Endless Legend
From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
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Developers | |
---|---|
Amplitude Studios | |
Publishers | |
Iceberg Interactive | |
Sega | |
Engines | |
Unity[1][1] | |
Release dates | |
macOS | September 18, 2014 |
Reception | |
Metacritic | 82 |
OpenCritic | 84 |
IGDB | 82 |
Taxonomy | |
Series | Endless |
Resources | |
PCGamingWiki | |
Codeweavers | |
WineHQ | |
macOS Compatibility
Method | Rating | Notes |
---|---|---|
Rosetta 2 | Stable at around 75fps at max settings in the early game, but with some minor glitches: no sound in the intro movie, pathfinding indicator when directing a unit appears as plain black dots with no colours or numbers showing turn breakdown[2]. | |
Compatibility layer | ||
CrossOver | ||
Wine | ||
Virtualization | ||
Parallels | 40-50fps in the early game. Compatibility mode for Windows 7 is required for Steam overlay to work. Note that while Steam Cloud is available for save games, it doesn't appear to sync between Windows and macOS versions of the game[3]. |
Availability
- See PCGamingWiki for Windows and/or Linux availability.
References
- ↑ Unity Focus: Crafting an Endless Legend - last accessed on 2022-04-29
- ↑ Verified by User:Somnolentsurfer on 2021-04-29
- Device: MacBook Pro (16-inch, 2021), 32 Core M1 Max, 32GB RAM
- OS: macOS 12.3.1
- Method: Rosetta 2
- Store: Steam
- Resolution: 3456x2160
- Settings: Fantastic
- Framerate: 75 FPS
- Comment: Though readable, even in large screen mode, the UI is pretty small.
- ↑ Verified by User:Somnolentsurfer on 2021-04-29
- Device: MacBook Pro (16-inch, 2021), 32 Core M1 Max, 32GB RAM
- OS: macOS 12.3.1
- Method: Windows 11 on Parallels Desktop 17
- Store: Steam
- Resolution: 3456x2160
- Settings: Fantastic
- Framerate: 40-50 FPS
- Comment: As in macOS, the UI is pretty small.