Mass Effect: Andromeda
From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
macOS Compatibility
Compatibility layer | Rating | Notes |
---|---|---|
CrossOver | Unplayable.[1] Playable.[2] | |
Wine | [3] [4] | |
Virtualization | ||
Parallels |
References
- ↑ Verified by User:cake on 2022-03-01
- Device: 2021 MBP 16, M1 Max, 32GB
- OS: Mac OS Monterey 12.2.1
- Method: Crossover 21.1
- Store: Steam
- Comment: Starts, but gets stuck on loading screen upon starting a game. Error occurs after all shaders appear to have successfully loaded
- ↑ Verified by User:OrangeT on 2023-11-13
- Device: 2020 MB Air M1, 16GB
- OS: Mac OS Sonoma 14
- Method: Crossover 23.6 + CXPatcher. DXVK/D3DMetal modes
- Resolution: 1440х900
- Settings: Medium
- Framerate: 30-50
- Comment: DXVK: Runs well on medium settings with no visual glitches. About 30-50 fps until M1 chip starts throttling due to overheating (in about 2 minutes), then fps drops by aproximately 25% depending on the scene. D3DMetal: definitely a more performant option with stable and higher fps. Graphics issues mentioned below can be fixed by using a CXPatcher.
- ↑ Verified by User:UnknownNutrient on 2022-07-13
- Device: 2023 MacBook Pro 16, M2 Max (38 Core GPU), 32GB RAM
- OS: macOS Sonoma Beta 3
- Method: Wine using Whiskey and DXVK
- Store: Steam
- Resolution: 1920x1200
- Settings: High
- Framerate: Between 80-120fps while playing (dependent on scene); some visual graphical blocking in space; some stuttering when doing action or going to location for the first time; Shaders load at the beginning correctly
- Controller: xbox one controller
- ↑ Verified by User:UnknownNutrient on 2022-07-16
- Device: 2023 MacBook Pro 16, M2 Max (38 Core GPU), 32GB RAM
- OS: macOS Sonoma Beta 3
- Method: Wine using Whiskey and GPTK in D3D11 mode
- Store: Steam
- Resolution: 1920x1200
- Settings: High
- Framerate: Between 80-120fps while playing (dependent on scene); graphical artefacts in the hair, light and water shaders (looks like really long, blocky strands of hair? like in Andrew tsai's Video of Tears of the Kingdom before fix)
- Controller: xbox one controller