2025}}&lt;br /&gt;
|reception    = &lt;br /&gt;
{{Infobox game/row/reception|Metacritic|dying-light-the-beast |78}}&lt;br /&gt;
{{Infobox game/row/reception|OpenCritic|123/dying-light-the-beast |82}}&lt;br /&gt;
|steam appid  = 3008130&lt;br /&gt;
|official site= https://dyinglightgame.com/the-beast/&lt;br /&gt;
|hltb         = 155650&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Compatibility/macOS&lt;br /&gt;
|crossover            = perfect&lt;br /&gt;
|crossover notes      = Constant 60 FPS and drops to 40 fps in the city. &amp;lt;ref&amp;gt; {{Refdevice|user=Trevby |date=2025-09-18|device=MacBook Pro M3 Max 2023 128 GB 16&amp;quot; |os=macOS Sequoia 15.6.1|method=Crossover 25.1.1|resolution=1920x1080|settings=Medium Graphics with TAAU on performance|framerate=50-60|controller=Xbox Wireless Controller|comment=High graphics in other games are equivalent to medium settings in this game. Runs smooth 60 fps with TAAU upscaled set on performance/quality and DO NOT use FSR Framegen and XeSS upscaler because it will break your game and you will have to reset the video settings from the files. Frame drops when going in the city also on low and very low graphical settings}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{References}}&lt;/div&gt;</summary>
		<author><name>Trevby</name></author>
	</entry>
	<entry>
		<id>https://www.applegamingwiki.com/w/index.php?title=Dying_Light:_The_Beast&amp;diff=11069</id>
		<title>Dying Light: The Beast</title>
		<link rel="alternate" type="text/html" href="https://www.applegamingwiki.com/w/index.php?title=Dying_Light:_The_Beast&amp;diff=11069"/>
		<updated>2025-09-19T15:21:14Z</updated>

		<summary type="html">&lt;p&gt;Trevby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox game&lt;br /&gt;
|cover        = dying-light-the-beast.jpeg&lt;br /&gt;
|developers   = {{Infobox game/row/developer|Techland}}&lt;br /&gt;
|publishers   = {{Infobox game/row/publisher|Techland}}&lt;br /&gt;
|engines      = {{Infobox game/row/engine|C-Engine}}&lt;br /&gt;
|release dates= {{Infobox game/row/date|Windows|18 September 2025}}&lt;br /&gt;
|reception    = &lt;br /&gt;
{{Infobox game/row/reception|Metacritic|dying-light-the-beast |78}}&lt;br /&gt;
{{Infobox game/row/reception|OpenCritic|123/dying-light-the-beast |82}}&lt;br /&gt;
|steam appid  = 3008130&lt;br /&gt;
|official site= https://dyinglightgame.com/the-beast/&lt;br /&gt;
|hltb         = 155650&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Compatibility/macOS&lt;br /&gt;
|crossover            = perfect&lt;br /&gt;
|crossover notes      = Constant 60 FPS and drops to 40 fps in the city. &amp;lt;ref&amp;gt; {{Refdevice|user=Trevby |date=2025-09-18|device=MacBook Pro M3 Max 2023 128 GB 16&amp;quot; |os=macOS Sequoia 15.6.1|method=Crossover 25.1.1|resolution=1920x1080|settings=Medium Graphics with TAAU on performance|framerate=50-60|controller=Xbox Wireless Controller|comment=High graphics in other games are equivalent to medium settings in this game. Runs smooth 60 fps with TAAU upscaled set on performance/quality and DO NOT use FSR Framegen and XeSS upscaler because it will break your game and you will have to reset the video settings from the files. Frames drop when going in the city also on low and very low graphical settings}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{References}}&lt;/div&gt;</summary>
		<author><name>Trevby</name></author>
	</entry>
	<entry>
		<id>https://www.applegamingwiki.com/w/index.php?title=Dying_Light:_The_Beast&amp;diff=11068</id>
		<title>Dying Light: The Beast</title>
		<link rel="alternate" type="text/html" href="https://www.applegamingwiki.com/w/index.php?title=Dying_Light:_The_Beast&amp;diff=11068"/>
		<updated>2025-09-19T15:18:28Z</updated>

		<summary type="html">&lt;p&gt;Trevby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox game&lt;br /&gt;
|cover        = dying-light-the-beast.jpeg&lt;br /&gt;
|developers   = {{Infobox game/row/developer|Techland}}&lt;br /&gt;
|publishers   = {{Infobox game/row/publisher|Techland}}&lt;br /&gt;
|engines      = {{Infobox game/row/engine|C-Engine}}&lt;br /&gt;
|release dates= {{Infobox game/row/date|Windows|18 September 2025}}&lt;br /&gt;
|reception    = &lt;br /&gt;
{{Infobox game/row/reception|Metacritic|dying-light-the-beast |78}}&lt;br /&gt;
{{Infobox game/row/reception|OpenCritic|123/dying-light-the-beast |82}}&lt;br /&gt;
|steam appid  = 3008130&lt;br /&gt;
|official site= https://dyinglightgame.com/the-beast/&lt;br /&gt;
|hltb         = 155650&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Compatibility/macOS&lt;br /&gt;
|crossover            = good&lt;br /&gt;
|crossover notes      = Constant 60 FPS and drops sometimes to 40 fps in the city. &amp;lt;ref&amp;gt; {{Refdevice|user=Trevby |date=2025-09-18|device=MacBook Pro M3 Max 2023 128 GB 16&amp;quot; |os=macOS Sequoia 15.6.1|method=Crossover 25.0.1|resolution=1920x1080|settings=Medium Graphics with TAAU on performance|framerate=50-60|controller=Xbox Wireless Controller|comment=High graphics in other games are equivalent to medium settings in this game. Runs smooth 60 fos with TAAU upscaled set on performance/quality and DO NOT use FSR Framegen and XeSS upscaler because it will break your game and you will have to reset the video settings from the files. Frames drop when going in the city, maybe on low settings would be 60 fps constant}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{References}}&lt;/div&gt;</summary>
		<author><name>Trevby</name></author>
	</entry>
	<entry>
		<id>https://www.applegamingwiki.com/w/index.php?title=Dying_Light:_The_Beast&amp;diff=11065</id>
		<title>Dying Light: The Beast</title>
		<link rel="alternate" type="text/html" href="https://www.applegamingwiki.com/w/index.php?title=Dying_Light:_The_Beast&amp;diff=11065"/>
		<updated>2025-09-18T21:19:09Z</updated>

		<summary type="html">&lt;p&gt;Trevby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox game&lt;br /&gt;
|cover        = dying-light-the-beast.jpeg&lt;br /&gt;
|developers   = {{Infobox game/row/developer|Techland}}&lt;br /&gt;
|publishers   = {{Infobox game/row/publisher|Techland}}&lt;br /&gt;
|engines      = {{Infobox game/row/engine|C-Engine}}&lt;br /&gt;
|release dates= {{Infobox game/row/date|Windows|18 September 2025}}&lt;br /&gt;
|reception    = &lt;br /&gt;
{{Infobox game/row/reception|Metacritic|dying-light-the-beast |78}}&lt;br /&gt;
{{Infobox game/row/reception|OpenCritic|123/dying-light-the-beast |82}}&lt;br /&gt;
|steam appid  = 3008130&lt;br /&gt;
|official site= https://dyinglightgame.com/the-beast/&lt;br /&gt;
|hltb         = 155650&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Compatibility/macOS&lt;br /&gt;
|crossover            = perfect&lt;br /&gt;
|crossover notes      = Constant 60 FPS and drops sometimes to 50 fps in the city. &amp;lt;ref&amp;gt; {{Refdevice|user=Trevby |date=2025-09-18|device=MacBook Pro M3 Max 2023 128 GB 16&amp;quot; |os=macOS Sequoia 15.6.1|method=Crossover 25.0.1|resolution=1920x1080|settings=Medium Graphics with TAAU on performance|framerate=50-60|controller=Xbox Wireless Controller|comment=High graphics in other games are equivalent to medium settings in this game. Runs smooth 60 fos with TAAU upscaled set on performance/quality and DO NOT use FSR Framegen and XeSS upscaler because it will break your game and you will have to reset the video settings from the files. Frames drop when going in the city, maybe on low settings would be 60 fps constant}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{References}}&lt;/div&gt;</summary>
		<author><name>Trevby</name></author>
	</entry>
	<entry>
		<id>https://www.applegamingwiki.com/w/index.php?title=Dying_Light:_The_Beast&amp;diff=11064</id>
		<title>Dying Light: The Beast</title>
		<link rel="alternate" type="text/html" href="https://www.applegamingwiki.com/w/index.php?title=Dying_Light:_The_Beast&amp;diff=11064"/>
		<updated>2025-09-18T21:15:54Z</updated>

		<summary type="html">&lt;p&gt;Trevby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox game&lt;br /&gt;
|cover        = dying-light-the-beast.jpeg&lt;br /&gt;
|developers   = {{Infobox game/row/developer|Techland}}&lt;br /&gt;
|publishers   = {{Infobox game/row/publisher|Techland}}&lt;br /&gt;
|engines      = {{Infobox game/row/engine|C-Engine}}&lt;br /&gt;
|release dates= {{Infobox game/row/date|Windows|18 September 2025}}&lt;br /&gt;
|reception    = &lt;br /&gt;
{{Infobox game/row/reception|Metacritic|dying-light-the-beast |78}}&lt;br /&gt;
{{Infobox game/row/reception|OpenCritic|123/dying-light-the-beast |82}}&lt;br /&gt;
|steam appid  = 3008130&lt;br /&gt;
|official site= https://dyinglightgame.com/the-beast/&lt;br /&gt;
|hltb         = 26729&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Compatibility/macOS&lt;br /&gt;
|crossover            = perfect&lt;br /&gt;
|crossover notes      = Constant 60 FPS and drops sometimes to 50 fps in the city. &amp;lt;ref&amp;gt; {{Refdevice|user=Trevby |date=2025-09-18|device=MacBook Pro M3 Max 2023 128 GB 16&amp;quot; |os=macOS Sequoia 15.6.1|method=Crossover 25.0.1|resolution=1920x1080|settings=Medium Graphics with TAAU on performance|framerate=50-60|controller=Xbox Wireless Controller|comment=High graphics in other games are equivalent to medium settings in this game. Runs smooth 60 fos with TAAU upscaled set on performance/quality and DO NOT use FSR Framegen and XeSS upscaler because it will break your game and you will have to reset the video settings from the files. Frames drop when going in the city, maybe on low settings would be 60 fps constant}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{References}}&lt;/div&gt;</summary>
		<author><name>Trevby</name></author>
	</entry>
	<entry>
		<id>https://www.applegamingwiki.com/w/index.php?title=Dying_Light:_The_Beast&amp;diff=11063</id>
		<title>Dying Light: The Beast</title>
		<link rel="alternate" type="text/html" href="https://www.applegamingwiki.com/w/index.php?title=Dying_Light:_The_Beast&amp;diff=11063"/>
		<updated>2025-09-18T21:11:27Z</updated>

		<summary type="html">&lt;p&gt;Trevby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox game&lt;br /&gt;
|cover        = dying-light-the-beast.jpeg&lt;br /&gt;
|developers   = {{Infobox game/row/developer|Techland}}&lt;br /&gt;
|publishers   = {{Infobox game/row/publisher|Techland}}&lt;br /&gt;
|engines      = {{Infobox game/row/engine|Chrome Engine 6}}&lt;br /&gt;
|release dates= {{Infobox game/row/date|Windows|18 September 2025}}&lt;br /&gt;
|reception    = &lt;br /&gt;
{{Infobox game/row/reception|Metacritic|dying-light-the-beast |78}}&lt;br /&gt;
{{Infobox game/row/reception|OpenCritic|123/dying-light-the-beast |82}}&lt;br /&gt;
|steam appid  = 3008130&lt;br /&gt;
|official site= https://dyinglightgame.com/the-beast/&lt;br /&gt;
|hltb         = 26729&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Compatibility/macOS&lt;br /&gt;
|crossover            = perfect&lt;br /&gt;
|crossover notes      = Constant 60 FPS and drops sometimes to 50 fps in the city. &amp;lt;ref&amp;gt; {{Refdevice|user=Trevby |date=2025-09-18|device=MacBook Pro M3 Max 2023 128 GB 16&amp;quot; |os=macOS Sequoia 15.6.1|method=Crossover 25.0.1|resolution=1920x1080|settings=Medium Graphics with TAAU on performance|framerate=50-60|controller=Xbox Wireless Controller|comment=High graphics in other games are equivalent to medium settings in this game. Runs smooth 60 fos with TAAU upscaled set on performance/quality and DO NOT use FSR Framegen and XeSS upscaler because it will break your game and you will have to reset the video settings from the files. Frames drop when going in the city, maybe on low settings would be 60 fps constant}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{References}}&lt;/div&gt;</summary>
		<author><name>Trevby</name></author>
	</entry>
	<entry>
		<id>https://www.applegamingwiki.com/w/index.php?title=File:Dying-light-the-beast.jpeg&amp;diff=11062</id>
		<title>File:Dying-light-the-beast.jpeg</title>
		<link rel="alternate" type="text/html" href="https://www.applegamingwiki.com/w/index.php?title=File:Dying-light-the-beast.jpeg&amp;diff=11062"/>
		<updated>2025-09-18T21:10:58Z</updated>

		<summary type="html">&lt;p&gt;Trevby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Trevby</name></author>
	</entry>
	<entry>
		<id>https://www.applegamingwiki.com/w/index.php?title=Dying_Light:_The_Beast&amp;diff=11061</id>
		<title>Dying Light: The Beast</title>
		<link rel="alternate" type="text/html" href="https://www.applegamingwiki.com/w/index.php?title=Dying_Light:_The_Beast&amp;diff=11061"/>
		<updated>2025-09-18T21:08:58Z</updated>

		<summary type="html">&lt;p&gt;Trevby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox game&lt;br /&gt;
|cover        = &lt;br /&gt;
|developers   = {{Infobox game/row/developer|Techland}}&lt;br /&gt;
|publishers   = {{Infobox game/row/publisher|Techland}}&lt;br /&gt;
|engines      = {{Infobox game/row/engine|Chrome Engine 6}}&lt;br /&gt;
|release dates= {{Infobox game/row/date|Windows|18 September 2025}}&lt;br /&gt;
|reception    = &lt;br /&gt;
{{Infobox game/row/reception|Metacritic|dying-light-the-beast |78}}&lt;br /&gt;
{{Infobox game/row/reception|OpenCritic|123/dying-light-the-beast |82}}&lt;br /&gt;
|steam appid  = 3008130&lt;br /&gt;
|official site= https://dyinglightgame.com/the-beast/&lt;br /&gt;
|hltb         = 26729&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Compatibility/macOS&lt;br /&gt;
|crossover            = perfect&lt;br /&gt;
|crossover notes      = Constant 60 FPS and drops sometimes to 50 fps in the city. &amp;lt;ref&amp;gt; {{Refdevice|user=Trevby |date=2025-09-18|device=MacBook Pro M3 Max 2023 128 GB 16&amp;quot; |os=macOS Sequoia 15.6.1|method=Crossover 25.0.1|resolution=1920x1080|settings=Medium Graphics with TAAU on performance|framerate=50-60|controller=Xbox Wireless Controller|comment=High graphics in other games are equivalent to medium settings in this game. Runs smooth 60 fos with TAAU upscaled set on performance/quality and DO NOT use FSR Framegen and XeSS upscaler because it will break your game and you will have to reset the video settings from the files. Frames drop when going in the city, maybe on low settings would be 60 fps constant}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{References}}&lt;/div&gt;</summary>
		<author><name>Trevby</name></author>
	</entry>
	<entry>
		<id>https://www.applegamingwiki.com/w/index.php?title=Dying_Light:_The_Beast&amp;diff=11060</id>
		<title>Dying Light: The Beast</title>
		<link rel="alternate" type="text/html" href="https://www.applegamingwiki.com/w/index.php?title=Dying_Light:_The_Beast&amp;diff=11060"/>
		<updated>2025-09-18T21:08:29Z</updated>

		<summary type="html">&lt;p&gt;Trevby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox game&lt;br /&gt;
|cover        = &lt;br /&gt;
|developers   = {{Infobox game/row/developer|Techland}}&lt;br /&gt;
|publishers   = {{Infobox game/row/publisher|Techland}}&lt;br /&gt;
|engines      = {{Infobox game/row/engine|Chrome Engine 6}}&lt;br /&gt;
|release dates= {{Infobox game/row/date|Windows|18 September 2025}}&lt;br /&gt;
|reception    = &lt;br /&gt;
{{Infobox game/row/reception|Metacritic|dying-light-the-beast |78}}&lt;br /&gt;
{{Infobox game/row/reception|OpenCritic|123/dying-light-the-beast |82}}&lt;br /&gt;
|steam appid  = 3008130&lt;br /&gt;
|official site= https://dyinglightgame.com/the-beast/&lt;br /&gt;
|hltb         = 26729&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Compatibility/macOS&lt;br /&gt;
|crossover            = perfect&lt;br /&gt;
|crossover notes      = Constant 60 FPS and drops sometimes down in the city &amp;lt;ref&amp;gt; {{Refdevice|user=Trevby |date=2025-09-18|device=MacBook Pro M3 Max 2023 128 GB 16&amp;quot; |os=macOS Sequoia 15.6.1|method=Crossover 25.0.1|resolution=1920x1080|settings=Medium Graphics with TAAU on performance|framerate=50-60|controller=Xbox Wireless Controller|comment=High graphics in other games are equivalent to medium settings in this game. Runs smooth 60 fos with TAAU upscaled set on performance/quality and DO NOT use FSR Framegen and XeSS upscaler because it will break your game and you will have to reset the video settings from the files. Frames drop when going in the city, maybe on low settings would be 60 fps constant}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{References}}&lt;/div&gt;</summary>
		<author><name>Trevby</name></author>
	</entry>
	<entry>
		<id>https://www.applegamingwiki.com/w/index.php?title=Dying_Light:_The_Beast&amp;diff=11059</id>
		<title>Dying Light: The Beast</title>
		<link rel="alternate" type="text/html" href="https://www.applegamingwiki.com/w/index.php?title=Dying_Light:_The_Beast&amp;diff=11059"/>
		<updated>2025-09-18T21:06:01Z</updated>

		<summary type="html">&lt;p&gt;Trevby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox game&lt;br /&gt;
|cover        = &lt;br /&gt;
|developers   = {{Infobox game/row/developer|Techland}}&lt;br /&gt;
|publishers   = {{Infobox game/row/publisher|Techland}}&lt;br /&gt;
|engines      = {{Infobox game/row/engine|Chrome Engine 6}}&lt;br /&gt;
|release dates= {{Infobox game/row/date|Windows|18 September 2025}}&lt;br /&gt;
|reception    = &lt;br /&gt;
{{Infobox game/row/reception|Metacritic|dying-light-the-beast |78}}&lt;br /&gt;
{{Infobox game/row/reception|OpenCritic|123/dying-light-the-beast |82}}&lt;br /&gt;
|steam appid  = 3008130&lt;br /&gt;
|official site= https://dyinglightgame.com/the-beast/&lt;br /&gt;
|hltb         = 26729&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Compatibility/macOS&lt;br /&gt;
|crossover            = perfect&lt;br /&gt;
|crossover notes      = High graphics are equivalent to medium settings. Runs smooth 60 fos with TAAU upscaled set on performance/quality and DO NOT use FSR Framegen and XeSS upscaler because it will break your game and you will have to reset the video settings from the files. Frames drop when going in the city, maybe on low settings would be 60 fps constant &amp;lt;ref&amp;gt; {{Refdevice|user=Trevby |date=2025-09-18|device=MacBook Pro M3 Max 2023 128 GB 16&amp;quot; |os=macOS Sequoia 15.6.1|method=Crossover 25.0.1|resolution=1920x1080|settings=Medium Graphics with TAAU on performance|framerate=50-60|controller=Xbox Wireless Controller|comment=High graphics are equivalent to medium settings. Runs smooth 60 fos with TAAU upscaled set on performance/quality and DO NOT use FSR Framegen and XeSS upscaler because it will break your game and you will have to reset the video settings from the files. Frames drop when going in the city, maybe on low settings would be 60 fps constant}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{References}}&lt;/div&gt;</summary>
		<author><name>Trevby</name></author>
	</entry>
	<entry>
		<id>https://www.applegamingwiki.com/w/index.php?title=Dying_Light:_The_Beast&amp;diff=11058</id>
		<title>Dying Light: The Beast</title>
		<link rel="alternate" type="text/html" href="https://www.applegamingwiki.com/w/index.php?title=Dying_Light:_The_Beast&amp;diff=11058"/>
		<updated>2025-09-18T21:04:55Z</updated>

		<summary type="html">&lt;p&gt;Trevby: Created page with &amp;quot;{{Infobox game |cover        =  |developers   = {{Infobox game/row/developer|Techland}} |publishers   = {{Infobox game/row/publisher|Techland}} |engines      = {{Infobox game/...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox game&lt;br /&gt;
|cover        = &lt;br /&gt;
|developers   = {{Infobox game/row/developer|Techland}}&lt;br /&gt;
|publishers   = {{Infobox game/row/publisher|Techland}}&lt;br /&gt;
|engines      = {{Infobox game/row/engine|Chrome Engine 6}}&lt;br /&gt;
|release dates= {{Infobox game/row/date|Windows|18 September 2025}}&lt;br /&gt;
|reception    = &lt;br /&gt;
{{Infobox game/row/reception|Metacritic|dying-light-the-beast |78}}&lt;br /&gt;
{{Infobox game/row/reception|OpenCritic|123/dying-light-the-beast |82}}&lt;br /&gt;
|steam appid  = 3008130&lt;br /&gt;
|official site= https://dyinglightgame.com/the-beast/&lt;br /&gt;
|hltb         = 26729&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Compatibility/macOS&lt;br /&gt;
|crossover            = perfect&lt;br /&gt;
|crossover notes      = High graphics are equivalent to medium settings. Runs smooth 60 fos with TAAU upscaled set on performance/quality and DO NOT use FSR Framegen and XeSS upscaler because it will break your game and you will have to reset the video settings from the files. Frames drop when going in the city, maybe on low settings would be 60 fps constant &amp;lt;ref&amp;gt; {{Refdevice|user=Trevby |date=2025-09-18|device=MacBook Pro M3 Max 2023 128 GB 16&amp;quot; |os=macOS Sequoia 15.6.1|method=Crossover 25.0.1|resolution=1920x1080|settings=Medium Graphics with TAAU on performance|framerate=50-60|controller=Xbox Wireless Controller|comment=High graphics are equivalent to medium settings. Runs smooth 60 fos with TAAU upscaled set on performance/quality and DO NOT use FSR Framegen and XeSS upscaler because it will break your game and you will have to reset the video settings from the files. Frames drop when going in the city, maybe on low settings would be 60 fps constant}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{References}}&lt;/div&gt;</summary>
		<author><name>Trevby</name></author>
	</entry>
	<entry>
		<id>https://www.applegamingwiki.com/w/index.php?title=Resident_Evil_2_(2019)&amp;diff=10917</id>
		<title>Resident Evil 2 (2019)</title>
		<link rel="alternate" type="text/html" href="https://www.applegamingwiki.com/w/index.php?title=Resident_Evil_2_(2019)&amp;diff=10917"/>
		<updated>2025-07-16T15:07:07Z</updated>

		<summary type="html">&lt;p&gt;Trevby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
'''Resident Evil 2 Remake''' is a Singleplayer survival horror game developed and published by [[Company:Capcom|Capcom]]. It is part of the ''[[Series:Resident Evil|Resident Evil]]'' series and a remake of the original [[Resident Evil 2| 1998 game of the same name]], chronologically takes place two months after the event of ''[[Resident Evil HD Remaster|Resident Evil remake]]''.&lt;br /&gt;
&lt;br /&gt;
It was released on January 25, 2019. A demo of the game is also available.&lt;br /&gt;
&lt;br /&gt;
On June 14, 2022, Capcom rolled out a update for the game in which raytracing and 3D audio were added, but the same update had also removed the option to use DirectX 11, forcing players to use DirectX 12. After complaints of worse performance, a beta branch was made available to use the older version of the game. The same update also breaks many mods made specifically for older version of the game, requiring many modders to update their mods to be compatible with the latest version. Enabling Shadow Cache may increase performance by 33%.&lt;br /&gt;
&lt;br /&gt;
{{Infobox game&lt;br /&gt;
|cover        = Resident_Evil_2_2019_Cover.jpg&lt;br /&gt;
|developers   = &lt;br /&gt;
{{Infobox game/row/developer|Capcom}}&lt;br /&gt;
|publishers   = &lt;br /&gt;
{{Infobox game/row/publisher|Capcom}}&lt;br /&gt;
|engines      = &lt;br /&gt;
{{Infobox game/row/engine|RE Engine}}&lt;br /&gt;
|reception    = &lt;br /&gt;
{{Infobox game/row/reception|Metacritic|resident-evil-2-2019|91}}&lt;br /&gt;
{{Infobox game/row/reception|OpenCritic|resident-evil-2-2019|92}}&lt;br /&gt;
{{Infobox game/row/reception|IGDB|resident-evil-2-2019|91}}&lt;br /&gt;
|steam appid  = 883710&lt;br /&gt;
|official site= https://www.residentevil.com/re2/&lt;br /&gt;
|hltb         = 2625&lt;br /&gt;
|strategywiki = Resident_Evil_2_(2019)&lt;br /&gt;
|mobygames    = resident-evil-2-2019&lt;br /&gt;
|wikipedia    = Resident_Evil_2_(2019_video_game)&lt;br /&gt;
|license      = commercial&lt;br /&gt;
|pcgamingwiki = Resident_Evil_2_(2019)&lt;br /&gt;
|codeweavers  = resident-evil-2-2019&lt;br /&gt;
|asg          = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Compatibility/macOS&lt;br /&gt;
|native               = perfect&lt;br /&gt;
|native notes         = Runs buttery smooth at 120 FPS with HDR.&amp;lt;ref&amp;gt;{{Refdevice|user=Nitrothunder224|date=February 4th, 2025|device=MacBook Pro M3 Pro 18 GB Ram|os=macOS Sequoia 15.3 (24D60)|method=Native|version=|store=Apple's App Store|resolution=3024x1964|settings=Very High|framerate=120 FPS|url=|title=|comment=}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|rosetta 2            = na&lt;br /&gt;
|rosetta 2 notes      = &lt;br /&gt;
|ios-ipados app       = na&lt;br /&gt;
|ios-ipados app notes = &lt;br /&gt;
|crossover            = perfect&lt;br /&gt;
|crossover notes      = Playable with CXPatcher.&amp;lt;ref&amp;gt;{{Refdevice|user=Falcon|date=2024-10-03|device=MacBook M1 Pro 2021 16 GB 10/16 core |os=macOS 15.0.0 |method=CrossOver 24.0.3 + CXPatcher 0.5.4|version=Steam, go to Game Properties and select Beta Version with DirectX 11|resolution=1080p|settings=High|framerate=55-80fps|controller=Yes|url=|title=|comment=Playable, vanilla Crossover will crash at start or after first cutscene, can only run with CXPatcher and does it without any perceivable graphical glitches and with reasonable performance most of the time, supports controller and k/m. Turned on D3DMetal, MSync. When exiting a fullscreen playthrough, it can stay at black screen, so play with Borderless Fullscreen or CMD+option+ESC to force quit if the game freezes. }}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Runs perfect using CXPatcher with D3DMetal and MSync Turned On, FPS around 110-120 and sometimes falls at 90 when there is much to render. Only encountered small lighting issues but they are disappearing fast.&amp;lt;ref&amp;gt;&lt;br /&gt;
{{Refdevice|user=Trevby|date=16.07.2025|device=MacBook Pro M3 Max 2023 128 GB 16&amp;quot; |os=macOS Sequoia 15.5 |method=CrossOver 25.0.1 + CXPatcher 0.6.5|version=Steam|resolution=1728x1117|settings=Medium-High|framerate=110-120fps|controller=|url=|title=|comment=Works perfect for me using the CXPatcher, might not work as good without it. D3DMetal and MSync are Turned on with Graphics around Medium-High. Recommend using Borderless Fullscreen and play with the settings what works good for you.  As said above, there are some lighting issues inside the Police Station but those might be fixed with the tweaking of some settings in game. }}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|wine                 = Playable&lt;br /&gt;
|wine notes           = [[Game Porting Toolkit]] - Crashes periodically every 10-30 minutes but runs smoothly with 40-60 FPS on medium-high settings.  UPDATE: they say the DX11 version works fine, but I didn't check (you can switch to the DX11 version in Steam version settings)&lt;br /&gt;
|parallels            = runs&lt;br /&gt;
|parallels notes      = Set to the lowest settings (except resolution 1400x900), the menu runs at 60 fps, maybe even 120 fps. The framerate in-game can reach up to 2 fps.&lt;br /&gt;
|windows 10 arm       = na&lt;br /&gt;
|windows 10 arm notes = &lt;br /&gt;
|linux arm            = na&lt;br /&gt;
|linux arm notes      = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Availability==&lt;br /&gt;
{{Availability|&lt;br /&gt;
{{Availability/row| MacApp | id1640632432 | AppStore |  |  | macOS }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{References}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;/div&gt;</summary>
		<author><name>Trevby</name></author>
	</entry>
	<entry>
		<id>https://www.applegamingwiki.com/w/index.php?title=Resident_Evil_2_(2019)&amp;diff=10916</id>
		<title>Resident Evil 2 (2019)</title>
		<link rel="alternate" type="text/html" href="https://www.applegamingwiki.com/w/index.php?title=Resident_Evil_2_(2019)&amp;diff=10916"/>
		<updated>2025-07-16T15:05:28Z</updated>

		<summary type="html">&lt;p&gt;Trevby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
'''Resident Evil 2 Remake''' is a Singleplayer survival horror game developed and published by [[Company:Capcom|Capcom]]. It is part of the ''[[Series:Resident Evil|Resident Evil]]'' series and a remake of the original [[Resident Evil 2| 1998 game of the same name]], chronologically takes place two months after the event of ''[[Resident Evil HD Remaster|Resident Evil remake]]''.&lt;br /&gt;
&lt;br /&gt;
It was released on January 25, 2019. A demo of the game is also available.&lt;br /&gt;
&lt;br /&gt;
On June 14, 2022, Capcom rolled out a update for the game in which raytracing and 3D audio were added, but the same update had also removed the option to use DirectX 11, forcing players to use DirectX 12. After complaints of worse performance, a beta branch was made available to use the older version of the game. The same update also breaks many mods made specifically for older version of the game, requiring many modders to update their mods to be compatible with the latest version. Enabling Shadow Cache may increase performance by 33%.&lt;br /&gt;
&lt;br /&gt;
{{Infobox game&lt;br /&gt;
|cover        = Resident_Evil_2_2019_Cover.jpg&lt;br /&gt;
|developers   = &lt;br /&gt;
{{Infobox game/row/developer|Capcom}}&lt;br /&gt;
|publishers   = &lt;br /&gt;
{{Infobox game/row/publisher|Capcom}}&lt;br /&gt;
|engines      = &lt;br /&gt;
{{Infobox game/row/engine|RE Engine}}&lt;br /&gt;
|reception    = &lt;br /&gt;
{{Infobox game/row/reception|Metacritic|resident-evil-2-2019|91}}&lt;br /&gt;
{{Infobox game/row/reception|OpenCritic|resident-evil-2-2019|92}}&lt;br /&gt;
{{Infobox game/row/reception|IGDB|resident-evil-2-2019|91}}&lt;br /&gt;
|steam appid  = 883710&lt;br /&gt;
|official site= https://www.residentevil.com/re2/&lt;br /&gt;
|hltb         = 2625&lt;br /&gt;
|strategywiki = Resident_Evil_2_(2019)&lt;br /&gt;
|mobygames    = resident-evil-2-2019&lt;br /&gt;
|wikipedia    = Resident_Evil_2_(2019_video_game)&lt;br /&gt;
|license      = commercial&lt;br /&gt;
|pcgamingwiki = Resident_Evil_2_(2019)&lt;br /&gt;
|codeweavers  = resident-evil-2-2019&lt;br /&gt;
|asg          = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Compatibility/macOS&lt;br /&gt;
|native               = perfect&lt;br /&gt;
|native notes         = Runs buttery smooth at 120 FPS with HDR.&amp;lt;ref&amp;gt;{{Refdevice|user=Nitrothunder224|date=February 4th, 2025|device=MacBook Pro M3 Pro 18 GB Ram|os=macOS Sequoia 15.3 (24D60)|method=Native|version=|store=Apple's App Store|resolution=3024x1964|settings=Very High|framerate=120 FPS|url=|title=|comment=}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|rosetta 2            = na&lt;br /&gt;
|rosetta 2 notes      = &lt;br /&gt;
|ios-ipados app       = na&lt;br /&gt;
|ios-ipados app notes = &lt;br /&gt;
|crossover            = perfect&lt;br /&gt;
|crossover notes      = Playable with CXPatcher.&amp;lt;ref&amp;gt;{{Refdevice|user=Falcon|date=2024-10-03|device=MacBook M1 Pro 2021 16 GB 10/16 core |os=macOS 15.0.0 |method=CrossOver 24.0.3 + CXPatcher 0.5.4|version=Steam, go to Game Properties and select Beta Version with DirectX 11|resolution=1080p|settings=High|framerate=55-80fps|controller=Yes|url=|title=|comment=Playable, vanilla Crossover will crash at start or after first cutscene, can only run with CXPatcher and does it without any perceivable graphical glitches and with reasonable performance most of the time, supports controller and k/m. Turned on D3DMetal, MSync. When exiting a fullscreen playthrough, it can stay at black screen, so play with Borderless Fullscreen or CMD+option+ESC to force quit if the game freezes. }}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Runs perfect using CXPatcher with D3DMetal and MSync Turned On, FPS around 110-120 and sometimes falls at 90 when there is much to render. Only encountered small lighting issues but they are disappearing fast.&amp;lt;ref&amp;gt;&lt;br /&gt;
{{Refdevice|user=Trevby|date=16.07.2025|device=MacBook Pro M3 Max 2023 128 GB &amp;quot;16 |os=macOS Sequoia 15.5 |method=CrossOver 25.0.1 + CXPatcher 0.6.5|version=Steam|resolution=1728x1117|settings=Medium-High|framerate=110-120fps|controller=|url=|title=|comment=Works perfect for me using the CXPatcher, might not work as good without it. D3DMetal and MSync are Turned on with Graphics around Medium-High. Recommend using Borderless Fullscreen and play with the settings what works good for you.  As said above, there are some lighting issues inside the Police Station but those might be fixed with the tweaking of some settings in game. }}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|wine                 = Playable&lt;br /&gt;
|wine notes           = [[Game Porting Toolkit]] - Crashes periodically every 10-30 minutes but runs smoothly with 40-60 FPS on medium-high settings.  UPDATE: they say the DX11 version works fine, but I didn't check (you can switch to the DX11 version in Steam version settings)&lt;br /&gt;
|parallels            = runs&lt;br /&gt;
|parallels notes      = Set to the lowest settings (except resolution 1400x900), the menu runs at 60 fps, maybe even 120 fps. The framerate in-game can reach up to 2 fps.&lt;br /&gt;
|windows 10 arm       = na&lt;br /&gt;
|windows 10 arm notes = &lt;br /&gt;
|linux arm            = na&lt;br /&gt;
|linux arm notes      = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Availability==&lt;br /&gt;
{{Availability|&lt;br /&gt;
{{Availability/row| MacApp | id1640632432 | AppStore |  |  | macOS }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{References}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;/div&gt;</summary>
		<author><name>Trevby</name></author>
	</entry>
	<entry>
		<id>https://www.applegamingwiki.com/w/index.php?title=Resident_Evil_2_(2019)&amp;diff=10915</id>
		<title>Resident Evil 2 (2019)</title>
		<link rel="alternate" type="text/html" href="https://www.applegamingwiki.com/w/index.php?title=Resident_Evil_2_(2019)&amp;diff=10915"/>
		<updated>2025-07-16T15:04:24Z</updated>

		<summary type="html">&lt;p&gt;Trevby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
''''Resident Evil 2'''' is a Singleplayer survival horror game developed and published by [[Company:Capcom|Capcom]]. It is part of the ''[[Series:Resident Evil|Resident Evil]]'' series and a remake of the original [[Resident Evil 2| 1998 game of the same name]], chronologically takes place two months after the event of ''[[Resident Evil HD Remaster|Resident Evil remake]]''.&lt;br /&gt;
&lt;br /&gt;
It was released on January 25, 2019. A demo of the game is also available.&lt;br /&gt;
&lt;br /&gt;
On June 14, 2022, Capcom rolled out a update for the game in which raytracing and 3D audio were added, but the same update had also removed the option to use DirectX 11, forcing players to use DirectX 12. After complaints of worse performance, a beta branch was made available to use the older version of the game. The same update also breaks many mods made specifically for older version of the game, requiring many modders to update their mods to be compatible with the latest version. Enabling Shadow Cache may increase performance by 33%.&lt;br /&gt;
&lt;br /&gt;
{{Infobox game&lt;br /&gt;
|cover        = Resident_Evil_2_2019_Cover.jpg&lt;br /&gt;
|developers   = &lt;br /&gt;
{{Infobox game/row/developer|Capcom}}&lt;br /&gt;
|publishers   = &lt;br /&gt;
{{Infobox game/row/publisher|Capcom}}&lt;br /&gt;
|engines      = &lt;br /&gt;
{{Infobox game/row/engine|RE Engine}}&lt;br /&gt;
|reception    = &lt;br /&gt;
{{Infobox game/row/reception|Metacritic|resident-evil-2-2019|91}}&lt;br /&gt;
{{Infobox game/row/reception|OpenCritic|resident-evil-2-2019|92}}&lt;br /&gt;
{{Infobox game/row/reception|IGDB|resident-evil-2-2019|91}}&lt;br /&gt;
|steam appid  = 883710&lt;br /&gt;
|official site= https://www.residentevil.com/re2/&lt;br /&gt;
|hltb         = 2625&lt;br /&gt;
|strategywiki = Resident_Evil_2_(2019)&lt;br /&gt;
|mobygames    = resident-evil-2-2019&lt;br /&gt;
|wikipedia    = Resident_Evil_2_(2019_video_game)&lt;br /&gt;
|license      = commercial&lt;br /&gt;
|pcgamingwiki = Resident_Evil_2_(2019)&lt;br /&gt;
|codeweavers  = resident-evil-2-2019&lt;br /&gt;
|asg          = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Compatibility/macOS&lt;br /&gt;
|native               = perfect&lt;br /&gt;
|native notes         = Runs buttery smooth at 120 FPS with HDR.&amp;lt;ref&amp;gt;{{Refdevice|user=Nitrothunder224|date=February 4th, 2025|device=MacBook Pro M3 Pro 18 GB Ram|os=macOS Sequoia 15.3 (24D60)|method=Native|version=|store=Apple's App Store|resolution=3024x1964|settings=Very High|framerate=120 FPS|url=|title=|comment=}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|rosetta 2            = na&lt;br /&gt;
|rosetta 2 notes      = &lt;br /&gt;
|ios-ipados app       = na&lt;br /&gt;
|ios-ipados app notes = &lt;br /&gt;
|crossover            = perfect&lt;br /&gt;
|crossover notes      = Playable with CXPatcher.&amp;lt;ref&amp;gt;{{Refdevice|user=Falcon|date=2024-10-03|device=MacBook M1 Pro 2021 16 GB 10/16 core |os=macOS 15.0.0 |method=CrossOver 24.0.3 + CXPatcher 0.5.4|version=Steam, go to Game Properties and select Beta Version with DirectX 11|resolution=1080p|settings=High|framerate=55-80fps|controller=Yes|url=|title=|comment=Playable, vanilla Crossover will crash at start or after first cutscene, can only run with CXPatcher and does it without any perceivable graphical glitches and with reasonable performance most of the time, supports controller and k/m. Turned on D3DMetal, MSync. When exiting a fullscreen playthrough, it can stay at black screen, so play with Borderless Fullscreen or CMD+option+ESC to force quit if the game freezes. }}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Runs perfect using CXPatcher with D3DMetal and MSync Turned On, FPS around 110-120 and sometimes falls at 90 when there is much to render. Only encountered small lighting issues but they are disappearing fast.&amp;lt;ref&amp;gt;&lt;br /&gt;
{{Refdevice|user=Trevby|date=16.07.2025|device=MacBook Pro M3 Max 2023 128 GB &amp;quot;16 |os=macOS Sequoia 15.5 |method=CrossOver 25.0.1 + CXPatcher 0.6.5|version=Steam|resolution=1728x1117|settings=Medium-High|framerate=110-120fps|controller=|url=|title=|comment=Works perfect for me using the CXPatcher, might not work as good without it. D3DMetal and MSync are Turned on with Graphics around Medium-High. Recommend using Borderless Fullscreen and play with the settings what works good for you.  As said above, there are some lighting issues inside the Police Station but those might be fixed with the tweaking of some settings in game. }}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|wine                 = Playable&lt;br /&gt;
|wine notes           = [[Game Porting Toolkit]] - Crashes periodically every 10-30 minutes but runs smoothly with 40-60 FPS on medium-high settings.  UPDATE: they say the DX11 version works fine, but I didn't check (you can switch to the DX11 version in Steam version settings)&lt;br /&gt;
|parallels            = runs&lt;br /&gt;
|parallels notes      = Set to the lowest settings (except resolution 1400x900), the menu runs at 60 fps, maybe even 120 fps. The framerate in-game can reach up to 2 fps.&lt;br /&gt;
|windows 10 arm       = na&lt;br /&gt;
|windows 10 arm notes = &lt;br /&gt;
|linux arm            = na&lt;br /&gt;
|linux arm notes      = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Availability==&lt;br /&gt;
{{Availability|&lt;br /&gt;
{{Availability/row| MacApp | id1640632432 | AppStore |  |  | macOS }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{References}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;/div&gt;</summary>
		<author><name>Trevby</name></author>
	</entry>
	<entry>
		<id>https://www.applegamingwiki.com/w/index.php?title=Resident_Evil_2_(2019)&amp;diff=10914</id>
		<title>Resident Evil 2 (2019)</title>
		<link rel="alternate" type="text/html" href="https://www.applegamingwiki.com/w/index.php?title=Resident_Evil_2_(2019)&amp;diff=10914"/>
		<updated>2025-07-16T15:03:34Z</updated>

		<summary type="html">&lt;p&gt;Trevby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
''''Resident Evil 2''''' is a Singleplayer survival horror game developed and published by [[Company:Capcom|Capcom]]. It is part of the ''[[Series:Resident Evil|Resident Evil]]'' series and a remake of the original [[Resident Evil 2| 1998 game of the same name]], chronologically takes place two months after the event of ''[[Resident Evil HD Remaster|Resident Evil remake]]''.&lt;br /&gt;
&lt;br /&gt;
It was released on January 25, 2019. A demo of the game is also available.&lt;br /&gt;
&lt;br /&gt;
On June 14, 2022, Capcom rolled out a update for the game in which raytracing and 3D audio were added, but the same update had also removed the option to use DirectX 11, forcing players to use DirectX 12. After complaints of worse performance, a beta branch was made available to use the older version of the game. The same update also breaks many mods made specifically for older version of the game, requiring many modders to update their mods to be compatible with the latest version. Enabling Shadow Cache may increase performance by 33%.&lt;br /&gt;
&lt;br /&gt;
{{Infobox game&lt;br /&gt;
|cover        = Resident_Evil_2_2019_Cover.jpg&lt;br /&gt;
|developers   = &lt;br /&gt;
{{Infobox game/row/developer|Capcom}}&lt;br /&gt;
|publishers   = &lt;br /&gt;
{{Infobox game/row/publisher|Capcom}}&lt;br /&gt;
|engines      = &lt;br /&gt;
{{Infobox game/row/engine|RE Engine}}&lt;br /&gt;
|reception    = &lt;br /&gt;
{{Infobox game/row/reception|Metacritic|resident-evil-2-2019|91}}&lt;br /&gt;
{{Infobox game/row/reception|OpenCritic|resident-evil-2-2019|92}}&lt;br /&gt;
{{Infobox game/row/reception|IGDB|resident-evil-2-2019|91}}&lt;br /&gt;
|steam appid  = 883710&lt;br /&gt;
|official site= https://www.residentevil.com/re2/&lt;br /&gt;
|hltb         = 2625&lt;br /&gt;
|strategywiki = Resident_Evil_2_(2019)&lt;br /&gt;
|mobygames    = resident-evil-2-2019&lt;br /&gt;
|wikipedia    = Resident_Evil_2_(2019_video_game)&lt;br /&gt;
|license      = commercial&lt;br /&gt;
|pcgamingwiki = Resident_Evil_2_(2019)&lt;br /&gt;
|codeweavers  = resident-evil-2-2019&lt;br /&gt;
|asg          = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Compatibility/macOS&lt;br /&gt;
|native               = perfect&lt;br /&gt;
|native notes         = Runs buttery smooth at 120 FPS with HDR.&amp;lt;ref&amp;gt;{{Refdevice|user=Nitrothunder224|date=February 4th, 2025|device=MacBook Pro M3 Pro 18 GB Ram|os=macOS Sequoia 15.3 (24D60)|method=Native|version=|store=Apple's App Store|resolution=3024x1964|settings=Very High|framerate=120 FPS|url=|title=|comment=}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|rosetta 2            = na&lt;br /&gt;
|rosetta 2 notes      = &lt;br /&gt;
|ios-ipados app       = na&lt;br /&gt;
|ios-ipados app notes = &lt;br /&gt;
|crossover            = perfect&lt;br /&gt;
|crossover notes      = Playable with CXPatcher.&amp;lt;ref&amp;gt;{{Refdevice|user=Falcon|date=2024-10-03|device=MacBook M1 Pro 2021 16 GB 10/16 core |os=macOS 15.0.0 |method=CrossOver 24.0.3 + CXPatcher 0.5.4|version=Steam, go to Game Properties and select Beta Version with DirectX 11|resolution=1080p|settings=High|framerate=55-80fps|controller=Yes|url=|title=|comment=Playable, vanilla Crossover will crash at start or after first cutscene, can only run with CXPatcher and does it without any perceivable graphical glitches and with reasonable performance most of the time, supports controller and k/m. Turned on D3DMetal, MSync. When exiting a fullscreen playthrough, it can stay at black screen, so play with Borderless Fullscreen or CMD+option+ESC to force quit if the game freezes. }}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Runs perfect using CXPatcher with D3DMetal and MSync Turned On, FPS around 110-120 and sometimes falls at 90 when there is much to render. Only encountered small lighting issues but they are disappearing fast.&amp;lt;ref&amp;gt;&lt;br /&gt;
{{Refdevice|user=Trevby|date=16.07.2025|device=MacBook Pro M3 Max 2023 128 GB &amp;quot;16 |os=macOS Sequoia 15.5 |method=CrossOver 25.0.1 + CXPatcher 0.6.5|version=Steam|resolution=1728x1117|settings=Medium-High|framerate=110-120fps|controller=|url=|title=|comment=Works perfect for me using the CXPatcher, might not work as good without it. D3DMetal and MSync are Turned on with Graphics around Medium-High. Recommend using Borderless Fullscreen and play with the settings what works good for you.  As said above, there are some lighting issues inside the Police Station but those might be fixed with the tweaking of some settings in game. }}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|wine                 = Playable&lt;br /&gt;
|wine notes           = [[Game Porting Toolkit]] - Crashes periodically every 10-30 minutes but runs smoothly with 40-60 FPS on medium-high settings.  UPDATE: they say the DX11 version works fine, but I didn't check (you can switch to the DX11 version in Steam version settings)&lt;br /&gt;
|parallels            = runs&lt;br /&gt;
|parallels notes      = Set to the lowest settings (except resolution 1400x900), the menu runs at 60 fps, maybe even 120 fps. The framerate in-game can reach up to 2 fps.&lt;br /&gt;
|windows 10 arm       = na&lt;br /&gt;
|windows 10 arm notes = &lt;br /&gt;
|linux arm            = na&lt;br /&gt;
|linux arm notes      = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Availability==&lt;br /&gt;
{{Availability|&lt;br /&gt;
{{Availability/row| MacApp | id1640632432 | AppStore |  |  | macOS }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{References}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;/div&gt;</summary>
		<author><name>Trevby</name></author>
	</entry>
	<entry>
		<id>https://www.applegamingwiki.com/w/index.php?title=Resident_Evil_2_(2019)&amp;diff=10913</id>
		<title>Resident Evil 2 (2019)</title>
		<link rel="alternate" type="text/html" href="https://www.applegamingwiki.com/w/index.php?title=Resident_Evil_2_(2019)&amp;diff=10913"/>
		<updated>2025-07-16T15:02:30Z</updated>

		<summary type="html">&lt;p&gt;Trevby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
''''Resident Evil 2''''' is a {{Glossary:Singleplayer}} {{Glossary:survival horror}} game developed and published by [[Company:Capcom|Capcom]]. It is part of the ''[[Series:Resident Evil|Resident Evil]]'' series and a remake of the original [[Resident Evil 2| 1998 game of the same name]], chronologically takes place two months after the event of ''[[Resident Evil HD Remaster|Resident Evil remake]]''.&lt;br /&gt;
&lt;br /&gt;
It was released on January 25, 2019. A demo of the game is also available.&lt;br /&gt;
&lt;br /&gt;
On June 14, 2022, Capcom rolled out a update for the game in which raytracing and 3D audio were added, but the same update had also removed the option to use DirectX 11, forcing players to use DirectX 12. After complaints of worse performance, a beta branch was made available to use the older version of the game. The same update also breaks many mods made specifically for older version of the game, requiring many modders to update their mods to be compatible with the latest version. Enabling Shadow Cache may increase performance by 33%.&lt;br /&gt;
&lt;br /&gt;
{{Infobox game&lt;br /&gt;
|cover        = Resident_Evil_2_2019_Cover.jpg&lt;br /&gt;
|developers   = &lt;br /&gt;
{{Infobox game/row/developer|Capcom}}&lt;br /&gt;
|publishers   = &lt;br /&gt;
{{Infobox game/row/publisher|Capcom}}&lt;br /&gt;
|engines      = &lt;br /&gt;
{{Infobox game/row/engine|RE Engine}}&lt;br /&gt;
|reception    = &lt;br /&gt;
{{Infobox game/row/reception|Metacritic|resident-evil-2-2019|91}}&lt;br /&gt;
{{Infobox game/row/reception|OpenCritic|resident-evil-2-2019|92}}&lt;br /&gt;
{{Infobox game/row/reception|IGDB|resident-evil-2-2019|91}}&lt;br /&gt;
|steam appid  = 883710&lt;br /&gt;
|official site= https://www.residentevil.com/re2/&lt;br /&gt;
|hltb         = 2625&lt;br /&gt;
|strategywiki = Resident_Evil_2_(2019)&lt;br /&gt;
|mobygames    = resident-evil-2-2019&lt;br /&gt;
|wikipedia    = Resident_Evil_2_(2019_video_game)&lt;br /&gt;
|license      = commercial&lt;br /&gt;
|pcgamingwiki = Resident_Evil_2_(2019)&lt;br /&gt;
|codeweavers  = resident-evil-2-2019&lt;br /&gt;
|asg          = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Compatibility/macOS&lt;br /&gt;
|native               = perfect&lt;br /&gt;
|native notes         = Runs buttery smooth at 120 FPS with HDR.&amp;lt;ref&amp;gt;{{Refdevice|user=Nitrothunder224|date=February 4th, 2025|device=MacBook Pro M3 Pro 18 GB Ram|os=macOS Sequoia 15.3 (24D60)|method=Native|version=|store=Apple's App Store|resolution=3024x1964|settings=Very High|framerate=120 FPS|url=|title=|comment=}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|rosetta 2            = na&lt;br /&gt;
|rosetta 2 notes      = &lt;br /&gt;
|ios-ipados app       = na&lt;br /&gt;
|ios-ipados app notes = &lt;br /&gt;
|crossover            = perfect&lt;br /&gt;
|crossover notes      = Playable with CXPatcher.&amp;lt;ref&amp;gt;{{Refdevice|user=Falcon|date=2024-10-03|device=MacBook M1 Pro 2021 16 GB 10/16 core |os=macOS 15.0.0 |method=CrossOver 24.0.3 + CXPatcher 0.5.4|version=Steam, go to Game Properties and select Beta Version with DirectX 11|resolution=1080p|settings=High|framerate=55-80fps|controller=Yes|url=|title=|comment=Playable, vanilla Crossover will crash at start or after first cutscene, can only run with CXPatcher and does it without any perceivable graphical glitches and with reasonable performance most of the time, supports controller and k/m. Turned on D3DMetal, MSync. When exiting a fullscreen playthrough, it can stay at black screen, so play with Borderless Fullscreen or CMD+option+ESC to force quit if the game freezes. }}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Runs perfect using CXPatcher with D3DMetal and MSync Turned On, FPS around 110-120 and sometimes falls at 90 when there is much to render. Only encountered small lighting issues but they are disappearing fast.&amp;lt;ref&amp;gt;&lt;br /&gt;
{{Refdevice|user=Trevby|date=16.07.2025|device=MacBook Pro M3 Max 2023 128 GB &amp;quot;16 |os=macOS Sequoia 15.5 |method=CrossOver 25.0.1 + CXPatcher 0.6.5|version=Steam|resolution=1728x1117|settings=Medium-High|framerate=110-120fps|controller=|url=|title=|comment=Works perfect for me using the CXPatcher, might not work as good without it. D3DMetal and MSync are Turned on with Graphics around Medium-High. Recommend using Borderless Fullscreen and play with the settings what works good for you.  As said above, there are some lighting issues inside the Police Station but those might be fixed with the tweaking of some settings in game. }}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|wine                 = Playable&lt;br /&gt;
|wine notes           = [[Game Porting Toolkit]] - Crashes periodically every 10-30 minutes but runs smoothly with 40-60 FPS on medium-high settings.  UPDATE: they say the DX11 version works fine, but I didn't check (you can switch to the DX11 version in Steam version settings)&lt;br /&gt;
|parallels            = runs&lt;br /&gt;
|parallels notes      = Set to the lowest settings (except resolution 1400x900), the menu runs at 60 fps, maybe even 120 fps. The framerate in-game can reach up to 2 fps.&lt;br /&gt;
|windows 10 arm       = na&lt;br /&gt;
|windows 10 arm notes = &lt;br /&gt;
|linux arm            = na&lt;br /&gt;
|linux arm notes      = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Availability==&lt;br /&gt;
{{Availability|&lt;br /&gt;
{{Availability/row| MacApp | id1640632432 | AppStore |  |  | macOS }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{References}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;/div&gt;</summary>
		<author><name>Trevby</name></author>
	</entry>
	<entry>
		<id>https://www.applegamingwiki.com/w/index.php?title=Resident_Evil_2_(2019)&amp;diff=10912</id>
		<title>Resident Evil 2 (2019)</title>
		<link rel="alternate" type="text/html" href="https://www.applegamingwiki.com/w/index.php?title=Resident_Evil_2_(2019)&amp;diff=10912"/>
		<updated>2025-07-16T15:01:52Z</updated>

		<summary type="html">&lt;p&gt;Trevby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
{{&lt;br /&gt;
|introduction      = '''''Resident Evil 2''''' is a {{Glossary:Singleplayer}} {{Glossary:survival horror}} game developed and published by [[Company:Capcom|Capcom]]. It is part of the ''[[Series:Resident Evil|Resident Evil]]'' series and a remake of the original [[Resident Evil 2| 1998 game of the same name]], chronologically takes place two months after the event of ''[[Resident Evil HD Remaster|Resident Evil remake]]''.&lt;br /&gt;
&lt;br /&gt;
|release history   = It was released on January 25, 2019. A demo of the game is also available.&lt;br /&gt;
&lt;br /&gt;
|current state     = On June 14, 2022, Capcom rolled out a update for the game in which raytracing and 3D audio were added, but the same update had also removed the option to use DirectX 11, forcing players to use DirectX 12. After complaints of worse performance, a beta branch was made available to use the older version of the game. The same update also breaks many mods made specifically for older version of the game, requiring many modders to update their mods to be compatible with the latest version. Enabling Shadow Cache may increase performance by 33%.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox game&lt;br /&gt;
|cover        = Resident_Evil_2_2019_Cover.jpg&lt;br /&gt;
|developers   = &lt;br /&gt;
{{Infobox game/row/developer|Capcom}}&lt;br /&gt;
|publishers   = &lt;br /&gt;
{{Infobox game/row/publisher|Capcom}}&lt;br /&gt;
|engines      = &lt;br /&gt;
{{Infobox game/row/engine|RE Engine}}&lt;br /&gt;
|reception    = &lt;br /&gt;
{{Infobox game/row/reception|Metacritic|resident-evil-2-2019|91}}&lt;br /&gt;
{{Infobox game/row/reception|OpenCritic|resident-evil-2-2019|92}}&lt;br /&gt;
{{Infobox game/row/reception|IGDB|resident-evil-2-2019|91}}&lt;br /&gt;
|steam appid  = 883710&lt;br /&gt;
|official site= https://www.residentevil.com/re2/&lt;br /&gt;
|hltb         = 2625&lt;br /&gt;
|strategywiki = Resident_Evil_2_(2019)&lt;br /&gt;
|mobygames    = resident-evil-2-2019&lt;br /&gt;
|wikipedia    = Resident_Evil_2_(2019_video_game)&lt;br /&gt;
|license      = commercial&lt;br /&gt;
|pcgamingwiki = Resident_Evil_2_(2019)&lt;br /&gt;
|codeweavers  = resident-evil-2-2019&lt;br /&gt;
|asg          = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Compatibility/macOS&lt;br /&gt;
|native               = perfect&lt;br /&gt;
|native notes         = Runs buttery smooth at 120 FPS with HDR.&amp;lt;ref&amp;gt;{{Refdevice|user=Nitrothunder224|date=February 4th, 2025|device=MacBook Pro M3 Pro 18 GB Ram|os=macOS Sequoia 15.3 (24D60)|method=Native|version=|store=Apple's App Store|resolution=3024x1964|settings=Very High|framerate=120 FPS|url=|title=|comment=}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|rosetta 2            = na&lt;br /&gt;
|rosetta 2 notes      = &lt;br /&gt;
|ios-ipados app       = na&lt;br /&gt;
|ios-ipados app notes = &lt;br /&gt;
|crossover            = perfect&lt;br /&gt;
|crossover notes      = Playable with CXPatcher.&amp;lt;ref&amp;gt;{{Refdevice|user=Falcon|date=2024-10-03|device=MacBook M1 Pro 2021 16 GB 10/16 core |os=macOS 15.0.0 |method=CrossOver 24.0.3 + CXPatcher 0.5.4|version=Steam, go to Game Properties and select Beta Version with DirectX 11|resolution=1080p|settings=High|framerate=55-80fps|controller=Yes|url=|title=|comment=Playable, vanilla Crossover will crash at start or after first cutscene, can only run with CXPatcher and does it without any perceivable graphical glitches and with reasonable performance most of the time, supports controller and k/m. Turned on D3DMetal, MSync. When exiting a fullscreen playthrough, it can stay at black screen, so play with Borderless Fullscreen or CMD+option+ESC to force quit if the game freezes. }}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Runs perfect using CXPatcher with D3DMetal and MSync Turned On, FPS around 110-120 and sometimes falls at 90 when there is much to render. Only encountered small lighting issues but they are disappearing fast.&amp;lt;ref&amp;gt;&lt;br /&gt;
{{Refdevice|user=Trevby|date=16.07.2025|device=MacBook Pro M3 Max 2023 128 GB &amp;quot;16 |os=macOS Sequoia 15.5 |method=CrossOver 25.0.1 + CXPatcher 0.6.5|version=Steam|resolution=1728x1117|settings=Medium-High|framerate=110-120fps|controller=|url=|title=|comment=Works perfect for me using the CXPatcher, might not work as good without it. D3DMetal and MSync are Turned on with Graphics around Medium-High. Recommend using Borderless Fullscreen and play with the settings what works good for you.  As said above, there are some lighting issues inside the Police Station but those might be fixed with the tweaking of some settings in game. }}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|wine                 = Playable&lt;br /&gt;
|wine notes           = [[Game Porting Toolkit]] - Crashes periodically every 10-30 minutes but runs smoothly with 40-60 FPS on medium-high settings.  UPDATE: they say the DX11 version works fine, but I didn't check (you can switch to the DX11 version in Steam version settings)&lt;br /&gt;
|parallels            = runs&lt;br /&gt;
|parallels notes      = Set to the lowest settings (except resolution 1400x900), the menu runs at 60 fps, maybe even 120 fps. The framerate in-game can reach up to 2 fps.&lt;br /&gt;
|windows 10 arm       = na&lt;br /&gt;
|windows 10 arm notes = &lt;br /&gt;
|linux arm            = na&lt;br /&gt;
|linux arm notes      = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Availability==&lt;br /&gt;
{{Availability|&lt;br /&gt;
{{Availability/row| MacApp | id1640632432 | AppStore |  |  | macOS }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{References}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;/div&gt;</summary>
		<author><name>Trevby</name></author>
	</entry>
	<entry>
		<id>https://www.applegamingwiki.com/w/index.php?title=Resident_Evil_2_(2019)&amp;diff=10911</id>
		<title>Resident Evil 2 (2019)</title>
		<link rel="alternate" type="text/html" href="https://www.applegamingwiki.com/w/index.php?title=Resident_Evil_2_(2019)&amp;diff=10911"/>
		<updated>2025-07-16T15:00:31Z</updated>

		<summary type="html">&lt;p&gt;Trevby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
{{Introduction&lt;br /&gt;
|introduction      = '''''Resident Evil 2''''' is a {{Glossary:Singleplayer}} {{Glossary:survival horror}} game developed and published by [[Company:Capcom|Capcom]]. It is part of the ''[[Series:Resident Evil|Resident Evil]]'' series and a remake of the original [[Resident Evil 2| 1998 game of the same name]], chronologically takes place two months after the event of ''[[Resident Evil HD Remaster|Resident Evil remake]]''.&lt;br /&gt;
&lt;br /&gt;
|release history   = It was released on January 25, 2019. A demo of the game is also available.&lt;br /&gt;
&lt;br /&gt;
|current state     = On June 14, 2022, Capcom rolled out a update for the game in which raytracing and 3D audio were added, but the same update had also removed the option to use DirectX 11, forcing players to use DirectX 12. After complaints of worse performance, a beta branch was made available to use the older version of the game. The same update also breaks many mods made specifically for older version of the game, requiring many modders to update their mods to be compatible with the latest version. Enabling Shadow Cache may increase performance by 33%.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox game&lt;br /&gt;
|cover        = Resident_Evil_2_2019_Cover.jpg&lt;br /&gt;
|developers   = &lt;br /&gt;
{{Infobox game/row/developer|Capcom}}&lt;br /&gt;
|publishers   = &lt;br /&gt;
{{Infobox game/row/publisher|Capcom}}&lt;br /&gt;
|engines      = &lt;br /&gt;
{{Infobox game/row/engine|RE Engine}}&lt;br /&gt;
|reception    = &lt;br /&gt;
{{Infobox game/row/reception|Metacritic|resident-evil-2-2019|91}}&lt;br /&gt;
{{Infobox game/row/reception|OpenCritic|resident-evil-2-2019|92}}&lt;br /&gt;
{{Infobox game/row/reception|IGDB|resident-evil-2-2019|91}}&lt;br /&gt;
|steam appid  = 883710&lt;br /&gt;
|official site= https://www.residentevil.com/re2/&lt;br /&gt;
|hltb         = 2625&lt;br /&gt;
|strategywiki = Resident_Evil_2_(2019)&lt;br /&gt;
|mobygames    = resident-evil-2-2019&lt;br /&gt;
|wikipedia    = Resident_Evil_2_(2019_video_game)&lt;br /&gt;
|license      = commercial&lt;br /&gt;
|pcgamingwiki = Resident_Evil_2_(2019)&lt;br /&gt;
|codeweavers  = resident-evil-2-2019&lt;br /&gt;
|asg          = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Compatibility/macOS&lt;br /&gt;
|native               = perfect&lt;br /&gt;
|native notes         = Runs buttery smooth at 120 FPS with HDR.&amp;lt;ref&amp;gt;{{Refdevice|user=Nitrothunder224|date=February 4th, 2025|device=MacBook Pro M3 Pro 18 GB Ram|os=macOS Sequoia 15.3 (24D60)|method=Native|version=|store=Apple's App Store|resolution=3024x1964|settings=Very High|framerate=120 FPS|url=|title=|comment=}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|rosetta 2            = na&lt;br /&gt;
|rosetta 2 notes      = &lt;br /&gt;
|ios-ipados app       = na&lt;br /&gt;
|ios-ipados app notes = &lt;br /&gt;
|crossover            = perfect&lt;br /&gt;
|crossover notes      = Playable with CXPatcher.&amp;lt;ref&amp;gt;{{Refdevice|user=Falcon|date=2024-10-03|device=MacBook M1 Pro 2021 16 GB 10/16 core |os=macOS 15.0.0 |method=CrossOver 24.0.3 + CXPatcher 0.5.4|version=Steam, go to Game Properties and select Beta Version with DirectX 11|resolution=1080p|settings=High|framerate=55-80fps|controller=Yes|url=|title=|comment=Playable, vanilla Crossover will crash at start or after first cutscene, can only run with CXPatcher and does it without any perceivable graphical glitches and with reasonable performance most of the time, supports controller and k/m. Turned on D3DMetal, MSync. When exiting a fullscreen playthrough, it can stay at black screen, so play with Borderless Fullscreen or CMD+option+ESC to force quit if the game freezes. }}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Runs perfect using CXPatcher with D3DMetal and MSync Turned On, FPS around 110-120 and sometimes falls at 90 when there is much to render. Only encountered small lighting issues but they are disappearing fast.&amp;lt;ref&amp;gt;&lt;br /&gt;
{{Refdevice|user=Trevby|date=16.07.2025|device=MacBook Pro M3 Max 2023 128 GB &amp;quot;16 |os=macOS Sequoia 15.5 |method=CrossOver 25.0.1 + CXPatcher 0.6.5|version=Steam|resolution=1728x1117|settings=Medium-High|framerate=110-120fps|controller=|url=|title=|comment=Works perfect for me using the CXPatcher, might not work as good without it. D3DMetal and MSync are Turned on with Graphics around Medium-High. Recommend using Borderless Fullscreen and play with the settings what works good for you.  As said above, there are some lighting issues inside the Police Station but those might be fixed with the tweaking of some settings in game. }}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|wine                 = Playable&lt;br /&gt;
|wine notes           = [[Game Porting Toolkit]] - Crashes periodically every 10-30 minutes but runs smoothly with 40-60 FPS on medium-high settings.  UPDATE: they say the DX11 version works fine, but I didn't check (you can switch to the DX11 version in Steam version settings)&lt;br /&gt;
|parallels            = runs&lt;br /&gt;
|parallels notes      = Set to the lowest settings (except resolution 1400x900), the menu runs at 60 fps, maybe even 120 fps. The framerate in-game can reach up to 2 fps.&lt;br /&gt;
|windows 10 arm       = na&lt;br /&gt;
|windows 10 arm notes = &lt;br /&gt;
|linux arm            = na&lt;br /&gt;
|linux arm notes      = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Availability==&lt;br /&gt;
{{Availability|&lt;br /&gt;
{{Availability/row| MacApp | id1640632432 | AppStore |  |  | macOS }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{References}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;/div&gt;</summary>
		<author><name>Trevby</name></author>
	</entry>
	<entry>
		<id>https://www.applegamingwiki.com/w/index.php?title=Resident_Evil_2_(2019)&amp;diff=10910</id>
		<title>Resident Evil 2 (2019)</title>
		<link rel="alternate" type="text/html" href="https://www.applegamingwiki.com/w/index.php?title=Resident_Evil_2_(2019)&amp;diff=10910"/>
		<updated>2025-07-16T14:59:16Z</updated>

		<summary type="html">&lt;p&gt;Trevby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Introduction&lt;br /&gt;
|introduction      = '''''Resident Evil 2''''' is a {{Glossary:Singleplayer}} {{Glossary:survival horror}} game developed and published by [[Company:Capcom|Capcom]]. It is part of the ''[[Series:Resident Evil|Resident Evil]]'' series and a remake of the original [[Resident Evil 2| 1998 game of the same name]], chronologically takes place two months after the event of ''[[Resident Evil HD Remaster|Resident Evil remake]]''.&lt;br /&gt;
&lt;br /&gt;
|release history   = It was released on January 25, 2019. A demo of the game is also available.&lt;br /&gt;
&lt;br /&gt;
|current state     = On June 14, 2022, Capcom rolled out a update for the game in which raytracing and 3D audio were added, but the same update had also removed the option to use DirectX 11, forcing players to use DirectX 12. After complaints of worse performance, a beta branch was made available to use the older version of the game. The same update also breaks many mods made specifically for older version of the game, requiring many modders to update their mods to be compatible with the latest version. Enabling Shadow Cache may increase performance by 33%.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox game&lt;br /&gt;
|cover        = Resident_Evil_2_2019_Cover.jpg&lt;br /&gt;
|developers   = &lt;br /&gt;
{{Infobox game/row/developer|Capcom}}&lt;br /&gt;
|publishers   = &lt;br /&gt;
{{Infobox game/row/publisher|Capcom}}&lt;br /&gt;
|engines      = &lt;br /&gt;
{{Infobox game/row/engine|RE Engine}}&lt;br /&gt;
|reception    = &lt;br /&gt;
{{Infobox game/row/reception|Metacritic|resident-evil-2-2019|91}}&lt;br /&gt;
{{Infobox game/row/reception|OpenCritic|resident-evil-2-2019|92}}&lt;br /&gt;
{{Infobox game/row/reception|IGDB|resident-evil-2-2019|91}}&lt;br /&gt;
|steam appid  = 883710&lt;br /&gt;
|official site= https://www.residentevil.com/re2/&lt;br /&gt;
|hltb         = 2625&lt;br /&gt;
|strategywiki = Resident_Evil_2_(2019)&lt;br /&gt;
|mobygames    = resident-evil-2-2019&lt;br /&gt;
|wikipedia    = Resident_Evil_2_(2019_video_game)&lt;br /&gt;
|license      = commercial&lt;br /&gt;
|pcgamingwiki = Resident_Evil_2_(2019)&lt;br /&gt;
|codeweavers  = resident-evil-2-2019&lt;br /&gt;
|asg          = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Compatibility/macOS&lt;br /&gt;
|native               = perfect&lt;br /&gt;
|native notes         = Runs buttery smooth at 120 FPS with HDR.&amp;lt;ref&amp;gt;{{Refdevice|user=Nitrothunder224|date=February 4th, 2025|device=MacBook Pro M3 Pro 18 GB Ram|os=macOS Sequoia 15.3 (24D60)|method=Native|version=|store=Apple's App Store|resolution=3024x1964|settings=Very High|framerate=120 FPS|url=|title=|comment=}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|rosetta 2            = na&lt;br /&gt;
|rosetta 2 notes      = &lt;br /&gt;
|ios-ipados app       = na&lt;br /&gt;
|ios-ipados app notes = &lt;br /&gt;
|crossover            = perfect&lt;br /&gt;
|crossover notes      = Playable with CXPatcher.&amp;lt;ref&amp;gt;{{Refdevice|user=Falcon|date=2024-10-03|device=MacBook M1 Pro 2021 16 GB 10/16 core |os=macOS 15.0.0 |method=CrossOver 24.0.3 + CXPatcher 0.5.4|version=Steam, go to Game Properties and select Beta Version with DirectX 11|resolution=1080p|settings=High|framerate=55-80fps|controller=Yes|url=|title=|comment=Playable, vanilla Crossover will crash at start or after first cutscene, can only run with CXPatcher and does it without any perceivable graphical glitches and with reasonable performance most of the time, supports controller and k/m. Turned on D3DMetal, MSync. When exiting a fullscreen playthrough, it can stay at black screen, so play with Borderless Fullscreen or CMD+option+ESC to force quit if the game freezes. }}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Runs perfect using CXPatcher with D3DMetal and MSync Turned On, FPS around 110-120 and sometimes falls at 90 when there is much to render. Only encountered small lighting issues but they are disappearing fast.&amp;lt;ref&amp;gt;&lt;br /&gt;
{{Refdevice|user=Trevby|date=16.07.2025|device=MacBook Pro M3 Max 2023 128 GB &amp;quot;16 |os=macOS Sequoia 15.5 |method=CrossOver 25.0.1 + CXPatcher 0.6.5|version=Steam|resolution=1728x1117|settings=Medium-High|framerate=110-120fps|controller=|url=|title=|comment=Works perfect for me using the CXPatcher, might not work as good without it. D3DMetal and MSync are Turned on with Graphics around Medium-High. Recommend using Borderless Fullscreen and play with the settings what works good for you.  As said above, there are some lighting issues inside the Police Station but those might be fixed with the tweaking of some settings in game. }}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|wine                 = Playable&lt;br /&gt;
|wine notes           = [[Game Porting Toolkit]] - Crashes periodically every 10-30 minutes but runs smoothly with 40-60 FPS on medium-high settings.  UPDATE: they say the DX11 version works fine, but I didn't check (you can switch to the DX11 version in Steam version settings)&lt;br /&gt;
|parallels            = runs&lt;br /&gt;
|parallels notes      = Set to the lowest settings (except resolution 1400x900), the menu runs at 60 fps, maybe even 120 fps. The framerate in-game can reach up to 2 fps.&lt;br /&gt;
|windows 10 arm       = na&lt;br /&gt;
|windows 10 arm notes = &lt;br /&gt;
|linux arm            = na&lt;br /&gt;
|linux arm notes      = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Availability==&lt;br /&gt;
{{Availability|&lt;br /&gt;
{{Availability/row| MacApp | id1640632432 | AppStore |  |  | macOS }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{References}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;/div&gt;</summary>
		<author><name>Trevby</name></author>
	</entry>
	<entry>
		<id>https://www.applegamingwiki.com/w/index.php?title=Resident_Evil_2_(2019)&amp;diff=10909</id>
		<title>Resident Evil 2 (2019)</title>
		<link rel="alternate" type="text/html" href="https://www.applegamingwiki.com/w/index.php?title=Resident_Evil_2_(2019)&amp;diff=10909"/>
		<updated>2025-07-16T14:58:12Z</updated>

		<summary type="html">&lt;p&gt;Trevby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox game&lt;br /&gt;
|cover        = Resident_Evil_2_2019_Cover.jpg&lt;br /&gt;
|developers   = &lt;br /&gt;
{{Infobox game/row/developer|Capcom}}&lt;br /&gt;
|publishers   = &lt;br /&gt;
{{Infobox game/row/publisher|Capcom}}&lt;br /&gt;
|engines      = &lt;br /&gt;
{{Infobox game/row/engine|RE Engine}}&lt;br /&gt;
|reception    = &lt;br /&gt;
{{Infobox game/row/reception|Metacritic|resident-evil-2-2019|91}}&lt;br /&gt;
{{Infobox game/row/reception|OpenCritic|resident-evil-2-2019|92}}&lt;br /&gt;
{{Infobox game/row/reception|IGDB|resident-evil-2-2019|91}}&lt;br /&gt;
|steam appid  = 883710&lt;br /&gt;
|official site= https://www.residentevil.com/re2/&lt;br /&gt;
|hltb         = 2625&lt;br /&gt;
|strategywiki = Resident_Evil_2_(2019)&lt;br /&gt;
|mobygames    = resident-evil-2-2019&lt;br /&gt;
|wikipedia    = Resident_Evil_2_(2019_video_game)&lt;br /&gt;
|license      = commercial&lt;br /&gt;
|pcgamingwiki = Resident_Evil_2_(2019)&lt;br /&gt;
|codeweavers  = resident-evil-2-2019&lt;br /&gt;
|asg          = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Compatibility/macOS&lt;br /&gt;
|native               = perfect&lt;br /&gt;
|native notes         = Runs buttery smooth at 120 FPS with HDR.&amp;lt;ref&amp;gt;{{Refdevice|user=Nitrothunder224|date=February 4th, 2025|device=MacBook Pro M3 Pro 18 GB Ram|os=macOS Sequoia 15.3 (24D60)|method=Native|version=|store=Apple's App Store|resolution=3024x1964|settings=Very High|framerate=120 FPS|url=|title=|comment=}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|rosetta 2            = na&lt;br /&gt;
|rosetta 2 notes      = &lt;br /&gt;
|ios-ipados app       = na&lt;br /&gt;
|ios-ipados app notes = &lt;br /&gt;
|crossover            = perfect&lt;br /&gt;
|crossover notes      = Playable with CXPatcher.&amp;lt;ref&amp;gt;{{Refdevice|user=Falcon|date=2024-10-03|device=MacBook M1 Pro 2021 16 GB 10/16 core |os=macOS 15.0.0 |method=CrossOver 24.0.3 + CXPatcher 0.5.4|version=Steam, go to Game Properties and select Beta Version with DirectX 11|resolution=1080p|settings=High|framerate=55-80fps|controller=Yes|url=|title=|comment=Playable, vanilla Crossover will crash at start or after first cutscene, can only run with CXPatcher and does it without any perceivable graphical glitches and with reasonable performance most of the time, supports controller and k/m. Turned on D3DMetal, MSync. When exiting a fullscreen playthrough, it can stay at black screen, so play with Borderless Fullscreen or CMD+option+ESC to force quit if the game freezes. }}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Runs perfect using CXPatcher with D3DMetal and MSync Turned On, FPS around 110-120 and sometimes falls at 90 when there is much to render. Only encountered small lighting issues but they are disappearing fast.&amp;lt;ref&amp;gt;&lt;br /&gt;
{{Refdevice|user=Trevby|date=16.07.2025|device=MacBook Pro M3 Max 2023 128 GB &amp;quot;16 |os=macOS Sequoia 15.5 |method=CrossOver 25.0.1 + CXPatcher 0.6.5|version=Steam|resolution=1728x1117|settings=Medium-High|framerate=110-120fps|controller=|url=|title=|comment=Works perfect for me using the CXPatcher, might not work as good without it. D3DMetal and MSync are Turned on with Graphics around Medium-High. Recommend using Borderless Fullscreen and play with the settings what works good for you.  As said above, there are some lighting issues inside the Police Station but those might be fixed with the tweaking of some settings in game. }}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|wine                 = Playable&lt;br /&gt;
|wine notes           = [[Game Porting Toolkit]] - Crashes periodically every 10-30 minutes but runs smoothly with 40-60 FPS on medium-high settings.  UPDATE: they say the DX11 version works fine, but I didn't check (you can switch to the DX11 version in Steam version settings)&lt;br /&gt;
|parallels            = runs&lt;br /&gt;
|parallels notes      = Set to the lowest settings (except resolution 1400x900), the menu runs at 60 fps, maybe even 120 fps. The framerate in-game can reach up to 2 fps.&lt;br /&gt;
|windows 10 arm       = na&lt;br /&gt;
|windows 10 arm notes = &lt;br /&gt;
|linux arm            = na&lt;br /&gt;
|linux arm notes      = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Availability==&lt;br /&gt;
{{Availability|&lt;br /&gt;
{{Availability/row| MacApp | id1640632432 | AppStore |  |  | macOS }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{References}}&lt;br /&gt;
&lt;br /&gt;
{{Introduction&lt;br /&gt;
|introduction      = '''''Resident Evil 2''''' is a {{Glossary:Singleplayer}} {{Glossary:survival horror}} game developed and published by [[Company:Capcom|Capcom]]. It is part of the ''[[Series:Resident Evil|Resident Evil]]'' series and a remake of the original [[Resident Evil 2| 1998 game of the same name]], chronologically takes place two months after the event of ''[[Resident Evil HD Remaster|Resident Evil remake]]''.&lt;br /&gt;
&lt;br /&gt;
|release history   = It was released on January 25, 2019. A demo of the game is also available.&lt;br /&gt;
&lt;br /&gt;
|current state     = On June 14, 2022, Capcom rolled out a update for the game in which raytracing and 3D audio were added, but the same update had also removed the option to use DirectX 11, forcing players to use DirectX 12. After complaints of worse performance, a beta branch was made available to use the older version of the game. The same update also breaks many mods made specifically for older version of the game, requiring many modders to update their mods to be compatible with the latest version. Enabling Shadow Cache may increase performance by 33%.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;/div&gt;</summary>
		<author><name>Trevby</name></author>
	</entry>
	<entry>
		<id>https://www.applegamingwiki.com/w/index.php?title=Resident_Evil_2_(2019)&amp;diff=10908</id>
		<title>Resident Evil 2 (2019)</title>
		<link rel="alternate" type="text/html" href="https://www.applegamingwiki.com/w/index.php?title=Resident_Evil_2_(2019)&amp;diff=10908"/>
		<updated>2025-07-16T14:52:20Z</updated>

		<summary type="html">&lt;p&gt;Trevby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox game&lt;br /&gt;
|cover        = Resident_Evil_2_2019_Cover.jpg&lt;br /&gt;
|developers   = &lt;br /&gt;
{{Infobox game/row/developer|Capcom}}&lt;br /&gt;
|publishers   = &lt;br /&gt;
{{Infobox game/row/publisher|Capcom}}&lt;br /&gt;
|engines      = &lt;br /&gt;
{{Infobox game/row/engine|RE Engine}}&lt;br /&gt;
|reception    = &lt;br /&gt;
{{Infobox game/row/reception|Metacritic|resident-evil-2-2019|91}}&lt;br /&gt;
{{Infobox game/row/reception|OpenCritic|resident-evil-2-2019|92}}&lt;br /&gt;
{{Infobox game/row/reception|IGDB|resident-evil-2-2019|91}}&lt;br /&gt;
|steam appid  = 883710&lt;br /&gt;
|official site= https://www.residentevil.com/re2/&lt;br /&gt;
|hltb         = 2625&lt;br /&gt;
|strategywiki = Resident_Evil_2_(2019)&lt;br /&gt;
|mobygames    = resident-evil-2-2019&lt;br /&gt;
|wikipedia    = Resident_Evil_2_(2019_video_game)&lt;br /&gt;
|license      = commercial&lt;br /&gt;
|pcgamingwiki = Resident_Evil_2_(2019)&lt;br /&gt;
|codeweavers  = resident-evil-2-2019&lt;br /&gt;
|asg          = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Compatibility/macOS&lt;br /&gt;
|native               = perfect&lt;br /&gt;
|native notes         = Runs buttery smooth at 120 FPS with HDR.&amp;lt;ref&amp;gt;{{Refdevice|user=Nitrothunder224|date=February 4th, 2025|device=MacBook Pro M3 Pro 18 GB Ram|os=macOS Sequoia 15.3 (24D60)|method=Native|version=|store=Apple's App Store|resolution=3024x1964|settings=Very High|framerate=120 FPS|url=|title=|comment=}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|rosetta 2            = na&lt;br /&gt;
|rosetta 2 notes      = &lt;br /&gt;
|ios-ipados app       = na&lt;br /&gt;
|ios-ipados app notes = &lt;br /&gt;
|crossover            = perfect&lt;br /&gt;
|crossover notes      = Playable with CXPatcher.&amp;lt;ref&amp;gt;{{Refdevice|user=Falcon|date=2024-10-03|device=MacBook M1 Pro 2021 16 GB 10/16 core |os=macOS 15.0.0 |method=CrossOver 24.0.3 + CXPatcher 0.5.4|version=Steam, go to Game Properties and select Beta Version with DirectX 11|resolution=1080p|settings=High|framerate=55-80fps|controller=Yes|url=|title=|comment=Playable, vanilla Crossover will crash at start or after first cutscene, can only run with CXPatcher and does it without any perceivable graphical glitches and with reasonable performance most of the time, supports controller and k/m. Turned on D3DMetal, MSync. When exiting a fullscreen playthrough, it can stay at black screen, so play with Borderless Fullscreen or CMD+option+ESC to force quit if the game freezes. }}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Runs perfect using CXPatcher with D3DMetal and MSync Turned On, FPS around 110-120 and sometimes falls at 90 when there is much to render. Only encountered small lighting issues but they are disappearing fast.&amp;lt;ref&amp;gt;&lt;br /&gt;
{{Refdevice|user=Trevby|date=16.07.2025|device=MacBook Pro M3 Max 2023 128 GB &amp;quot;16 |os=macOS Sequoia 15.5 |method=CrossOver 25.0.1 + CXPatcher 0.6.5|version=Steam|resolution=1728x1117|settings=Medium-High|framerate=110-120fps|controller=|url=|title=|comment=Works perfect for me using the CXPatcher, might not work as good without it. D3DMetal and MSync are Turned on with Graphics around Medium-High. Recommend using Borderless Fullscreen and play with the settings what works good for you.  As said above, there are some lighting issues inside the Police Station but those might be fixed with the tweaking of some settings in game. }}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|wine                 = Playable&lt;br /&gt;
|wine notes           = [[Game Porting Toolkit]] - Crashes periodically every 10-30 minutes but runs smoothly with 40-60 FPS on medium-high settings.  UPDATE: they say the DX11 version works fine, but I didn't check (you can switch to the DX11 version in Steam version settings)&lt;br /&gt;
|parallels            = runs&lt;br /&gt;
|parallels notes      = Set to the lowest settings (except resolution 1400x900), the menu runs at 60 fps, maybe even 120 fps. The framerate in-game can reach up to 2 fps.&lt;br /&gt;
|windows 10 arm       = na&lt;br /&gt;
|windows 10 arm notes = &lt;br /&gt;
|linux arm            = na&lt;br /&gt;
|linux arm notes      = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Availability==&lt;br /&gt;
{{Availability|&lt;br /&gt;
{{Availability/row| MacApp | id1640632432 | AppStore |  |  | macOS }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{References}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;/div&gt;</summary>
		<author><name>Trevby</name></author>
	</entry>
	<entry>
		<id>https://www.applegamingwiki.com/w/index.php?title=Resident_Evil_2_(2019)&amp;diff=10907</id>
		<title>Resident Evil 2 (2019)</title>
		<link rel="alternate" type="text/html" href="https://www.applegamingwiki.com/w/index.php?title=Resident_Evil_2_(2019)&amp;diff=10907"/>
		<updated>2025-07-16T14:45:20Z</updated>

		<summary type="html">&lt;p&gt;Trevby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox game&lt;br /&gt;
|cover        = Resident_Evil_2_2019_Cover.jpg&lt;br /&gt;
|developers   = &lt;br /&gt;
{{Infobox game/row/developer|Capcom}}&lt;br /&gt;
|publishers   = &lt;br /&gt;
{{Infobox game/row/publisher|Capcom}}&lt;br /&gt;
|engines      = &lt;br /&gt;
{{Infobox game/row/engine|RE Engine}}&lt;br /&gt;
|reception    = &lt;br /&gt;
{{Infobox game/row/reception|Metacritic|resident-evil-2-2019|91}}&lt;br /&gt;
{{Infobox game/row/reception|OpenCritic|resident-evil-2-2019|92}}&lt;br /&gt;
{{Infobox game/row/reception|IGDB|resident-evil-2-2019|91}}&lt;br /&gt;
|steam appid  = 883710&lt;br /&gt;
|official site= https://www.residentevil.com/re2/&lt;br /&gt;
|hltb         = 2625&lt;br /&gt;
|strategywiki = Resident_Evil_2_(2019)&lt;br /&gt;
|mobygames    = resident-evil-2-2019&lt;br /&gt;
|wikipedia    = Resident_Evil_2_(2019_video_game)&lt;br /&gt;
|license      = commercial&lt;br /&gt;
|pcgamingwiki = Resident_Evil_2_(2019)&lt;br /&gt;
|codeweavers  = resident-evil-2-2019&lt;br /&gt;
|asg          = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Compatibility/macOS&lt;br /&gt;
|native               = perfect&lt;br /&gt;
|native notes         = Runs buttery smooth at 120 FPS with HDR.&amp;lt;ref&amp;gt;{{Refdevice|user=Nitrothunder224|date=February 4th, 2025|device=MacBook Pro M3 Pro 18 GB Ram|os=macOS Sequoia 15.3 (24D60)|method=Native|version=|store=Apple's App Store|resolution=3024x1964|settings=Very High|framerate=120 FPS|url=|title=|comment=}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|rosetta 2            = na&lt;br /&gt;
|rosetta 2 notes      = &lt;br /&gt;
|ios-ipados app       = na&lt;br /&gt;
|ios-ipados app notes = &lt;br /&gt;
|crossover            = perfect&lt;br /&gt;
|crossover notes      = Playable with CXPatcher.&amp;lt;ref&amp;gt;{{Refdevice|user=Falcon|date=2024-10-03|device=MacBook M1 Pro 2021 16 GB 10/16 core |os=macOS 15.0.0 |method=CrossOver 24.0.3 + CXPatcher 0.5.4|version=Steam, go to Game Properties and select Beta Version with DirectX 11|resolution=1080p|settings=High|framerate=55-80fps|controller=Yes|url=|title=|comment=Playable, vanilla Crossover will crash at start or after first cutscene, can only run with CXPatcher and does it without any perceivable graphical glitches and with reasonable performance most of the time, supports controller and k/m. Turned on D3DMetal, MSync. When exiting a fullscreen playthrough, it can stay at black screen, so play with Borderless Fullscreen or CMD+option+ESC to force quit if the game freezes. }}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Runs perfect using CXPatcher with D3DMetal and MSync Turned On, FPS around 110-120 and sometimes falls at 90 when there is much to render. Only encountered small lighting issues but they are disappearing fast.&amp;lt;ref&amp;gt;&lt;br /&gt;
{{Refdevice|user=Trevby|date=16.07.2025|device=MacBook Pro M3 Max 2023 128 GB &amp;quot;16 |os=macOS Sequoia 15.5 |method=CrossOver 25.0.1 + CXPatcher 0.6.5|version=Steam|resolution=1728x1117|settings=Medium-High|framerate=110-120fps|controller=|url=|title=|comment=Works perfect for me using the CXPatcher, might not work as good without it. D3DMetal and MSync are Turned on with Graphics around Medium-High. Recommend using Borderless Fullscreen and play with the settings what works good for you.  As said above, there are some lighting issues inside the Police Station but those might be fixed with the tweaking of some settings in game. }}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|wine                 = Playable&lt;br /&gt;
|wine notes           = [[Game Porting Toolkit]] - Crashes periodically every 10-30 minutes but runs smoothly with 40-60 FPS on medium-high settings.  UPDATE: they say the DX11 version works fine, but I didn't check (you can switch to the DX11 version in Steam version settings)&lt;br /&gt;
|parallels            = runs&lt;br /&gt;
|parallels notes      = Set to the lowest settings (except resolution 1400x900), the menu runs at 60 fps, maybe even 120 fps. The framerate in-game can reach up to 2 fps.&lt;br /&gt;
|windows 10 arm       = na&lt;br /&gt;
|windows 10 arm notes = &lt;br /&gt;
|linux arm            = na&lt;br /&gt;
|linux arm notes      = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Availability==&lt;br /&gt;
{{Availability|&lt;br /&gt;
{{Availability/row| AppStore | 1640632432 | AppStore |  |  | macOS }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{References}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;/div&gt;</summary>
		<author><name>Trevby</name></author>
	</entry>
	<entry>
		<id>https://www.applegamingwiki.com/w/index.php?title=Resident_Evil_2_(2019)&amp;diff=10906</id>
		<title>Resident Evil 2 (2019)</title>
		<link rel="alternate" type="text/html" href="https://www.applegamingwiki.com/w/index.php?title=Resident_Evil_2_(2019)&amp;diff=10906"/>
		<updated>2025-07-16T14:37:36Z</updated>

		<summary type="html">&lt;p&gt;Trevby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox game&lt;br /&gt;
|cover        = Resident_Evil_2_2019_Cover.jpg&lt;br /&gt;
|developers   = &lt;br /&gt;
{{Infobox game/row/developer|Capcom}}&lt;br /&gt;
|publishers   = &lt;br /&gt;
{{Infobox game/row/publisher|Capcom}}&lt;br /&gt;
|engines      = &lt;br /&gt;
{{Infobox game/row/engine|RE Engine}}&lt;br /&gt;
|reception    = &lt;br /&gt;
{{Infobox game/row/reception|Metacritic|resident-evil-2-2019|91}}&lt;br /&gt;
{{Infobox game/row/reception|OpenCritic|resident-evil-2-2019|92}}&lt;br /&gt;
{{Infobox game/row/reception|IGDB|resident-evil-2-2019|91}}&lt;br /&gt;
|steam appid  = 883710&lt;br /&gt;
|official site= https://www.residentevil.com/re2/&lt;br /&gt;
|hltb         = 2625&lt;br /&gt;
|strategywiki = Resident_Evil_2_(2019)&lt;br /&gt;
|mobygames    = resident-evil-2-2019&lt;br /&gt;
|wikipedia    = Resident_Evil_2_(2019_video_game)&lt;br /&gt;
|license      = commercial&lt;br /&gt;
|pcgamingwiki = Resident_Evil_2_(2019)&lt;br /&gt;
|codeweavers  = resident-evil-2-2019&lt;br /&gt;
|asg          = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Compatibility/macOS&lt;br /&gt;
|native               = perfect&lt;br /&gt;
|native notes         = Runs buttery smooth at 120 FPS with HDR.&amp;lt;ref&amp;gt;{{Refdevice|user=Nitrothunder224|date=February 4th, 2025|device=MacBook Pro M3 Pro 18 GB Ram|os=macOS Sequoia 15.3 (24D60)|method=Native|version=|store=Apple's App Store|resolution=3024x1964|settings=Very High|framerate=120 FPS|url=|title=|comment=}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|rosetta 2            = na&lt;br /&gt;
|rosetta 2 notes      = &lt;br /&gt;
|ios-ipados app       = na&lt;br /&gt;
|ios-ipados app notes = &lt;br /&gt;
|crossover            = perfect&lt;br /&gt;
|crossover notes      = Playable with CXPatcher.&amp;lt;ref&amp;gt;{{Refdevice|user=Falcon|date=2024-10-03|device=MacBook M1 Pro 2021 16 GB 10/16 core |os=macOS 15.0.0 |method=CrossOver 24.0.3 + CXPatcher 0.5.4|version=Steam, go to Game Properties and select Beta Version with DirectX 11|resolution=1080p|settings=High|framerate=55-80fps|controller=Yes|url=|title=|comment=Playable, vanilla Crossover will crash at start or after first cutscene, can only run with CXPatcher and does it without any perceivable graphical glitches and with reasonable performance most of the time, supports controller and k/m. Turned on D3DMetal, MSync. When exiting a fullscreen playthrough, it can stay at black screen, so play with Borderless Fullscreen or CMD+option+ESC to force quit if the game freezes. }}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Runs perfect using CXPatcher with D3DMetal and MSync Turned On, FPS around 110-120 and sometimes falls at 90 when there is much to render. Only encountered small lighting issues but they are disappearing fast.&amp;lt;ref&amp;gt;&lt;br /&gt;
{{Refdevice|user=Trevby|date=16.07.2025|device=MacBook Pro M3 Max 2023 128 GB &amp;quot;16 |os=macOS Sequoia 15.5 |method=CrossOver 25.0.1 + CXPatcher 0.6.5|version=Steam|resolution=1728x1117|settings=Medium-High|framerate=110-120fps|controller=|url=|title=|comment=Works perfect for me using the CXPatcher, might not work as good without it. D3DMetal and MSync are Turned on with Graphics around Medium-High. Recommend using Borderless Fullscreen and play with the settings what works good for you.  As said above, there are some lighting issues inside the Police Station but those might be fixed with the tweaking of some settings in game. }}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|wine                 = Playable&lt;br /&gt;
|wine notes           = [[Game Porting Toolkit]] - Crashes periodically every 10-30 minutes but runs smoothly with 40-60 FPS on medium-high settings.  UPDATE: they say the DX11 version works fine, but I didn't check (you can switch to the DX11 version in Steam version settings)&lt;br /&gt;
|parallels            = runs&lt;br /&gt;
|parallels notes      = Set to the lowest settings (except resolution 1400x900), the menu runs at 60 fps, maybe even 120 fps. The framerate in-game can reach up to 2 fps.&lt;br /&gt;
|windows 10 arm       = na&lt;br /&gt;
|windows 10 arm notes = &lt;br /&gt;
|linux arm            = na&lt;br /&gt;
|linux arm notes      = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Availability==&lt;br /&gt;
{{Availability|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{References}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;/div&gt;</summary>
		<author><name>Trevby</name></author>
	</entry>
	<entry>
		<id>https://www.applegamingwiki.com/w/index.php?title=Resident_Evil_2_(2019)&amp;diff=10905</id>
		<title>Resident Evil 2 (2019)</title>
		<link rel="alternate" type="text/html" href="https://www.applegamingwiki.com/w/index.php?title=Resident_Evil_2_(2019)&amp;diff=10905"/>
		<updated>2025-07-16T14:36:49Z</updated>

		<summary type="html">&lt;p&gt;Trevby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox game&lt;br /&gt;
|cover        = Resident_Evil_2_2019_Cover.jpg&lt;br /&gt;
|developers   = &lt;br /&gt;
{{Infobox game/row/developer|Capcom}}&lt;br /&gt;
|publishers   = &lt;br /&gt;
{{Infobox game/row/publisher|Capcom}}&lt;br /&gt;
|engines      = &lt;br /&gt;
{{Infobox game/row/engine|RE Engine}}&lt;br /&gt;
|reception    = &lt;br /&gt;
{{Infobox game/row/reception|Metacritic|resident-evil-2-2019|91}}&lt;br /&gt;
{{Infobox game/row/reception|OpenCritic|resident-evil-2-2019|92}}&lt;br /&gt;
{{Infobox game/row/reception|IGDB|resident-evil-2-2019|91}}&lt;br /&gt;
|steam appid  = 883710&lt;br /&gt;
|official site= https://www.residentevil.com/re2/&lt;br /&gt;
|hltb         = 2625&lt;br /&gt;
|strategywiki = Resident_Evil_2_(2019)&lt;br /&gt;
|mobygames    = resident-evil-2-2019&lt;br /&gt;
|wikipedia    = Resident_Evil_2_(2019_video_game)&lt;br /&gt;
|license      = commercial&lt;br /&gt;
|pcgamingwiki = Resident_Evil_2_(2019)&lt;br /&gt;
|codeweavers  = resident-evil-2-2019&lt;br /&gt;
|asg          = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Compatibility/macOS&lt;br /&gt;
|native               = perfect&lt;br /&gt;
|native notes         = Runs buttery smooth at 120 FPS with HDR.&amp;lt;ref&amp;gt;{{Refdevice|user=Nitrothunder224|date=February 4th, 2025|device=MacBook Pro M3 Pro 18 GB Ram|os=macOS Sequoia 15.3 (24D60)|method=Native|version=|store=Apple's App Store|resolution=3024x1964|settings=Very High|framerate=120 FPS|url=|title=|comment=}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|rosetta 2            = na&lt;br /&gt;
|rosetta 2 notes      = &lt;br /&gt;
|ios-ipados app       = na&lt;br /&gt;
|ios-ipados app notes = &lt;br /&gt;
|crossover            = perfect&lt;br /&gt;
|crossover notes      = Playable with CXPatcher.&amp;lt;ref&amp;gt;{{Refdevice|user=Falcon|date=2024-10-03|device=MacBook M1 Pro 2021 16 GB 10/16 core |os=macOS 15.0.0 |method=CrossOver 24.0.3 + CXPatcher 0.5.4|version=Steam, go to Game Properties and select Beta Version with DirectX 11|resolution=1080p|settings=High|framerate=55-80fps|controller=Yes|url=|title=|comment=Playable, vanilla Crossover will crash at start or after first cutscene, can only run with CXPatcher and does it without any perceivable graphical glitches and with reasonable performance most of the time, supports controller and k/m. Turned on D3DMetal, MSync. When exiting a fullscreen playthrough, it can stay at black screen, so play with Borderless Fullscreen or CMD+option+ESC to force quit if the game freezes. }}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Runs perfect using CXPatcher with D3DMetal and MSync Turned On, FPS around 110-120 and sometimes falls at 90 when there is much to render. Only encountered small lighting issues but they are disappearing fast.&amp;lt;ref&amp;gt;&lt;br /&gt;
{{Refdevice|user=Trevby|date=16.07.2025|device=MacBook Pro M3 Max 2023 128 GB &amp;quot;16 |os=macOS Sequoia 15.5 |method=CrossOver 25.0.1 + CXPatcher 0.6.5|version=Steam|resolution=1728x1117|settings=Medium-High|framerate=110-120fps|controller=|url=|title=|comment=Works perfect for me using the CXPatcher, might not work as good without it. D3DMetal and MSync are Turned on with Graphics around Medium-High. Recommend using Borderless Fullscreen and play with the settings what works good for you.  As said above, there are some lighting issues inside the Police Station but those might be fixed with the tweaking of some settings in game. }}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|wine                 = Playable&lt;br /&gt;
|wine notes           = [[Game Porting Toolkit]] - Crashes periodically every 10-30 minutes but runs smoothly with 40-60 FPS on medium-high settings.  UPDATE: they say the DX11 version works fine, but I didn't check (you can switch to the DX11 version in Steam version settings)&lt;br /&gt;
|parallels            = runs&lt;br /&gt;
|parallels notes      = Set to the lowest settings (except resolution 1400x900), the menu runs at 60 fps, maybe even 120 fps. The framerate in-game can reach up to 2 fps.&lt;br /&gt;
|windows 10 arm       = na&lt;br /&gt;
|windows 10 arm notes = &lt;br /&gt;
|linux arm            = na&lt;br /&gt;
|linux arm notes      = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Availability==&lt;br /&gt;
{{Availability|&lt;br /&gt;
{{Availability/row| Steam | 883710 | Steam | {{store link|Steam-sub|281610|Deluxe Edition}} also available. |  | }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{References}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;/div&gt;</summary>
		<author><name>Trevby</name></author>
	</entry>
	<entry>
		<id>https://www.applegamingwiki.com/w/index.php?title=Resident_Evil_2_(2019)&amp;diff=10904</id>
		<title>Resident Evil 2 (2019)</title>
		<link rel="alternate" type="text/html" href="https://www.applegamingwiki.com/w/index.php?title=Resident_Evil_2_(2019)&amp;diff=10904"/>
		<updated>2025-07-16T14:35:29Z</updated>

		<summary type="html">&lt;p&gt;Trevby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox game&lt;br /&gt;
|cover        = Resident_Evil_2_2019_Cover.jpg&lt;br /&gt;
|developers   = &lt;br /&gt;
{{Infobox game/row/developer|Capcom}}&lt;br /&gt;
|publishers   = &lt;br /&gt;
{{Infobox game/row/publisher|Capcom}}&lt;br /&gt;
|engines      = &lt;br /&gt;
{{Infobox game/row/engine|RE Engine}}&lt;br /&gt;
|reception    = &lt;br /&gt;
{{Infobox game/row/reception|Metacritic|resident-evil-2-2019|91}}&lt;br /&gt;
{{Infobox game/row/reception|OpenCritic|resident-evil-2-2019|92}}&lt;br /&gt;
{{Infobox game/row/reception|IGDB|resident-evil-2-2019|91}}&lt;br /&gt;
|steam appid  = 883710&lt;br /&gt;
|official site= https://www.residentevil.com/re2/&lt;br /&gt;
|hltb         = 2625&lt;br /&gt;
|strategywiki = Resident_Evil_2_(2019)&lt;br /&gt;
|mobygames    = resident-evil-2-2019&lt;br /&gt;
|wikipedia    = Resident_Evil_2_(2019_video_game)&lt;br /&gt;
|license      = commercial&lt;br /&gt;
|pcgamingwiki = Resident_Evil_2_(2019)&lt;br /&gt;
|codeweavers  = resident-evil-2-2019&lt;br /&gt;
|asg          = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Compatibility/macOS&lt;br /&gt;
|native               = perfect&lt;br /&gt;
|native notes         = Runs buttery smooth at 120 FPS with HDR.&amp;lt;ref&amp;gt;{{Refdevice|user=Nitrothunder224|date=February 4th, 2025|device=MacBook Pro M3 Pro 18 GB Ram|os=macOS Sequoia 15.3 (24D60)|method=Native|version=|store=Apple's App Store|resolution=3024x1964|settings=Very High|framerate=120 FPS|url=|title=|comment=}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|rosetta 2            = na&lt;br /&gt;
|rosetta 2 notes      = &lt;br /&gt;
|ios-ipados app       = na&lt;br /&gt;
|ios-ipados app notes = &lt;br /&gt;
|crossover            = perfect&lt;br /&gt;
|crossover notes      = Playable with CXPatcher.&amp;lt;ref&amp;gt;{{Refdevice|user=Falcon|date=2024-10-03|device=MacBook M1 Pro 2021 16 GB 10/16 core |os=macOS 15.0.0 |method=CrossOver 24.0.3 + CXPatcher 0.5.4|version=Steam, go to Game Properties and select Beta Version with DirectX 11|resolution=1080p|settings=High|framerate=55-80fps|controller=Yes|url=|title=|comment=Playable, vanilla Crossover will crash at start or after first cutscene, can only run with CXPatcher and does it without any perceivable graphical glitches and with reasonable performance most of the time, supports controller and k/m. Turned on D3DMetal, MSync. When exiting a fullscreen playthrough, it can stay at black screen, so play with Borderless Fullscreen or CMD+option+ESC to force quit if the game freezes. }}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Runs perfect using CXPatcher with D3DMetal and MSync Turned On, FPS around 110-120 and sometimes falls at 90 when there is much to render. Only encountered small lighting issues but they are disappearing fast.&amp;lt;ref&amp;gt;&lt;br /&gt;
{{Refdevice|user=Trevby|date=16.07.2025|device=MacBook Pro M3 Max 2023 128 GB &amp;quot;16 |os=macOS Sequoia 15.5 |method=CrossOver 25.0.1 + CXPatcher 0.6.5|version=Steam|resolution=1728x1117|settings=Medium-High|framerate=110-120fps|controller=|url=|title=|comment=Works perfect for me using the CXPatcher, might not work as good without it. D3DMetal and MSync are Turned on with Graphics around Medium-High. Recommend using Borderless Fullscreen and play with the settings what works good for you.  As said above, there are some lighting issues inside the Police Station but those might be fixed with the tweaking of some settings in game. }}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|wine                 = Playable&lt;br /&gt;
|wine notes           = [[Game Porting Toolkit]] - Crashes periodically every 10-30 minutes but runs smoothly with 40-60 FPS on medium-high settings.  UPDATE: they say the DX11 version works fine, but I didn't check (you can switch to the DX11 version in Steam version settings)&lt;br /&gt;
|parallels            = runs&lt;br /&gt;
|parallels notes      = Set to the lowest settings (except resolution 1400x900), the menu runs at 60 fps, maybe even 120 fps. The framerate in-game can reach up to 2 fps.&lt;br /&gt;
|windows 10 arm       = na&lt;br /&gt;
|windows 10 arm notes = &lt;br /&gt;
|linux arm            = na&lt;br /&gt;
|linux arm notes      = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Availability==&lt;br /&gt;
{{Availability|&lt;br /&gt;
{{Availability/row| Steam | 883710 | Steam | {{store link|Steam-sub|281610|Deluxe Edition}} also available. |  | Windows }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{References}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;/div&gt;</summary>
		<author><name>Trevby</name></author>
	</entry>
	<entry>
		<id>https://www.applegamingwiki.com/w/index.php?title=Minecraft:_Story_Mode_Season_2&amp;diff=10903</id>
		<title>Minecraft: Story Mode Season 2</title>
		<link rel="alternate" type="text/html" href="https://www.applegamingwiki.com/w/index.php?title=Minecraft:_Story_Mode_Season_2&amp;diff=10903"/>
		<updated>2025-07-16T14:27:49Z</updated>

		<summary type="html">&lt;p&gt;Trevby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox game&lt;br /&gt;
|cover        = Minecraft Story Mode - Season Two cover.jpg&lt;br /&gt;
|developers   = &lt;br /&gt;
{{Infobox game/row/developer|Telltale Games}}&lt;br /&gt;
|publishers   = &lt;br /&gt;
|engines      = &lt;br /&gt;
{{Infobox game/row/engine|Telltale Tool}}&lt;br /&gt;
|release dates= &lt;br /&gt;
{{Infobox game/row/date|Windows|July 11, 2017}}&lt;br /&gt;
|reception    = &lt;br /&gt;
{{Infobox game/row/reception|Metacritic|minecraft-story-mode-season-two---episode-1-hero-in-residence|71}}&lt;br /&gt;
{{Infobox game/row/reception|OpenCritic|2255/minecraft-story-mode-season-one|67}}&lt;br /&gt;
{{Infobox game/row/reception|IGDB|minecraft-story-mode-season-two|74}}&lt;br /&gt;
|taxonomy     =&lt;br /&gt;
{{Infobox game/row/taxonomy/series| Minecraft: Story Mode, Minecraft}}&lt;br /&gt;
|steam appid  = 639170&lt;br /&gt;
|steam appid side  = &lt;br /&gt;
|gogcom id    = 1614341910&lt;br /&gt;
|official site= https://telltale.com/series/minecraft-story-mode-season-2/&lt;br /&gt;
|strategywiki = &lt;br /&gt;
|mobygames    = minecraft-story-mode-season-two&lt;br /&gt;
|wikipedia    = Minecraft: Story Mode&lt;br /&gt;
|winehq       = &lt;br /&gt;
|license      = commercial&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Compatibility/macOS&lt;br /&gt;
|native               = na&lt;br /&gt;
|native notes         = &lt;br /&gt;
|rosetta 2            = na&lt;br /&gt;
|rosetta 2 notes      = &lt;br /&gt;
|ios-ipados app       = na&lt;br /&gt;
|ios-ipados app notes = &lt;br /&gt;
|crossover            = perfect&lt;br /&gt;
|crossover notes      = Perfect &amp;lt;ref&amp;gt;{{Refdevice&lt;br /&gt;
|user= Mhhosseini1384&lt;br /&gt;
|date=&lt;br /&gt;
|device=MacBook Air M1 2020 8 Core GPU&lt;br /&gt;
|os=macOS 12.1&lt;br /&gt;
|method=CrossOver 21.1&lt;br /&gt;
|version=&lt;br /&gt;
|resolution=1440x900&lt;br /&gt;
|settings=Highest Available&lt;br /&gt;
|framerate=60 FPS(locked)&lt;br /&gt;
|controller= Working&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref&amp;gt;&lt;br /&gt;
{{Refdevice|user=Trevby|date=16.07.2025|device=MacBook Pro M3 Max 2023 128 GB &amp;quot;16 |os=macOS Sequoia 15.5 |method=Crossover 25.0.1|version=Steam|resolution=1920x1080|settings=Highest|framerate=60 FPS (locked)|controller=True|url=|title=|comment=}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|wine                 = na&lt;br /&gt;
|wine notes           = &lt;br /&gt;
|parallels            = perfect&lt;br /&gt;
|parallels notes      = Perfect.&amp;lt;ref&amp;gt;&lt;br /&gt;
{{Refdevice|user=Trevby|date=16.07.2025|device=MacBook Pro M3 Max 2023 128 GB &amp;quot;16 |os=macOS Sequoia 15.5 |method=Parallels 20|version=Steam|resolution=1920x1080|settings=Highest|framerate=60 FPS (locked)|controller=True|url=|title=|comment=}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|windows 10 arm       = na&lt;br /&gt;
|windows 10 arm notes = &lt;br /&gt;
|linux arm            = na&lt;br /&gt;
|linux arm notes      = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{References}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;/div&gt;</summary>
		<author><name>Trevby</name></author>
	</entry>
	<entry>
		<id>https://www.applegamingwiki.com/w/index.php?title=File:Minecraft_Story_Mode_-_Season_Two_cover.jpg&amp;diff=10902</id>
		<title>File:Minecraft Story Mode - Season Two cover.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.applegamingwiki.com/w/index.php?title=File:Minecraft_Story_Mode_-_Season_Two_cover.jpg&amp;diff=10902"/>
		<updated>2025-07-16T14:27:02Z</updated>

		<summary type="html">&lt;p&gt;Trevby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Trevby</name></author>
	</entry>
	<entry>
		<id>https://www.applegamingwiki.com/w/index.php?title=Minecraft:_Story_Mode_Season_2&amp;diff=10901</id>
		<title>Minecraft: Story Mode Season 2</title>
		<link rel="alternate" type="text/html" href="https://www.applegamingwiki.com/w/index.php?title=Minecraft:_Story_Mode_Season_2&amp;diff=10901"/>
		<updated>2025-07-16T14:26:40Z</updated>

		<summary type="html">&lt;p&gt;Trevby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox game&lt;br /&gt;
|cover        = Minecraft Story Mode - Season Two cover.jpg&lt;br /&gt;
|developers   = &lt;br /&gt;
{{Infobox game/row/developer|Telltale Games}}&lt;br /&gt;
|publishers   = &lt;br /&gt;
|engines      = &lt;br /&gt;
{{Infobox game/row/engine|Telltale Tool}}&lt;br /&gt;
|release dates= &lt;br /&gt;
{{Infobox game/row/date|Windows|July 11, 2017}}&lt;br /&gt;
|reception    = &lt;br /&gt;
{{Infobox game/row/reception|Metacritic|minecraft-story-mode-season-two---episode-1-hero-in-residence|71}}&lt;br /&gt;
{{Infobox game/row/reception|OpenCritic|2255/minecraft-story-mode-season-one|67}}&lt;br /&gt;
{{Infobox game/row/reception|IGDB|minecraft-story-mode-season-two|74}}&lt;br /&gt;
|taxonomy     =&lt;br /&gt;
{{Infobox game/row/taxonomy/series| Minecraft: Story Mode, Minecraft}}&lt;br /&gt;
|steam appid  = 639170&lt;br /&gt;
|steam appid side  = &lt;br /&gt;
|gogcom id    = 1614341910&lt;br /&gt;
|official site= https://telltale.com/series/minecraft-story-mode-season-2/&lt;br /&gt;
|strategywiki = &lt;br /&gt;
|mobygames    = minecraft-story-mode-season-two&lt;br /&gt;
|wikipedia    = Minecraft: Story Mode&lt;br /&gt;
|winehq       = &lt;br /&gt;
|license      = commercial&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Compatibility/macOS&lt;br /&gt;
|native               = na&lt;br /&gt;
|native notes         = &lt;br /&gt;
|rosetta 2            = na&lt;br /&gt;
|rosetta 2 notes      = &lt;br /&gt;
|ios-ipados app       = na&lt;br /&gt;
|ios-ipados app notes = &lt;br /&gt;
|crossover            = perfect&lt;br /&gt;
|crossover notes      = Perfect &amp;lt;ref&amp;gt;{{Refdevice&lt;br /&gt;
|user= Mhhosseini1384&lt;br /&gt;
|date=&lt;br /&gt;
|device=MacBook Air M1 2020 8 Core GPU&lt;br /&gt;
|os=macOS 12.1&lt;br /&gt;
|method=CrossOver 21.1&lt;br /&gt;
|version=&lt;br /&gt;
|resolution=1440x900&lt;br /&gt;
|settings=Highest Available&lt;br /&gt;
|framerate=60 FPS(locked)&lt;br /&gt;
|controller= Working&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref&amp;gt;&lt;br /&gt;
{{Refdevice|user=Trevby|date=16.07.2025|device=MacBook Pro M3 Max 2023 128 GB &amp;quot;16 |os=macOS Sequoia 15.5 |method=Crossover 25.0.1|version=Steam|resolution=1920x1080|settings=Highest|framerate=60 FPS (locked)|controller=True|url=|title=|comment=}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|wine                 = na&lt;br /&gt;
|wine notes           = &lt;br /&gt;
|parallels            = perfect&lt;br /&gt;
|parallels notes      = Perfect.&amp;lt;ref&amp;gt;&lt;br /&gt;
{{Refdevice|user=Trevby|date=16.07.2025|device=MacBook Pro M3 Max 2023 128 GB &amp;quot;16 |os=macOS Sequoia 15.5 |method=Parallels 20|version=Steam|resolution=1920x1080|settings=Highest|framerate=60 FPS (locked)|controller=True|url=|title=|comment=}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|windows 10 arm       = na&lt;br /&gt;
|windows 10 arm notes = &lt;br /&gt;
|linux arm            = na&lt;br /&gt;
|linux arm notes      = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;/div&gt;</summary>
		<author><name>Trevby</name></author>
	</entry>
	<entry>
		<id>https://www.applegamingwiki.com/w/index.php?title=Minecraft:_Story_Mode_Season_2&amp;diff=10900</id>
		<title>Minecraft: Story Mode Season 2</title>
		<link rel="alternate" type="text/html" href="https://www.applegamingwiki.com/w/index.php?title=Minecraft:_Story_Mode_Season_2&amp;diff=10900"/>
		<updated>2025-07-16T14:24:14Z</updated>

		<summary type="html">&lt;p&gt;Trevby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compatibility/macOS&lt;br /&gt;
|native               = na&lt;br /&gt;
|native notes         = &lt;br /&gt;
|rosetta 2            = na&lt;br /&gt;
|rosetta 2 notes      = &lt;br /&gt;
|ios-ipados app       = na&lt;br /&gt;
|ios-ipados app notes = &lt;br /&gt;
|crossover            = perfect&lt;br /&gt;
|crossover notes      = Perfect &amp;lt;ref&amp;gt;{{Refdevice&lt;br /&gt;
|user= Mhhosseini1384&lt;br /&gt;
|date=&lt;br /&gt;
|device=MacBook Air M1 2020 8 Core GPU&lt;br /&gt;
|os=macOS 12.1&lt;br /&gt;
|method=CrossOver 21.1&lt;br /&gt;
|version=&lt;br /&gt;
|resolution=1440x900&lt;br /&gt;
|settings=Highest Available&lt;br /&gt;
|framerate=60 FPS(locked)&lt;br /&gt;
|controller= Working&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref&amp;gt;&lt;br /&gt;
{{Refdevice|user=Trevby|date=16.07.2025|device=MacBook Pro M3 Max 2023 128 GB &amp;quot;16 |os=macOS Sequoia 15.5 |method=Crossover 25.0.1|version=Steam|resolution=1920x1080|settings=Highest|framerate=60 FPS (locked)|controller=True|url=|title=|comment=}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|wine                 = na&lt;br /&gt;
|wine notes           = &lt;br /&gt;
|parallels            = perfect&lt;br /&gt;
|parallels notes      = Perfect.&amp;lt;ref&amp;gt;&lt;br /&gt;
{{Refdevice|user=Trevby|date=16.07.2025|device=MacBook Pro M3 Max 2023 128 GB &amp;quot;16 |os=macOS Sequoia 15.5 |method=Parallels 20|version=Steam|resolution=1920x1080|settings=Highest|framerate=60 FPS (locked)|controller=True|url=|title=|comment=}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|windows 10 arm       = na&lt;br /&gt;
|windows 10 arm notes = &lt;br /&gt;
|linux arm            = na&lt;br /&gt;
|linux arm notes      = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;/div&gt;</summary>
		<author><name>Trevby</name></author>
	</entry>
	<entry>
		<id>https://www.applegamingwiki.com/w/index.php?title=Minecraft:_Story_Mode_Season_1&amp;diff=10899</id>
		<title>Minecraft: Story Mode Season 1</title>
		<link rel="alternate" type="text/html" href="https://www.applegamingwiki.com/w/index.php?title=Minecraft:_Story_Mode_Season_1&amp;diff=10899"/>
		<updated>2025-07-16T14:22:10Z</updated>

		<summary type="html">&lt;p&gt;Trevby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox game&lt;br /&gt;
|cover        = Minecraft - Story Mode - A Telltale Games Series Cover.jpg&lt;br /&gt;
|developers   = &lt;br /&gt;
{{Infobox game/row/developer|Telltale Games}}&lt;br /&gt;
|publishers   = &lt;br /&gt;
|engines      = &lt;br /&gt;
{{Infobox game/row/engine|Telltale Tool}}&lt;br /&gt;
|release dates= &lt;br /&gt;
{{Infobox game/row/date|Windows|October 13, 2015}}&lt;br /&gt;
|reception    = &lt;br /&gt;
{{Infobox game/row/reception|Metacritic|minecraft-story-mode---episode-1-the-order-of-the-stone|71}}&lt;br /&gt;
{{Infobox game/row/reception|OpenCritic|2255/minecraft-story-mode-season-one|67}}&lt;br /&gt;
{{Infobox game/row/reception|IGDB|minecraft-story-mode|65}}&lt;br /&gt;
|taxonomy     =&lt;br /&gt;
{{Infobox game/row/taxonomy/series| Minecraft: Story Mode, Minecraft}}&lt;br /&gt;
|steam appid  = 376870&lt;br /&gt;
|steam appid side  = 456630&lt;br /&gt;
|gogcom id    = 1444400283&lt;br /&gt;
|gogcom id side = 1458753687&lt;br /&gt;
|official site= https://telltale.com/series/minecraft-story-mode/&lt;br /&gt;
|strategywiki = &lt;br /&gt;
|mobygames    = minecraft-story-mode&lt;br /&gt;
|wikipedia    = Minecraft: Story Mode&lt;br /&gt;
|winehq       = 17122&lt;br /&gt;
|license      = commercial&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Compatibility/macOS&lt;br /&gt;
|native               = na&lt;br /&gt;
|native notes         = &lt;br /&gt;
|rosetta 2            = na&lt;br /&gt;
|rosetta 2 notes      = &lt;br /&gt;
|ios-ipados app       = na&lt;br /&gt;
|ios-ipados app notes = &lt;br /&gt;
|crossover            = perfect&lt;br /&gt;
|crossover notes      = Perfect.&amp;lt;ref&amp;gt;&lt;br /&gt;
{{Refdevice|user=Trevby|date=16.07.2025|device=MacBook Pro M3 Max 2023 128 GB &amp;quot;16 |os=macOS Sequoia 15.5 |method=Crossover 25.0.1|version=Steam|resolution=1920x1080|settings=Highest|framerate=60 FPS (locked)|controller=True|url=|title=|comment=}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|wine                 = na&lt;br /&gt;
|wine notes           = &lt;br /&gt;
|parallels            = perfect&lt;br /&gt;
|parallels notes      = Perfect.&amp;lt;ref&amp;gt;&lt;br /&gt;
{{Refdevice|user=Trevby|date=16.07.2025|device=MacBook Pro M3 Max 2023 128 GB &amp;quot;16 |os=macOS Sequoia 15.5 |method=Parallels 20|version=Steam|resolution=1920x1080|settings=Highest|framerate=60 FPS (locked)|controller=True|url=|title=|comment=}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|windows 10 arm       = na&lt;br /&gt;
|windows 10 arm notes = &lt;br /&gt;
|linux arm            = na&lt;br /&gt;
|linux arm notes      = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{References}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;/div&gt;</summary>
		<author><name>Trevby</name></author>
	</entry>
	<entry>
		<id>https://www.applegamingwiki.com/w/index.php?title=Minecraft:_Story_Mode_Season_1&amp;diff=10898</id>
		<title>Minecraft: Story Mode Season 1</title>
		<link rel="alternate" type="text/html" href="https://www.applegamingwiki.com/w/index.php?title=Minecraft:_Story_Mode_Season_1&amp;diff=10898"/>
		<updated>2025-07-16T14:20:14Z</updated>

		<summary type="html">&lt;p&gt;Trevby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox game&lt;br /&gt;
|cover        = Minecraft - Story Mode - A Telltale Games Series Cover.jpg&lt;br /&gt;
|developers   = &lt;br /&gt;
{{Infobox game/row/developer|Telltale Games}}&lt;br /&gt;
|publishers   = &lt;br /&gt;
|engines      = &lt;br /&gt;
{{Infobox game/row/engine|Telltale Tool}}&lt;br /&gt;
|release dates= &lt;br /&gt;
{{Infobox game/row/date|Windows|October 13, 2015}}&lt;br /&gt;
|reception    = &lt;br /&gt;
{{Infobox game/row/reception|Metacritic|minecraft-story-mode---episode-1-the-order-of-the-stone|71}}&lt;br /&gt;
{{Infobox game/row/reception|OpenCritic|2255/minecraft-story-mode-season-one|67}}&lt;br /&gt;
{{Infobox game/row/reception|IGDB|minecraft-story-mode|65}}&lt;br /&gt;
|taxonomy     =&lt;br /&gt;
{{Infobox game/row/taxonomy/series| Minecraft: Story Mode, Minecraft}}&lt;br /&gt;
|steam appid  = 376870&lt;br /&gt;
|steam appid side  = 456630&lt;br /&gt;
|gogcom id    = 1444400283&lt;br /&gt;
|gogcom id side = 1458753687&lt;br /&gt;
|official site= https://telltale.com/series/minecraft-story-mode/&lt;br /&gt;
|strategywiki = &lt;br /&gt;
|mobygames    = minecraft-story-mode&lt;br /&gt;
|wikipedia    = Minecraft: Story Mode&lt;br /&gt;
|winehq       = 17122&lt;br /&gt;
|license      = commercial&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Compatibility/macOS&lt;br /&gt;
|native               = na&lt;br /&gt;
|native notes         = &lt;br /&gt;
|rosetta 2            = na&lt;br /&gt;
|rosetta 2 notes      = &lt;br /&gt;
|ios-ipados app       = na&lt;br /&gt;
|ios-ipados app notes = &lt;br /&gt;
|crossover            = perfect&lt;br /&gt;
|crossover notes      = Perfect.&amp;lt;ref&amp;gt;&lt;br /&gt;
{{Refdevice|user=Trevby|date=16.07.2025|device=MacBook Pro M3 Max 2023 128 GB &amp;quot;16 |os=macOS Sequoia 15.5 |method=Parallels 20|version=Steam|resolution=1920x1080|settings=High|framerate=60 FPS (capped)|controller=|url=|title=|comment=}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|wine                 = na&lt;br /&gt;
|wine notes           = &lt;br /&gt;
|parallels            = perfect&lt;br /&gt;
|parallels notes      = Perfect&lt;br /&gt;
|windows 10 arm       = na&lt;br /&gt;
|windows 10 arm notes = &lt;br /&gt;
|linux arm            = na&lt;br /&gt;
|linux arm notes      = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{References}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;/div&gt;</summary>
		<author><name>Trevby</name></author>
	</entry>
	<entry>
		<id>https://www.applegamingwiki.com/w/index.php?title=Minecraft:_Story_Mode_Season_1&amp;diff=10897</id>
		<title>Minecraft: Story Mode Season 1</title>
		<link rel="alternate" type="text/html" href="https://www.applegamingwiki.com/w/index.php?title=Minecraft:_Story_Mode_Season_1&amp;diff=10897"/>
		<updated>2025-07-16T14:17:05Z</updated>

		<summary type="html">&lt;p&gt;Trevby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox game&lt;br /&gt;
|cover        = Minecraft - Story Mode - A Telltale Games Series Cover.jpg&lt;br /&gt;
|developers   = &lt;br /&gt;
{{Infobox game/row/developer|Telltale Games}}&lt;br /&gt;
|publishers   = &lt;br /&gt;
|engines      = &lt;br /&gt;
{{Infobox game/row/engine|Telltale Tool}}&lt;br /&gt;
|release dates= &lt;br /&gt;
{{Infobox game/row/date|Windows|October 13, 2015}}&lt;br /&gt;
|reception    = &lt;br /&gt;
{{Infobox game/row/reception|Metacritic|minecraft-story-mode---episode-1-the-order-of-the-stone|71}}&lt;br /&gt;
{{Infobox game/row/reception|OpenCritic|2255/minecraft-story-mode-season-one|67}}&lt;br /&gt;
{{Infobox game/row/reception|IGDB|minecraft-story-mode|65}}&lt;br /&gt;
|taxonomy     =&lt;br /&gt;
{{Infobox game/row/taxonomy/series| Minecraft: Story Mode, Minecraft}}&lt;br /&gt;
|steam appid  = 376870&lt;br /&gt;
|steam appid side  = 456630&lt;br /&gt;
|gogcom id    = 1444400283&lt;br /&gt;
|gogcom id side = 1458753687&lt;br /&gt;
|official site= https://telltale.com/series/minecraft-story-mode/&lt;br /&gt;
|strategywiki = &lt;br /&gt;
|mobygames    = minecraft-story-mode&lt;br /&gt;
|wikipedia    = Minecraft: Story Mode&lt;br /&gt;
|winehq       = 17122&lt;br /&gt;
|license      = commercial&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Compatibility/macOS&lt;br /&gt;
|native               = na&lt;br /&gt;
|native notes         = &lt;br /&gt;
|rosetta 2            = na&lt;br /&gt;
|rosetta 2 notes      = &lt;br /&gt;
|ios-ipados app       = na&lt;br /&gt;
|ios-ipados app notes = &lt;br /&gt;
|crossover            = perfect&lt;br /&gt;
|crossover notes      = Perfect&lt;br /&gt;
|wine                 = na&lt;br /&gt;
|wine notes           = &lt;br /&gt;
|parallels            = unknown&lt;br /&gt;
|parallels notes      = &lt;br /&gt;
|windows 10 arm       = na&lt;br /&gt;
|windows 10 arm notes = &lt;br /&gt;
|linux arm            = na&lt;br /&gt;
|linux arm notes      = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{References}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;/div&gt;</summary>
		<author><name>Trevby</name></author>
	</entry>
	<entry>
		<id>https://www.applegamingwiki.com/w/index.php?title=File:Minecraft_-_Story_Mode_-_A_Telltale_Games_Series_Cover.jpg&amp;diff=10896</id>
		<title>File:Minecraft - Story Mode - A Telltale Games Series Cover.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.applegamingwiki.com/w/index.php?title=File:Minecraft_-_Story_Mode_-_A_Telltale_Games_Series_Cover.jpg&amp;diff=10896"/>
		<updated>2025-07-16T14:16:05Z</updated>

		<summary type="html">&lt;p&gt;Trevby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Trevby</name></author>
	</entry>
	<entry>
		<id>https://www.applegamingwiki.com/w/index.php?title=Minecraft:_Story_Mode_Season_1&amp;diff=10895</id>
		<title>Minecraft: Story Mode Season 1</title>
		<link rel="alternate" type="text/html" href="https://www.applegamingwiki.com/w/index.php?title=Minecraft:_Story_Mode_Season_1&amp;diff=10895"/>
		<updated>2025-07-16T14:15:31Z</updated>

		<summary type="html">&lt;p&gt;Trevby: Created page with &amp;quot;{{Infobox game |cover        = Minecraft - Story Mode - A Telltale Games Series Cover.jpg |developers   =  {{Infobox game/row/developer|Telltale Games}} |publishers   =  |engi...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox game&lt;br /&gt;
|cover        = Minecraft - Story Mode - A Telltale Games Series Cover.jpg&lt;br /&gt;
|developers   = &lt;br /&gt;
{{Infobox game/row/developer|Telltale Games}}&lt;br /&gt;
|publishers   = &lt;br /&gt;
|engines      = &lt;br /&gt;
{{Infobox game/row/engine|Telltale Tool}}&lt;br /&gt;
|release dates= &lt;br /&gt;
{{Infobox game/row/date|Windows|October 13, 2015}}&lt;br /&gt;
{{Infobox game/row/date|OS X|October 13, 2015}}&lt;br /&gt;
|reception    = &lt;br /&gt;
{{Infobox game/row/reception|Metacritic|minecraft-story-mode---episode-1-the-order-of-the-stone|71}}&lt;br /&gt;
{{Infobox game/row/reception|OpenCritic|2255/minecraft-story-mode-season-one|67}}&lt;br /&gt;
{{Infobox game/row/reception|IGDB|minecraft-story-mode|65}}&lt;br /&gt;
|taxonomy     =&lt;br /&gt;
{{Infobox game/row/taxonomy/series| Minecraft: Story Mode, Minecraft}}&lt;br /&gt;
|steam appid  = 376870&lt;br /&gt;
|steam appid side  = 456630&lt;br /&gt;
|gogcom id    = 1444400283&lt;br /&gt;
|gogcom id side = 1458753687&lt;br /&gt;
|official site= https://telltale.com/series/minecraft-story-mode/&lt;br /&gt;
|strategywiki = &lt;br /&gt;
|mobygames    = minecraft-story-mode&lt;br /&gt;
|wikipedia    = Minecraft: Story Mode&lt;br /&gt;
|winehq       = 17122&lt;br /&gt;
|license      = commercial&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Compatibility/macOS&lt;br /&gt;
|native               = na&lt;br /&gt;
|native notes         = &lt;br /&gt;
|rosetta 2            = na&lt;br /&gt;
|rosetta 2 notes      = &lt;br /&gt;
|ios-ipados app       = na&lt;br /&gt;
|ios-ipados app notes = &lt;br /&gt;
|crossover            = perfect&lt;br /&gt;
|crossover notes      = Perfect&lt;br /&gt;
|wine                 = na&lt;br /&gt;
|wine notes           = &lt;br /&gt;
|parallels            = unknown&lt;br /&gt;
|parallels notes      = &lt;br /&gt;
|windows 10 arm       = na&lt;br /&gt;
|windows 10 arm notes = &lt;br /&gt;
|linux arm            = na&lt;br /&gt;
|linux arm notes      = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{References}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;/div&gt;</summary>
		<author><name>Trevby</name></author>
	</entry>
	<entry>
		<id>https://www.applegamingwiki.com/w/index.php?title=Minecraft:_Story_Mode_Season_2&amp;diff=10894</id>
		<title>Minecraft: Story Mode Season 2</title>
		<link rel="alternate" type="text/html" href="https://www.applegamingwiki.com/w/index.php?title=Minecraft:_Story_Mode_Season_2&amp;diff=10894"/>
		<updated>2025-07-16T14:10:06Z</updated>

		<summary type="html">&lt;p&gt;Trevby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compatibility/macOS&lt;br /&gt;
|native               = na&lt;br /&gt;
|native notes         = &lt;br /&gt;
|rosetta 2            = na&lt;br /&gt;
|rosetta 2 notes      = &lt;br /&gt;
|ios-ipados app       = na&lt;br /&gt;
|ios-ipados app notes = &lt;br /&gt;
|crossover            = perfect&lt;br /&gt;
|crossover notes      = Perfect &amp;lt;ref&amp;gt;{{Refdevice&lt;br /&gt;
|user= Mhhosseini1384&lt;br /&gt;
|date=&lt;br /&gt;
|device=MacBook Air M1 2020 8 Core GPU&lt;br /&gt;
|os=macOS 12.1&lt;br /&gt;
|method=CrossOver 21.1&lt;br /&gt;
|version=&lt;br /&gt;
|resolution=1440x900&lt;br /&gt;
|settings=Highest Available&lt;br /&gt;
|framerate=60 FPS(locked)&lt;br /&gt;
|controller= Working&lt;br /&gt;
|comment=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/ref&amp;gt;&lt;br /&gt;
|wine                 = na&lt;br /&gt;
|wine notes           = &lt;br /&gt;
|parallels            = unknown&lt;br /&gt;
|parallels notes      = &lt;br /&gt;
|windows 10 arm       = na&lt;br /&gt;
|windows 10 arm notes = &lt;br /&gt;
|linux arm            = na&lt;br /&gt;
|linux arm notes      = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;/div&gt;</summary>
		<author><name>Trevby</name></author>
	</entry>
	<entry>
		<id>https://www.applegamingwiki.com/w/index.php?title=File:Star_Wars_The_Old_Republic_cover.jpg&amp;diff=10893</id>
		<title>File:Star Wars The Old Republic cover.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.applegamingwiki.com/w/index.php?title=File:Star_Wars_The_Old_Republic_cover.jpg&amp;diff=10893"/>
		<updated>2025-07-16T13:59:02Z</updated>

		<summary type="html">&lt;p&gt;Trevby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Trevby</name></author>
	</entry>
	<entry>
		<id>https://www.applegamingwiki.com/w/index.php?title=Star_Wars:_The_Old_Republic&amp;diff=10892</id>
		<title>Star Wars: The Old Republic</title>
		<link rel="alternate" type="text/html" href="https://www.applegamingwiki.com/w/index.php?title=Star_Wars:_The_Old_Republic&amp;diff=10892"/>
		<updated>2025-07-16T13:57:07Z</updated>

		<summary type="html">&lt;p&gt;Trevby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox game&lt;br /&gt;
|cover        = Star Wars The Old Republic cover.jpg&lt;br /&gt;
|developers   = &lt;br /&gt;
{{Infobox game/row/developer|BioWare Austin|2011-2023}}&lt;br /&gt;
{{Infobox game/row/developer|Broadsword Online Games|2023-present|ref=&amp;lt;ref&amp;gt;{{Refurl|url=https://www.swtor.com/info/news/article/20230627|title=Star Wars: The Old Republic &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; News, Updates, Developer Blogs: Studio Update - Star Wars™: The Old Republic™|date=2023-07-01}}&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
|publishers   = &lt;br /&gt;
{{Infobox game/row/publisher|Electronic Arts}}&lt;br /&gt;
{{Infobox game/row/publisher|LucasArts}}&lt;br /&gt;
|engines      = &lt;br /&gt;
{{Infobox game/row/engine|HeroEngine}}&lt;br /&gt;
|release dates= &lt;br /&gt;
{{Infobox game/row/date|Windows|December 20, 2011}}&lt;br /&gt;
|reception    = &lt;br /&gt;
{{Infobox game/row/reception|Metacritic|star-wars-the-old-republic|85}}&lt;br /&gt;
{{Infobox game/row/reception|IGDB|star-wars-the-old-republic|85}}&lt;br /&gt;
|taxonomy     = &lt;br /&gt;
{{Infobox game/row/taxonomy/series|Star Wars: Knights of the Old Republic}}&lt;br /&gt;
|steam appid  = 1286830&lt;br /&gt;
||steam appid side = 1303891, 1346541, 1346540&lt;br /&gt;
|gogcom id    = &lt;br /&gt;
|official site= http://www.swtor.com/&lt;br /&gt;
|hltb         = 9137&lt;br /&gt;
|lutris       = star-wars-the-old-republic&lt;br /&gt;
|strategywiki = Star Wars: The Old Republic&lt;br /&gt;
|mobygames    = 54477&lt;br /&gt;
|wikipedia    = Star Wars: The Old Republic&lt;br /&gt;
|winehq       = 13553&lt;br /&gt;
|license      = free-to-play&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Compatibility/macOS&lt;br /&gt;
|native               = na&lt;br /&gt;
|native notes         = &lt;br /&gt;
|rosetta 2            = na&lt;br /&gt;
|rosetta 2 notes      = &lt;br /&gt;
|ios-ipados app       = na&lt;br /&gt;
|ios-ipados app notes = &lt;br /&gt;
|crossover            = perfect&lt;br /&gt;
|crossover notes      = Perfect.&amp;lt;ref&amp;gt;{{Refdevice|user=Newfontherock|date=|device=Mac Mini M1 2020 8 GB RAM|os=|method=Crossover 21|version=6.3.2a|resolution=2560x1080|settings=Low|framerate=15-24 fps|controller=|url=|title=|comment=}}&amp;lt;/ref&amp;gt; &lt;br /&gt;
&amp;lt;ref&amp;gt;{{Refdevice|user=Darthanonymous|date=|device=Macbook Air M1 2020 8 GB RAM|os=|method=Crossover 22.1.1|version=7.2.1|resolution=1024x768|settings=Medium|framerate= 50-60 fps|controller=|url=|title=|comment=Occasional stutters will drop it to under 30 fps }}&amp;lt;/ref&amp;gt; &lt;br /&gt;
|wine                 = unknown&lt;br /&gt;
|wine notes           = &lt;br /&gt;
|parallels            = playable&lt;br /&gt;
|parallels notes      = Playable.&amp;lt;ref&amp;gt;{{Refdevice|user=Andytizer|date=|device=MacBook Air M1 2020 8 GB RAM|os=|method=Windows ARM on Parallels 16|version=|resolution=|settings=|framerate=|controller=|url=|title=|comment=}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|windows 10 arm       = na&lt;br /&gt;
|windows 10 arm notes = &lt;br /&gt;
|linux arm            = na&lt;br /&gt;
|linux arm notes      = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{References}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;/div&gt;</summary>
		<author><name>Trevby</name></author>
	</entry>
	<entry>
		<id>https://www.applegamingwiki.com/w/index.php?title=Star_Wars:_The_Old_Republic&amp;diff=10891</id>
		<title>Star Wars: The Old Republic</title>
		<link rel="alternate" type="text/html" href="https://www.applegamingwiki.com/w/index.php?title=Star_Wars:_The_Old_Republic&amp;diff=10891"/>
		<updated>2025-07-16T13:54:37Z</updated>

		<summary type="html">&lt;p&gt;Trevby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox game&lt;br /&gt;
|cover        = Star Wars The Old Republic cover.jpg&lt;br /&gt;
|developers   = &lt;br /&gt;
{{Infobox game/row/developer|BioWare Austin|2011-2023}}&lt;br /&gt;
{{Infobox game/row/developer|Broadsword Online Games|2023-present|ref=&amp;lt;ref&amp;gt;{{Refurl|url=https://www.swtor.com/info/news/article/20230627|title=Star Wars: The Old Republic &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; News, Updates, Developer Blogs: Studio Update - Star Wars™: The Old Republic™|date=2023-07-01}}&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
|publishers   = &lt;br /&gt;
{{Infobox game/row/publisher|Electronic Arts}}&lt;br /&gt;
{{Infobox game/row/publisher|LucasArts}}&lt;br /&gt;
|engines      = &lt;br /&gt;
{{Infobox game/row/engine|HeroEngine}}&lt;br /&gt;
|release dates= &lt;br /&gt;
{{Infobox game/row/date|Windows|December 20, 2011}}&lt;br /&gt;
|reception    = &lt;br /&gt;
{{Infobox game/row/reception|Metacritic|star-wars-the-old-republic|85}}&lt;br /&gt;
{{Infobox game/row/reception|IGDB|star-wars-the-old-republic|85}}&lt;br /&gt;
|taxonomy     = &lt;br /&gt;
{{Infobox game/row/taxonomy/monetization|free-to-play, subscription|ref=&amp;lt;ref name=&amp;quot;microtransaction zone&amp;quot;&amp;gt;{{Refurl|url=https://microtransaction.zone/Game?id=24205|title=Star Wars: The Old Republic - MICROTRANSACTION.ZONE|date=2020-04-23}}&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
{{Infobox game/row/taxonomy/microtransactions|currency, loot box|ref=&amp;lt;ref name=&amp;quot;microtransaction zone&amp;quot;/&amp;gt;}}&lt;br /&gt;
{{Infobox game/row/taxonomy/modes|Multiplayer}}&lt;br /&gt;
{{Infobox game/row/taxonomy/pacing|Persistent}}&lt;br /&gt;
{{Infobox game/row/taxonomy/genres|MMORPG}}&lt;br /&gt;
{{Infobox game/row/taxonomy/themes|Sci-fi, Space}}&lt;br /&gt;
{{Infobox game/row/taxonomy/series|Star Wars: Knights of the Old Republic}}&lt;br /&gt;
|steam appid  = 1286830&lt;br /&gt;
||steam appid side = 1303891, 1346541, 1346540&lt;br /&gt;
|gogcom id    = &lt;br /&gt;
|official site= http://www.swtor.com/&lt;br /&gt;
|hltb         = 9137&lt;br /&gt;
|lutris       = star-wars-the-old-republic&lt;br /&gt;
|strategywiki = Star Wars: The Old Republic&lt;br /&gt;
|mobygames    = 54477&lt;br /&gt;
|wikipedia    = Star Wars: The Old Republic&lt;br /&gt;
|winehq       = 13553&lt;br /&gt;
|license      = free-to-play&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Compatibility/macOS&lt;br /&gt;
|native               = na&lt;br /&gt;
|native notes         = &lt;br /&gt;
|rosetta 2            = na&lt;br /&gt;
|rosetta 2 notes      = &lt;br /&gt;
|ios-ipados app       = na&lt;br /&gt;
|ios-ipados app notes = &lt;br /&gt;
|crossover            = perfect&lt;br /&gt;
|crossover notes      = Perfect.&amp;lt;ref&amp;gt;{{Refdevice|user=Newfontherock|date=|device=Mac Mini M1 2020 8 GB RAM|os=|method=Crossover 21|version=6.3.2a|resolution=2560x1080|settings=Low|framerate=15-24 fps|controller=|url=|title=|comment=}}&amp;lt;/ref&amp;gt; &lt;br /&gt;
&amp;lt;ref&amp;gt;{{Refdevice|user=Darthanonymous|date=|device=Macbook Air M1 2020 8 GB RAM|os=|method=Crossover 22.1.1|version=7.2.1|resolution=1024x768|settings=Medium|framerate= 50-60 fps|controller=|url=|title=|comment=Occasional stutters will drop it to under 30 fps }}&amp;lt;/ref&amp;gt; &lt;br /&gt;
|wine                 = unknown&lt;br /&gt;
|wine notes           = &lt;br /&gt;
|parallels            = playable&lt;br /&gt;
|parallels notes      = Playable.&amp;lt;ref&amp;gt;{{Refdevice|user=Andytizer|date=|device=MacBook Air M1 2020 8 GB RAM|os=|method=Windows ARM on Parallels 16|version=|resolution=|settings=|framerate=|controller=|url=|title=|comment=}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|windows 10 arm       = na&lt;br /&gt;
|windows 10 arm notes = &lt;br /&gt;
|linux arm            = na&lt;br /&gt;
|linux arm notes      = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{References}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;/div&gt;</summary>
		<author><name>Trevby</name></author>
	</entry>
	<entry>
		<id>https://www.applegamingwiki.com/w/index.php?title=User:Trevby&amp;diff=10890</id>
		<title>User:Trevby</title>
		<link rel="alternate" type="text/html" href="https://www.applegamingwiki.com/w/index.php?title=User:Trevby&amp;diff=10890"/>
		<updated>2025-07-16T13:45:47Z</updated>

		<summary type="html">&lt;p&gt;Trevby: Created page with &amp;quot;Hello there, fellow Gamer&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hello there, fellow Gamer&lt;/div&gt;</summary>
		<author><name>Trevby</name></author>
	</entry>
	<entry>
		<id>https://www.applegamingwiki.com/w/index.php?title=Resident_Evil_2_(2019)&amp;diff=10889</id>
		<title>Resident Evil 2 (2019)</title>
		<link rel="alternate" type="text/html" href="https://www.applegamingwiki.com/w/index.php?title=Resident_Evil_2_(2019)&amp;diff=10889"/>
		<updated>2025-07-16T13:44:00Z</updated>

		<summary type="html">&lt;p&gt;Trevby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox game&lt;br /&gt;
|cover        = Resident_Evil_2_2019_Cover.jpg&lt;br /&gt;
|developers   = &lt;br /&gt;
{{Infobox game/row/developer|Capcom}}&lt;br /&gt;
|publishers   = &lt;br /&gt;
{{Infobox game/row/publisher|Capcom}}&lt;br /&gt;
|engines      = &lt;br /&gt;
{{Infobox game/row/engine|RE Engine}}&lt;br /&gt;
|reception    = &lt;br /&gt;
{{Infobox game/row/reception|Metacritic|resident-evil-2-2019|91}}&lt;br /&gt;
{{Infobox game/row/reception|OpenCritic|resident-evil-2-2019|92}}&lt;br /&gt;
{{Infobox game/row/reception|IGDB|resident-evil-2-2019|91}}&lt;br /&gt;
|steam appid  = 883710&lt;br /&gt;
|official site= https://www.residentevil.com/re2/&lt;br /&gt;
|hltb         = 2625&lt;br /&gt;
|strategywiki = Resident_Evil_2_(2019)&lt;br /&gt;
|mobygames    = resident-evil-2-2019&lt;br /&gt;
|wikipedia    = Resident_Evil_2_(2019_video_game)&lt;br /&gt;
|license      = commercial&lt;br /&gt;
|pcgamingwiki = Resident_Evil_2_(2019)&lt;br /&gt;
|codeweavers  = resident-evil-2-2019&lt;br /&gt;
|asg          = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Compatibility/macOS&lt;br /&gt;
|native               = perfect&lt;br /&gt;
|native notes         = Runs buttery smooth at 120 FPS with HDR.&amp;lt;ref&amp;gt;{{Refdevice|user=Nitrothunder224|date=February 4th, 2025|device=MacBook Pro M3 Pro 18 GB Ram|os=macOS Sequoia 15.3 (24D60)|method=Native|version=|store=Apple's App Store|resolution=3024x1964|settings=Very High|framerate=120 FPS|url=|title=|comment=}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|rosetta 2            = na&lt;br /&gt;
|rosetta 2 notes      = &lt;br /&gt;
|ios-ipados app       = na&lt;br /&gt;
|ios-ipados app notes = &lt;br /&gt;
|crossover            = perfect&lt;br /&gt;
|crossover notes      = Playable with CXPatcher.&amp;lt;ref&amp;gt;{{Refdevice|user=Falcon|date=2024-10-03|device=MacBook M1 Pro 2021 16 GB 10/16 core |os=macOS 15.0.0 |method=CrossOver 24.0.3 + CXPatcher 0.5.4|version=Steam, go to Game Properties and select Beta Version with DirectX 11|resolution=1080p|settings=High|framerate=55-80fps|controller=Yes|url=|title=|comment=Playable, vanilla Crossover will crash at start or after first cutscene, can only run with CXPatcher and does it without any perceivable graphical glitches and with reasonable performance most of the time, supports controller and k/m. Turned on D3DMetal, MSync. When exiting a fullscreen playthrough, it can stay at black screen, so play with Borderless Fullscreen or CMD+option+ESC to force quit if the game freezes. }}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Runs perfect using CXPatcher with D3DMetal and MSync Turned On, FPS around 110-120 and sometimes falls at 90 when there is much to render. Only encountered small lighting issues but they are disappearing fast.&amp;lt;ref&amp;gt;&lt;br /&gt;
{{Refdevice|user=Trevby|date=16.07.2025|device=MacBook Pro M3 Max 2023 128 GB &amp;quot;16 |os=macOS Sequoia 15.5 |method=CrossOver 25.0.1 + CXPatcher 0.6.5|version=Steam|resolution=1728x1117|settings=Medium-High|framerate=110-120fps|controller=|url=|title=|comment=Works perfect for me using the CXPatcher, might not work as good without it. D3DMetal and MSync are Turned on with Graphics around Medium-High. Recommend using Borderless Fullscreen and play with the settings what works good for you.  As said above, there are some lighting issues inside the Police Station but those might be fixed with the tweaking of some settings in game. }}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|wine                 = Playable&lt;br /&gt;
|wine notes           = [[Game Porting Toolkit]] - Crashes periodically every 10-30 minutes but runs smoothly with 40-60 FPS on medium-high settings.  UPDATE: they say the DX11 version works fine, but I didn't check (you can switch to the DX11 version in Steam version settings)&lt;br /&gt;
|parallels            = runs&lt;br /&gt;
|parallels notes      = Set to the lowest settings (except resolution 1400x900), the menu runs at 60 fps, maybe even 120 fps. The framerate in-game can reach up to 2 fps.&lt;br /&gt;
|windows 10 arm       = na&lt;br /&gt;
|windows 10 arm notes = &lt;br /&gt;
|linux arm            = na&lt;br /&gt;
|linux arm notes      = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{References}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;/div&gt;</summary>
		<author><name>Trevby</name></author>
	</entry>
	<entry>
		<id>https://www.applegamingwiki.com/w/index.php?title=Resident_Evil_2_(2019)&amp;diff=10888</id>
		<title>Resident Evil 2 (2019)</title>
		<link rel="alternate" type="text/html" href="https://www.applegamingwiki.com/w/index.php?title=Resident_Evil_2_(2019)&amp;diff=10888"/>
		<updated>2025-07-16T13:43:29Z</updated>

		<summary type="html">&lt;p&gt;Trevby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox game&lt;br /&gt;
|cover        = Resident_Evil_2_2019_Cover.jpg&lt;br /&gt;
|developers   = &lt;br /&gt;
{{Infobox game/row/developer|Capcom}}&lt;br /&gt;
|publishers   = &lt;br /&gt;
{{Infobox game/row/publisher|Capcom}}&lt;br /&gt;
|engines      = &lt;br /&gt;
{{Infobox game/row/engine|RE Engine}}&lt;br /&gt;
|reception    = &lt;br /&gt;
{{Infobox game/row/reception|Metacritic|resident-evil-2-2019|91}}&lt;br /&gt;
{{Infobox game/row/reception|OpenCritic|resident-evil-2-2019|92}}&lt;br /&gt;
{{Infobox game/row/reception|IGDB|resident-evil-2-2019|91}}&lt;br /&gt;
|steam appid  = 883710&lt;br /&gt;
|official site= https://www.residentevil.com/re2/&lt;br /&gt;
|hltb         = 2625&lt;br /&gt;
|strategywiki = Resident_Evil_2_(2019)&lt;br /&gt;
|mobygames    = resident-evil-2-2019&lt;br /&gt;
|wikipedia    = Resident_Evil_2_(2019_video_game)&lt;br /&gt;
|license      = commercial&lt;br /&gt;
|pcgamingwiki = Resident_Evil_2_(2019)&lt;br /&gt;
|codeweavers  = resident-evil-2-2019&lt;br /&gt;
|asg          = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Compatibility/macOS&lt;br /&gt;
|native               = perfect&lt;br /&gt;
|native notes         = Runs buttery smooth at 120 FPS with HDR.&amp;lt;ref&amp;gt;{{Refdevice|user=Nitrothunder224|date=February 4th, 2025|device=MacBook Pro M3 Pro 18 GB Ram|os=macOS Sequoia 15.3 (24D60)|method=Native|version=|store=Apple's App Store|resolution=3024x1964|settings=Very High|framerate=120 FPS|url=|title=|comment=}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|rosetta 2            = na&lt;br /&gt;
|rosetta 2 notes      = &lt;br /&gt;
|ios-ipados app       = na&lt;br /&gt;
|ios-ipados app notes = &lt;br /&gt;
|crossover            = perfect&lt;br /&gt;
|crossover notes      = Playable with CXPatcher.&amp;lt;ref&amp;gt;{{Refdevice|user=Falcon|date=2024-10-03|device=MacBook M1 Pro 2021 16 GB 10/16 core |os=macOS 15.0.0 |method=CrossOver 24.0.3 + CXPatcher 0.5.4|version=Steam, go to Game Properties and select Beta Version with DirectX 11|resolution=1080p|settings=High|framerate=55-80fps|controller=Yes|url=|title=|comment=Playable, vanilla Crossover will crash at start or after first cutscene, can only run with CXPatcher and does it without any perceivable graphical glitches and with reasonable performance most of the time, supports controller and k/m. Turned on D3DMetal, MSync. When exiting a fullscreen playthrough, it can stay at black screen, so play with Borderless Fullscreen or CMD+option+ESC to force quit if the game freezes. }}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Runs perfect using CXPatcher with D3DMetal and MSync Turned On, FPS around 110-120 and sometimes falls at 90 when there is much to render. Only encountered small lighting issues but they are disappearing fast.&amp;lt;ref&amp;gt;&lt;br /&gt;
{{Refdevice|user=Trevby|date=16.07.2025|device=MacBook Pro M3 Max 2023 128 GB &amp;quot;16 |os=macOS Sequoia 15.5 |method=CrossOver 25.0.1 + CXPatcher 0.6.5|version=Steam|resolution=1728x1117|settings=Medium-High|framerate=110-120fps|controller=|url=|title=|comment=Works perfect for me using the CXPatcher, might not work as good without it. D3DMetal and MSync are Turned on with Graphics around Medium-High. Recommend using Borderless Fullscreen and play with the settings what works good for you.  As said above, there are some lighting issues inside the Police Station but those might be fixed with the tweaking of some settings in game. }}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|wine                 = Playable&lt;br /&gt;
|wine notes           = [[Game Porting Toolkit]] - Crashes periodically every 10-30 minutes but runs smoothly with 40-60 FPS on medium-high settings.  UPDATE: they say the DX11 version works fine, but I didn't check (you can switch to the DX11 version in Steam version settings)&lt;br /&gt;
|parallels            = runs&lt;br /&gt;
|parallels notes      = Set to the lowest settings (except resolution 1400x900), the menu runs at 60 fps, maybe even 120 fps. The framerate in-game can reach up to 2 fps.&lt;br /&gt;
|windows 10 arm       = na&lt;br /&gt;
|windows 10 arm notes = &lt;br /&gt;
|linux arm            = na&lt;br /&gt;
|linux arm notes      = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{References}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;/div&gt;</summary>
		<author><name>Trevby</name></author>
	</entry>
	<entry>
		<id>https://www.applegamingwiki.com/w/index.php?title=Resident_Evil_2_(2019)&amp;diff=10887</id>
		<title>Resident Evil 2 (2019)</title>
		<link rel="alternate" type="text/html" href="https://www.applegamingwiki.com/w/index.php?title=Resident_Evil_2_(2019)&amp;diff=10887"/>
		<updated>2025-07-16T13:43:01Z</updated>

		<summary type="html">&lt;p&gt;Trevby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox game&lt;br /&gt;
|cover        = Resident_Evil_2_2019_Cover.jpg&lt;br /&gt;
|developers   = &lt;br /&gt;
{{Infobox game/row/developer|Capcom}}&lt;br /&gt;
|publishers   = &lt;br /&gt;
{{Infobox game/row/publisher|Capcom}}&lt;br /&gt;
|engines      = &lt;br /&gt;
{{Infobox game/row/engine|RE Engine}}&lt;br /&gt;
|reception    = &lt;br /&gt;
{{Infobox game/row/reception|Metacritic|resident-evil-2-2019|91}}&lt;br /&gt;
{{Infobox game/row/reception|OpenCritic|resident-evil-2-2019|92}}&lt;br /&gt;
{{Infobox game/row/reception|IGDB|resident-evil-2-2019|91}}&lt;br /&gt;
|steam appid  = 883710&lt;br /&gt;
|official site= https://www.residentevil.com/re2/&lt;br /&gt;
|hltb         = 2625&lt;br /&gt;
|strategywiki = Resident_Evil_2_(2019)&lt;br /&gt;
|mobygames    = resident-evil-2-2019&lt;br /&gt;
|wikipedia    = Resident_Evil_2_(2019_video_game)&lt;br /&gt;
|license      = commercial&lt;br /&gt;
|pcgamingwiki = Resident_Evil_2_(2019)&lt;br /&gt;
|codeweavers  = resident-evil-2-2019&lt;br /&gt;
|asg          = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Compatibility/macOS&lt;br /&gt;
|native               = perfect&lt;br /&gt;
|native notes         = Runs buttery smooth at 120 FPS with HDR.&amp;lt;ref&amp;gt;{{Refdevice|user=Nitrothunder224|date=February 4th, 2025|device=MacBook Pro M3 Pro 18 GB Ram|os=macOS Sequoia 15.3 (24D60)|method=Native|version=|store=Apple's App Store|resolution=3024x1964|settings=Very High|framerate=120 FPS|url=|title=|comment=}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|rosetta 2            = na&lt;br /&gt;
|rosetta 2 notes      = &lt;br /&gt;
|ios-ipados app       = na&lt;br /&gt;
|ios-ipados app notes = &lt;br /&gt;
|crossover            = perfect&lt;br /&gt;
|crossover notes      = Playable with CXPatcher.&amp;lt;ref&amp;gt;{{Refdevice|user=Falcon|date=2024-10-03|device=MacBook M1 Pro 2021 16 GB 10/16 core |os=macOS 15.0.0 |method=CrossOver 24.0.3 + CXPatcher 0.5.4|version=Steam, go to Game Properties and select Beta Version with DirectX 11|resolution=1080p|settings=High|framerate=55-80fps|controller=Yes|url=|title=|comment=Playable, vanilla Crossover will crash at start or after first cutscene, can only run with CXPatcher and does it without any perceivable graphical glitches and with reasonable performance most of the time, supports controller and k/m. Turned on D3DMetal, MSync. When exiting a fullscreen playthrough, it can stay at black screen, so play with Borderless Fullscreen or CMD+option+ESC to force quit if the game freezes. }}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Runs perfect using CXPatcher with D3DMetal and MSync Turned On, FPS around 110-120 and sometimes falls at 90 when there is much to render. Only encountered small lighting issues but they are disappearing fast.&amp;lt;ref&amp;gt;&lt;br /&gt;
{{Refdevice|user=Trevby|date=16.07.2025|device=MacBook Pro M3 Max 2023 128 GB &amp;quot;16 |os=macOS Sequoia 15.5 |method=CrossOver 25.0.1 + CXPatcher 0.6.5|version=Steam|resolution=1728x1117|settings=Medium-High|framerate=110-120fps|controller=|url=|title=|comment=Works perfect for me using the CXPatcher, might not work as good without it. D3DMetal and MSync are Turned on with Graphics around Medium-High. Recommend using Borderless Fullscreen and play with the settings what works good for you.  As said above, there are some lighting issues inside the Police Station but those might be fixed with the tweaking of some settings in game. }}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|wine                 = Playable&lt;br /&gt;
|wine notes           = [[Game Porting Toolkit]] - Crashes periodically every 10-30 minutes but runs smoothly with 40-60 FPS on medium-high settings.  UPDATE: they say the DX11 version works fine, but I didn't check (you can switch to the DX11 version in Steam version settings)&lt;br /&gt;
|parallels            = runs&lt;br /&gt;
|parallels notes      = Set to the lowest settings (except resolution 1400x900), the menu runs at 60 fps, maybe even 120 fps. The framerate in-game can reach up to 2 fps.&lt;br /&gt;
|windows 10 arm       = na&lt;br /&gt;
|windows 10 arm notes = &lt;br /&gt;
|linux arm            = na&lt;br /&gt;
|linux arm notes      = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{References}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;/div&gt;</summary>
		<author><name>Trevby</name></author>
	</entry>
	<entry>
		<id>https://www.applegamingwiki.com/w/index.php?title=Resident_Evil_2_(2019)&amp;diff=10886</id>
		<title>Resident Evil 2 (2019)</title>
		<link rel="alternate" type="text/html" href="https://www.applegamingwiki.com/w/index.php?title=Resident_Evil_2_(2019)&amp;diff=10886"/>
		<updated>2025-07-16T13:40:26Z</updated>

		<summary type="html">&lt;p&gt;Trevby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox game&lt;br /&gt;
|cover        = Resident_Evil_2_2019_Cover.jpg&lt;br /&gt;
|developers   = &lt;br /&gt;
{{Infobox game/row/developer|Capcom}}&lt;br /&gt;
|publishers   = &lt;br /&gt;
{{Infobox game/row/publisher|Capcom}}&lt;br /&gt;
|engines      = &lt;br /&gt;
{{Infobox game/row/engine|RE Engine}}&lt;br /&gt;
|reception    = &lt;br /&gt;
{{Infobox game/row/reception|Metacritic|resident-evil-2-2019|91}}&lt;br /&gt;
{{Infobox game/row/reception|OpenCritic|resident-evil-2-2019|92}}&lt;br /&gt;
{{Infobox game/row/reception|IGDB|resident-evil-2-2019|91}}&lt;br /&gt;
|steam appid  = 883710&lt;br /&gt;
|official site= https://www.residentevil.com/re2/&lt;br /&gt;
|hltb         = 2625&lt;br /&gt;
|strategywiki = Resident_Evil_2_(2019)&lt;br /&gt;
|mobygames    = resident-evil-2-2019&lt;br /&gt;
|wikipedia    = Resident_Evil_2_(2019_video_game)&lt;br /&gt;
|license      = commercial&lt;br /&gt;
|pcgamingwiki = Resident_Evil_2_(2019)&lt;br /&gt;
|codeweavers  = resident-evil-2-2019&lt;br /&gt;
|asg          = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Compatibility/macOS&lt;br /&gt;
|native               = perfect&lt;br /&gt;
|native notes         = Runs buttery smooth at 120 FPS with HDR.&amp;lt;ref&amp;gt;{{Refdevice|user=Nitrothunder224|date=February 4th, 2025|device=MacBook Pro M3 Pro 18 GB Ram|os=macOS Sequoia 15.3 (24D60)|method=Native|version=|store=Apple's App Store|resolution=3024x1964|settings=Very High|framerate=120 FPS|url=|title=|comment=}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|rosetta 2            = na&lt;br /&gt;
|rosetta 2 notes      = &lt;br /&gt;
|ios-ipados app       = na&lt;br /&gt;
|ios-ipados app notes = &lt;br /&gt;
|crossover            = perfect&lt;br /&gt;
|crossover notes      = Playable with CXPatcher.&amp;lt;ref&amp;gt;{{Refdevice|user=Falcon|date=2024-10-03|device=MacBook M1 Pro 2021 16 GB 10/16 core |os=macOS 15.0.0 |method=CrossOver 24.0.3 + CXPatcher 0.5.4|version=Steam, go to Game Properties and select Beta Version with DirectX 11|resolution=1080p|settings=High|framerate=55-80fps|controller=Yes|url=|title=|comment=Playable, vanilla Crossover will crash at start or after first cutscene, can only run with CXPatcher and does it without any perceivable graphical glitches and with reasonable performance most of the time, supports controller and k/m. Turned on D3DMetal, MSync. When exiting a fullscreen playthrough, it can stay at black screen, so play with Borderless Fullscreen or CMD+option+ESC to force quit if the game freezes. }}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Runs perfect using CXPatcher with D3DMetal and MSync Turned On, FPS around 110-120 and sometimes falls at 90 when there is much to render. Only encountered small lighting issues but they are disappearing fast.&amp;lt;ref&amp;gt;&lt;br /&gt;
{{Refdevice|user=Trevby|date=16.07.2025|device=MacBook Pro M3 Max 2023 128 GB &amp;quot;16 |os=macOS Sequoia 15.5 |method=CrossOver 25.0.1 + CXPatcher 0.6.5|version=Steam|resolution=1728x1117|settings=Medium-High|framerate=110-120fps|controller=|url=|title=|comment=Works perfect for me using the CXPatcher, might not work as good without it. D3DMetal and MSync are Turned on with Graphics around Medium-High. Recommend using Borderless Fullscreen and play with the settings what works good for you.  As said above, there are some lighting issues inside the Police Station but those might be fixed with the tweaking of some settings in game. }}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|wine                 = Playable&lt;br /&gt;
|wine notes           = [[Game Porting Toolkit]] - Crashes periodically every 10-30 minutes but runs smoothly with 40-60 FPS on medium-high settings.  UPDATE: they say the DX11 version works fine, but I didn't check (you can switch to the DX11 version in Steam version settings)&lt;br /&gt;
|parallels            = runs&lt;br /&gt;
|parallels notes      = Set to the lowest settings (except resolution 1400x900), the menu runs at 60 fps, maybe even 120 fps. The framerate in-game can reach up to 2 fps.&lt;br /&gt;
|windows 10 arm       = na&lt;br /&gt;
|windows 10 arm notes = &lt;br /&gt;
|linux arm            = na&lt;br /&gt;
|linux arm notes      = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{References}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;/div&gt;</summary>
		<author><name>Trevby</name></author>
	</entry>
	<entry>
		<id>https://www.applegamingwiki.com/w/index.php?title=Resident_Evil_2_(2019)&amp;diff=10885</id>
		<title>Resident Evil 2 (2019)</title>
		<link rel="alternate" type="text/html" href="https://www.applegamingwiki.com/w/index.php?title=Resident_Evil_2_(2019)&amp;diff=10885"/>
		<updated>2025-07-16T13:38:15Z</updated>

		<summary type="html">&lt;p&gt;Trevby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox game&lt;br /&gt;
|cover        = Resident_Evil_2_2019_Cover.jpg&lt;br /&gt;
|developers   = &lt;br /&gt;
{{Infobox game/row/developer|Capcom}}&lt;br /&gt;
|publishers   = &lt;br /&gt;
{{Infobox game/row/publisher|Capcom}}&lt;br /&gt;
|engines      = &lt;br /&gt;
{{Infobox game/row/engine|RE Engine}}&lt;br /&gt;
|reception    = &lt;br /&gt;
{{Infobox game/row/reception|Metacritic|resident-evil-2-2019|91}}&lt;br /&gt;
{{Infobox game/row/reception|OpenCritic|resident-evil-2-2019|92}}&lt;br /&gt;
{{Infobox game/row/reception|IGDB|resident-evil-2-2019|91}}&lt;br /&gt;
|steam appid  = 883710&lt;br /&gt;
|official site= https://www.residentevil.com/re2/&lt;br /&gt;
|hltb         = 2625&lt;br /&gt;
|strategywiki = Resident_Evil_2_(2019)&lt;br /&gt;
|mobygames    = resident-evil-2-2019&lt;br /&gt;
|wikipedia    = Resident_Evil_2_(2019_video_game)&lt;br /&gt;
|license      = commercial&lt;br /&gt;
|pcgamingwiki = Resident_Evil_2_(2019)&lt;br /&gt;
|codeweavers  = resident-evil-2-2019&lt;br /&gt;
|asg          = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Compatibility/macOS&lt;br /&gt;
|native               = perfect&lt;br /&gt;
|native notes         = Runs buttery smooth at 120 FPS with HDR.&amp;lt;ref&amp;gt;{{Refdevice|user=Nitrothunder224|date=February 4th, 2025|device=MacBook Pro M3 Pro 18 GB Ram|os=macOS Sequoia 15.3 (24D60)|method=Native|version=|store=Apple's App Store|resolution=3024x1964|settings=Very High|framerate=120 FPS|url=|title=|comment=}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|rosetta 2            = na&lt;br /&gt;
|rosetta 2 notes      = &lt;br /&gt;
|ios-ipados app       = na&lt;br /&gt;
|ios-ipados app notes = &lt;br /&gt;
|crossover            = perfect&lt;br /&gt;
|crossover notes      = Playable with CXPatcher.&amp;lt;ref&amp;gt;{{Refdevice|user=Falcon|date=2024-10-03|device=MacBook M1 Pro 2021 16 GB 10/16 core |os=macOS 15.0.0 |method=CrossOver 24.0.3 + CXPatcher 0.5.4|version=Steam, go to Game Properties and select Beta Version with DirectX 11|resolution=1080p|settings=High|framerate=55-80fps|controller=Yes|url=|title=|comment=Playable, vanilla Crossover will crash at start or after first cutscene, can only run with CXPatcher and does it without any perceivable graphical glitches and with reasonable performance most of the time, supports controller and k/m. Turned on D3DMetal, MSync. When exiting a fullscreen playthrough, it can stay at black screen, so play with Borderless Fullscreen or CMD+option+ESC to force quit if the game freezes. }}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Runs perfect using CXPatcher with D3DMetal and MSync Turned On, FPS around 110-120 and sometimes falls at 90 when there is much to render. Only encountered small lighting issues but they are disappearing fast.&amp;lt;ref&amp;gt;&lt;br /&gt;
{{Refdevice|user=Trevby|date=2025-16-07|device=MacBook Pro M3 Max 2023 128 GB &amp;quot;16 |os=macOS Sequoia 15.5 |method=CrossOver 25.0.1 + CXPatcher 0.6.5|version=Steam|resolution=1728x1117|settings=Medium-High|framerate=110-120fps|controller=|url=|title=|comment=Works perfect for me using the CXPatcher, might not work as good without it. D3DMetal and MSync are Turned on with Graphics around Medium-High. Recommend using Borderless Fullscreen and play with the settings what works good for you.  As said above, there are some lighting issues inside the Police Station but those might be fixed with the tweaking of some settings in game. }}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|wine                 = Playable&lt;br /&gt;
|wine notes           = [[Game Porting Toolkit]] - Crashes periodically every 10-30 minutes but runs smoothly with 40-60 FPS on medium-high settings.  UPDATE: they say the DX11 version works fine, but I didn't check (you can switch to the DX11 version in Steam version settings)&lt;br /&gt;
|parallels            = runs&lt;br /&gt;
|parallels notes      = Set to the lowest settings (except resolution 1400x900), the menu runs at 60 fps, maybe even 120 fps. The framerate in-game can reach up to 2 fps.&lt;br /&gt;
|windows 10 arm       = na&lt;br /&gt;
|windows 10 arm notes = &lt;br /&gt;
|linux arm            = na&lt;br /&gt;
|linux arm notes      = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{References}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;/div&gt;</summary>
		<author><name>Trevby</name></author>
	</entry>
	<entry>
		<id>https://www.applegamingwiki.com/w/index.php?title=Resident_Evil_2_(2019)&amp;diff=10884</id>
		<title>Resident Evil 2 (2019)</title>
		<link rel="alternate" type="text/html" href="https://www.applegamingwiki.com/w/index.php?title=Resident_Evil_2_(2019)&amp;diff=10884"/>
		<updated>2025-07-16T13:36:12Z</updated>

		<summary type="html">&lt;p&gt;Trevby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox game&lt;br /&gt;
|cover        = Resident_Evil_2_2019_Cover.jpg&lt;br /&gt;
|developers   = &lt;br /&gt;
{{Infobox game/row/developer|Capcom}}&lt;br /&gt;
|publishers   = &lt;br /&gt;
{{Infobox game/row/publisher|Capcom}}&lt;br /&gt;
|engines      = &lt;br /&gt;
{{Infobox game/row/engine|RE Engine}}&lt;br /&gt;
|reception    = &lt;br /&gt;
{{Infobox game/row/reception|Metacritic|resident-evil-2-2019|91}}&lt;br /&gt;
{{Infobox game/row/reception|OpenCritic|resident-evil-2-2019|92}}&lt;br /&gt;
{{Infobox game/row/reception|IGDB|resident-evil-2-2019|91}}&lt;br /&gt;
|steam appid  = 883710&lt;br /&gt;
|official site= https://www.residentevil.com/re2/&lt;br /&gt;
|hltb         = 2625&lt;br /&gt;
|strategywiki = Resident_Evil_2_(2019)&lt;br /&gt;
|mobygames    = resident-evil-2-2019&lt;br /&gt;
|wikipedia    = Resident_Evil_2_(2019_video_game)&lt;br /&gt;
|license      = commercial&lt;br /&gt;
|pcgamingwiki = Resident_Evil_2_(2019)&lt;br /&gt;
|codeweavers  = resident-evil-2-2019&lt;br /&gt;
|asg          = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Compatibility/macOS&lt;br /&gt;
|native               = perfect&lt;br /&gt;
|native notes         = Runs buttery smooth at 120 FPS with HDR.&amp;lt;ref&amp;gt;{{Refdevice|user=Nitrothunder224|date=February 4th, 2025|device=MacBook Pro M3 Pro 18 GB Ram|os=macOS Sequoia 15.3 (24D60)|method=Native|version=|store=Apple's App Store|resolution=3024x1964|settings=Very High|framerate=120 FPS|url=|title=|comment=}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|rosetta 2            = na&lt;br /&gt;
|rosetta 2 notes      = &lt;br /&gt;
|ios-ipados app       = na&lt;br /&gt;
|ios-ipados app notes = &lt;br /&gt;
|crossover            = perfect&lt;br /&gt;
|crossover notes      = Playable with CXPatcher.&amp;lt;ref&amp;gt;{{Refdevice|user=Falcon|date=2024-10-03|device=MacBook M1 Pro 2021 16 GB 10/16 core |os=macOS 15.0.0 |method=CrossOver 24.0.3 + CXPatcher 0.5.4|version=Steam, go to Game Properties and select Beta Version with DirectX 11|resolution=1080p|settings=High|framerate=55-80fps|controller=Yes|url=|title=|comment=Playable, vanilla Crossover will crash at start or after first cutscene, can only run with CXPatcher and does it without any perceivable graphical glitches and with reasonable performance most of the time, supports controller and k/m. Turned on D3DMetal, MSync. When exiting a fullscreen playthrough, it can stay at black screen, so play with Borderless Fullscreen or CMD+option+ESC to force quit if the game freezes. }}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Runs perfect with CXPatcher with D3DMetal and MSync Turned On, FPS around 110-120 and sometimes falls at 90 when there is much to render. Only encountered small lighting issues but they are disappearing fast.&amp;lt;ref&amp;gt;&lt;br /&gt;
{{Refdevice|user=Trevby|date=2025-16-07|device=MacBook Pro M3 Max 2023 128 GB &amp;quot;16 |os=macOS Sequoia 15.5 |method=CrossOver 25.0.1 + CXPatcher 0.6.5|version=Steam|resolution=1728x1117|settings=Medium-High|framerate=110-120fps|controller=|url=|title=|comment=Works perfect for me using the CXPatcher, might not work as good without it. D3DMetal and MSync is Turned on with Graphics around Medium-High. Recommend using Borderless Fullscreen and play with the settings what works good for you.  As said above, there are some lighting issues inside the Police Station but those might be fixed with the tweaking of some settings in game. }}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|wine                 = Playable&lt;br /&gt;
|wine notes           = [[Game Porting Toolkit]] - Crashes periodically every 10-30 minutes but runs smoothly with 40-60 FPS on medium-high settings.  UPDATE: they say the DX11 version works fine, but I didn't check (you can switch to the DX11 version in Steam version settings)&lt;br /&gt;
|parallels            = runs&lt;br /&gt;
|parallels notes      = Set to the lowest settings (except resolution 1400x900), the menu runs at 60 fps, maybe even 120 fps. The framerate in-game can reach up to 2 fps.&lt;br /&gt;
|windows 10 arm       = na&lt;br /&gt;
|windows 10 arm notes = &lt;br /&gt;
|linux arm            = na&lt;br /&gt;
|linux arm notes      = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{References}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;/div&gt;</summary>
		<author><name>Trevby</name></author>
	</entry>
	<entry>
		<id>https://www.applegamingwiki.com/w/index.php?title=Resident_Evil_2_(2019)&amp;diff=10883</id>
		<title>Resident Evil 2 (2019)</title>
		<link rel="alternate" type="text/html" href="https://www.applegamingwiki.com/w/index.php?title=Resident_Evil_2_(2019)&amp;diff=10883"/>
		<updated>2025-07-16T13:35:09Z</updated>

		<summary type="html">&lt;p&gt;Trevby: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox game&lt;br /&gt;
|cover        = Resident_Evil_2_2019_Cover.jpg&lt;br /&gt;
|developers   = &lt;br /&gt;
{{Infobox game/row/developer|Capcom}}&lt;br /&gt;
|publishers   = &lt;br /&gt;
{{Infobox game/row/publisher|Capcom}}&lt;br /&gt;
|engines      = &lt;br /&gt;
{{Infobox game/row/engine|RE Engine}}&lt;br /&gt;
|reception    = &lt;br /&gt;
{{Infobox game/row/reception|Metacritic|resident-evil-2-2019|91}}&lt;br /&gt;
{{Infobox game/row/reception|OpenCritic|resident-evil-2-2019|92}}&lt;br /&gt;
{{Infobox game/row/reception|IGDB|resident-evil-2-2019|91}}&lt;br /&gt;
|steam appid  = 883710&lt;br /&gt;
|official site= https://www.residentevil.com/re2/&lt;br /&gt;
|hltb         = 2625&lt;br /&gt;
|strategywiki = Resident_Evil_2_(2019)&lt;br /&gt;
|mobygames    = resident-evil-2-2019&lt;br /&gt;
|wikipedia    = Resident_Evil_2_(2019_video_game)&lt;br /&gt;
|license      = commercial&lt;br /&gt;
|pcgamingwiki = Resident_Evil_2_(2019)&lt;br /&gt;
|codeweavers  = resident-evil-2-2019&lt;br /&gt;
|asg          = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Compatibility/macOS&lt;br /&gt;
|native               = perfect&lt;br /&gt;
|native notes         = Runs buttery smooth at 120 FPS with HDR.&amp;lt;ref&amp;gt;{{Refdevice|user=Nitrothunder224|date=February 4th, 2025|device=MacBook Pro M3 Pro 18 GB Ram|os=macOS Sequoia 15.3 (24D60)|method=Native|version=|store=Apple's App Store|resolution=3024x1964|settings=Very High|framerate=120 FPS|url=|title=|comment=}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|rosetta 2            = na&lt;br /&gt;
|rosetta 2 notes      = &lt;br /&gt;
|ios-ipados app       = na&lt;br /&gt;
|ios-ipados app notes = &lt;br /&gt;
|crossover            = perfect&lt;br /&gt;
|crossover notes      = Playable with CXPatcher.&amp;lt;ref&amp;gt;{{Refdevice|user=Falcon|date=2024-10-03|device=MacBook M1 Pro 2021 16 GB 10/16 core |os=macOS 15.0.0 |method=CrossOver 24.0.3 + CXPatcher 0.5.4|version=Steam, go to Game Properties and select Beta Version with DirectX 11|resolution=1080p|settings=High|framerate=55-80fps|controller=Yes|url=|title=|comment=Playable, vanilla Crossover will crash at start or after first cutscene, can only run with CXPatcher and does it without any perceivable graphical glitches and with reasonable performance most of the time, supports controller and k/m. Turned on D3DMetal, MSync. When exiting a fullscreen playthrough, it can stay at black screen, so play with Borderless Fullscreen or CMD+option+ESC to force quit if the game freezes. }}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Runs perfect with CXPatcher with D3DMetal and MSync Turned On, FPS around 110-120 and sometimes falls at 90 when there is much to render. Only encountered small lighting issues but they are disappearing fast.&amp;lt;ref&amp;gt;&lt;br /&gt;
{{Refdevice|user=Trevby|date=2025-16-07|device=MacBook Pro M3 Max 2023 128 GB &amp;quot;16 |os=macOS 15.5 |method=CrossOver 25.0.1 + CXPatcher 0.6.5|version=Steam|resolution=1728x1117|settings=Medium-High|framerate=110-120fps|controller=|url=|title=|comment=Works perfect for me using the CXPatcher, might not work as good without it. D3DMetal and MSync is Turned on with Graphics around Medium-High. Recommend using Borderless Fullscreen and play with the settings what works good for you.  As said above, there are some lighting issues inside the Police Station but those might be fixed with the tweaking of some settings in game. }}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|wine                 = Playable&lt;br /&gt;
|wine notes           = [[Game Porting Toolkit]] - Crashes periodically every 10-30 minutes but runs smoothly with 40-60 FPS on medium-high settings.  UPDATE: they say the DX11 version works fine, but I didn't check (you can switch to the DX11 version in Steam version settings)&lt;br /&gt;
|parallels            = runs&lt;br /&gt;
|parallels notes      = Set to the lowest settings (except resolution 1400x900), the menu runs at 60 fps, maybe even 120 fps. The framerate in-game can reach up to 2 fps.&lt;br /&gt;
|windows 10 arm       = na&lt;br /&gt;
|windows 10 arm notes = &lt;br /&gt;
|linux arm            = na&lt;br /&gt;
|linux arm notes      = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{References}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;/div&gt;</summary>
		<author><name>Trevby</name></author>
	</entry>
</feed>