Monaco: What's Yours Is Mine
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Developers | |
---|---|
Pocketwatch Games | |
Publishers | |
Humble Games | |
Release dates | |
macOS | July 3, 2013 |
Reception | |
Metacritic | 83 |
IGDB | 86 |
Resources | |
PCGamingWiki | |
Codeweavers | |
WineHQ | |
macOS Compatibility
Method | Rating | Notes |
---|---|---|
Rosetta 2 | Application is 32bit, and macOS has been removed from supported platforms on the Steam store page[1]. | |
Compatibility layer | ||
CrossOver | 'Runs Well' according to Codeweavers database[2]. | |
Wine | ||
Virtualization | ||
Parallels | Whatever resolution you choose, Monaco always seems to run in native res, so some fiddling with Windows scaling settings is needed to get it looking satisfactory.[3]. |
Availability
- See PCGamingWiki for Windows and/or Linux availability.
References
- ↑ Monaco: What's Yours Is Mine on Steam - last accessed on 2022-06-09
- "Available of Windows and Linux"
- ↑ Monaco: What's Yours is Mine, CodeWeavers Compatibility Database - last accessed on 2022-06-09
- "Runs Well, Last Tested: 21.1.0"
- ↑ Verified by User:Somnolentsurfer on 2022-06-09
- Device: MacBook Pro (16-inch, 2021), 32 Core M1 Max, 32GB RAM
- OS: macOS 12.4
- Method: Windows 11 Insider on Parallels Desktop 17.4.1
- Store: Steam
- Resolution: Native
- Settings: High
- Framerate: 77 FPS
- Comment: Tested through to end of first level in single player. I went with with Windows system scaling at 200%, then 'Override High DPI scaling behaviour' in compatibility properties set to 'System (Enhanced)'.