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	<id>https://www.applegamingwiki.com/w/index.php?action=history&amp;feed=atom&amp;title=Dead_Space_%282023%29</id>
	<title>Dead Space (2023) - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://www.applegamingwiki.com/w/index.php?action=history&amp;feed=atom&amp;title=Dead_Space_%282023%29"/>
	<link rel="alternate" type="text/html" href="https://www.applegamingwiki.com/w/index.php?title=Dead_Space_(2023)&amp;action=history"/>
	<updated>2026-04-03T19:08:04Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.35.7</generator>
	<entry>
		<id>https://www.applegamingwiki.com/w/index.php?title=Dead_Space_(2023)&amp;diff=10059&amp;oldid=prev</id>
		<title>Nitrothunder224: Added documentation on how Dead Space (2023) runs through Whisky and Parallels Desktop, as there was no information online.</title>
		<link rel="alternate" type="text/html" href="https://www.applegamingwiki.com/w/index.php?title=Dead_Space_(2023)&amp;diff=10059&amp;oldid=prev"/>
		<updated>2024-12-12T12:16:32Z</updated>

		<summary type="html">&lt;p&gt;Added documentation on how Dead Space (2023) runs through Whisky and Parallels Desktop, as there was no information online.&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:16, 12 December 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l32&quot; &gt;Line 32:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 32:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|crossover            = runs&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|crossover            = runs&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|crossover notes      = Would be playable if it didn't have a frequent game-breaking bug where both Isaac and the enemies disappear either partially or fully. Happens randomly and at some scripted moments (such as when Isaac collects the plasma cutter). Once this glitch happens the only &amp;quot;fix&amp;quot; (temporary) is to reset the game from the beginning, but it's not guaranteed. There's also a glitch where if you change the display/graphics settings and/or press the escape key at any point during the opening (between Nicole's message and before crashing into the USG Ishimura), the game will bug out and force you to close it manually.&amp;lt;ref&amp;gt;{{Refdevice|user=Nitrothunder224|date=December 12th, 2024|device=MacBook Pro M3 Pro 18 GB Ram|os=macOS Sequoia 15.1.1 (24B91)|method=Crossover|version=24.0.5 (24.0.5.37094)|store=Steam|resolution=1512x982|settings=Custom (Medium)|framerate=25 FPS during opening, 40+ in an open area, 60+ FPS when it's a tight, enclosed area|url=|title=|comment=}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|crossover notes      = Would be playable if it didn't have a frequent game-breaking bug where both Isaac and the enemies disappear either partially or fully. Happens randomly and at some scripted moments (such as when Isaac collects the plasma cutter). Once this glitch happens the only &amp;quot;fix&amp;quot; (temporary) is to reset the game from the beginning, but it's not guaranteed. There's also a glitch where if you change the display/graphics settings and/or press the escape key at any point during the opening (between Nicole's message and before crashing into the USG Ishimura), the game will bug out and force you to close it manually.&amp;lt;ref&amp;gt;{{Refdevice|user=Nitrothunder224|date=December 12th, 2024|device=MacBook Pro M3 Pro 18 GB Ram|os=macOS Sequoia 15.1.1 (24B91)|method=Crossover|version=24.0.5 (24.0.5.37094)|store=Steam|resolution=1512x982|settings=Custom (Medium)|framerate=25 FPS during opening, 40+ in an open area, 60+ FPS when it's a tight, enclosed area|url=|title=|comment=}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|wine                 = &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;unknown&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|wine                 = &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;runs&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|wine notes           =  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|wine notes           = &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Same issues as the Crossover version.&amp;lt;ref&amp;gt;{{Refdevice|user=Nitrothunder224|date=December 12th, 2024|device=MacBook Pro M3 Pro 18 GB Ram|os=macOS Sequoia 15.1.1 (24B91)|method=Whisky|version=|store=Steam|resolution=1512x982|settings=Custom (Medium)|framerate=25-60+ (variable)|url=|title=|comment=}}&amp;lt;/ref&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|parallels            = &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;unknown&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|parallels            = &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;unplayable&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|parallels notes      =  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|parallels notes      = &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Game &amp;quot;failed to initialize display adapter&amp;quot; on boot up.&amp;lt;ref&amp;gt;{{Refdevice|user=Nitrothunder224|date=December 12th, 2024|device=MacBook Pro M3 Pro 18 GB Ram|os=Windows 11 Pro ARM (26100.2033)|method=Parallels Desktop 18|version=|store=Steam|resolution=|settings=|framerate=|url=|title=|comment=}}&amp;lt;/ref&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|windows 10 arm       = unknown&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|windows 10 arm       = unknown&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|windows 10 arm notes =  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|windows 10 arm notes =  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key applegamingwiki:diff::1.12:old-10058:rev-10059 --&gt;
&lt;/table&gt;</summary>
		<author><name>Nitrothunder224</name></author>
	</entry>
	<entry>
		<id>https://www.applegamingwiki.com/w/index.php?title=Dead_Space_(2023)&amp;diff=10058&amp;oldid=prev</id>
		<title>Nitrothunder224: Made the Dead Space (2023) page with current compatibility reports for Crossover, along with the cover image.</title>
		<link rel="alternate" type="text/html" href="https://www.applegamingwiki.com/w/index.php?title=Dead_Space_(2023)&amp;diff=10058&amp;oldid=prev"/>
		<updated>2024-12-12T11:41:34Z</updated>

		<summary type="html">&lt;p&gt;Made the Dead Space (2023) page with current compatibility reports for Crossover, along with the cover image.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox game&lt;br /&gt;
|cover        = Dead_Space_2023_Cover.jpg&lt;br /&gt;
|developers   = &lt;br /&gt;
{{Infobox game/row/developer|Motive Studio}}&lt;br /&gt;
|publishers   = &lt;br /&gt;
{{Infobox game/row/publisher|Electronic Arts}}&lt;br /&gt;
|engines      = &lt;br /&gt;
{{Infobox game/row/engine|Frostbite Engine}}&lt;br /&gt;
|reception    = &lt;br /&gt;
{{Infobox game/row/reception|Metacritic|dead-space-remake|89}}&lt;br /&gt;
{{Infobox game/row/reception|OpenCritic|dead-space-remake|88}}&lt;br /&gt;
{{Infobox game/row/reception|IGDB|dead-space-remake|90}}&lt;br /&gt;
|steam appid  = 1693980&lt;br /&gt;
|official site= https://www.ea.com/games/dead-space&lt;br /&gt;
|hltb         = 1116&lt;br /&gt;
|strategywiki = &lt;br /&gt;
|mobygames    = dead-space-2023&lt;br /&gt;
|wikipedia    = Dead_Space_(2023_video_game)&lt;br /&gt;
|license      = commercial&lt;br /&gt;
|pcgamingwiki = Dead_Space_(2023)&lt;br /&gt;
|codeweavers  = dead-space-2023&lt;br /&gt;
|asg          = dSjRfNvTk6Vlxayp8Lkz/dead-space-2023&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Compatibility/macOS&lt;br /&gt;
|native               = na&lt;br /&gt;
|native notes         = &lt;br /&gt;
|rosetta 2            = na&lt;br /&gt;
|rosetta 2 notes      = &lt;br /&gt;
|ios-ipados app       = na&lt;br /&gt;
|ios-ipados app notes = &lt;br /&gt;
|crossover            = runs&lt;br /&gt;
|crossover notes      = Would be playable if it didn't have a frequent game-breaking bug where both Isaac and the enemies disappear either partially or fully. Happens randomly and at some scripted moments (such as when Isaac collects the plasma cutter). Once this glitch happens the only &amp;quot;fix&amp;quot; (temporary) is to reset the game from the beginning, but it's not guaranteed. There's also a glitch where if you change the display/graphics settings and/or press the escape key at any point during the opening (between Nicole's message and before crashing into the USG Ishimura), the game will bug out and force you to close it manually.&amp;lt;ref&amp;gt;{{Refdevice|user=Nitrothunder224|date=December 12th, 2024|device=MacBook Pro M3 Pro 18 GB Ram|os=macOS Sequoia 15.1.1 (24B91)|method=Crossover|version=24.0.5 (24.0.5.37094)|store=Steam|resolution=1512x982|settings=Custom (Medium)|framerate=25 FPS during opening, 40+ in an open area, 60+ FPS when it's a tight, enclosed area|url=|title=|comment=}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|wine                 = unknown&lt;br /&gt;
|wine notes           = &lt;br /&gt;
|parallels            = unknown&lt;br /&gt;
|parallels notes      = &lt;br /&gt;
|windows 10 arm       = unknown&lt;br /&gt;
|windows 10 arm notes = &lt;br /&gt;
|linux arm            = unknown&lt;br /&gt;
|linux arm notes      = &lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Nitrothunder224</name></author>
	</entry>
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