Geometry Dash
From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
macOS Compatibility
Method | Rating | Notes |
---|---|---|
Native | GD 2.2 works smoothly, however is capped on 60FPS.[1] | |
Rosetta 2 | GD 2.2 is still Intel-only but it runs very smoothly even with high object count levels.[2] | |
iOS/iPadOS App | Crash bug has been fixed in v2.2 | |
Compatibility layer | ||
CrossOver | Stable 120FPS, even with high object count levels.[3] | |
Wine | ||
Virtualization | ||
Parallels | Stable 120FPS, even with high object count levels. Has higher audio latency though, use CrossOver if you can.[4] |
Other information
- Game appears to be locked to 60FPS on all Macs - Apple Silicon or Intel.
- The game still runs on OpenGL for graphics, which means it'll run on non-Metal legacy Macs if you really wanted it to.
References
- ↑ Verified by User:Mercyoverload on 2024-01-04
- Tested on MacBook Pro (14-inch, M1 Pro, 2021) with native Steam version [v2.2]
- ↑ Verified by User:Thatsniceguy on 2023-12-20
- Tested on MacBook Pro (16-inch, 2021)
- ↑ Verified by User:Thatsniceguy on 2023-12-20
- Tested on MacBook Pro (16-inch, 2021)
- ↑ Verified by User:Thatsniceguy on 2023-12-20
- Tested on MacBook Pro (16-inch, 2021)