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Difference between revisions of "Crash Bandicoot N. Sane Trilogy"

From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
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|user=NyonCat
 
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|date=2022-09-28
|device=MacBook Pro M1 2020
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|device=13 Inch MacBook Pro M1 2020 8gb Ram
 
|os=macOS 12.6
 
|os=macOS 12.6
|method=CrossOver
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|method=CrossOver 22
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|settings=high

Latest revision as of 10:57, 28 September 2022

Crash Bandicoot N. Sane Trilogy
Developers
Vicarious Visions
Windows Iron Galaxy Studios
Publishers
Activision
Engines
Vicarious Visions Alchemy
Release dates
June 29, 2018
Reception
Metacritic 76
OpenCritic 80
IGDB 78
Crash Bandicoot N. Sane Trilogy on HowLongToBeat
Crash Bandicoot N. Sane Trilogy on IGDB
Crash Bandicoot N. Sane Trilogy guide on StrategyWiki
Crash Bandicoot N. Sane Trilogy on MobyGames
Crash Bandicoot N. Sane Trilogy on Wikipedia

macOS Compatibility

Compatibility layer Rating Notes
CrossOver Runs weird graphical glitches and problems with full screen mode. [1]
Virtualization
Parallels Playable 45fps on low, 30 on medium, flashing [2]
  1. Verified by User:NyonCat on 2022-09-28
    Device: 13 Inch MacBook Pro M1 2020 8gb Ram
    OS: macOS 12.6
    Method: CrossOver 22
    Resolution: 1280 x 800
    Settings: high
    Framerate: 60 FPS
    Comment: You need to set “high resolution mode” in advanced settings of CrossOver to properly show the game in windowed mode, and for full screen you need to play with the game resolution and screen settings to get it. tested in m1 on a macbook pro, 1280 x 800 always above 60fps on high settings, runs fine without stuttering but the game has weird graphical glitches with the fur textures (doesn't show up at all).
  2. Verified by User:Gershik on 2022-05-19
    Device: MacBook Air M1 2020
    OS: macOS 12.3.1
    Method: Parallels Desktop 17
    Resolution: 1440x900
    Settings: Default
    Framerate: 45 FPS
    Controller: Xbox One Bluetooth Controller
    Comment: The game is set to low by default, in which case it runs at 45-50fps. On medium settings it goes down to 30. There is occasional flashing in the levels and GUI elements, which is very annoying, but doesn't make the game unplayable.