Need for Speed: Hot Pursuit
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Developers | |
---|---|
Criterion Games | |
DICE | |
Publishers | |
Electronic Arts | |
Engines | |
Chameleon | |
Release dates | |
November 16, 2010 | |
Reception | |
Metacritic | 86 |
IGDB | 90 |
Resources | |
PCGamingWiki | |
WineHQ | |
macOS Compatibility
Compatibility layer | Rating | Notes |
---|---|---|
CrossOver | 15-30 FPS on MacBook Pro 16 M1 Pro (10CPU + 16GPU).[1] | |
Wine | ||
Virtualization | ||
Parallels | Perfect on MacBook Air M1 2020 (7 GPU cores).[2] |
Availability
- See PCGamingWiki for Windows and/or Linux availability.
References
- ↑ Verified by User:youosx on 2022-12-04
- Device: MacBook Pro 16 M1 Pro 16GB RAM 10CPU + 16GPU Cores
- OS: macOS 13.0.1 (22A400)
- Method: Crossover 22.0.1
- Game version: Need For Speed: Hot Pursuit 1.0.5.0
- Resolution: 960x600
- Settings: Shadow level: Off; High resolution texture: Off; Motion blur: On
- Framerate: 15-30 FPS
- Controller: Keyboard
- Comment: Runs much slower than Parallels as the game executable is 32-bit.
- ↑ Verified by User:youosx on 2022-03-09
- Device: MacBook Air M1 2020 8GB RAM 7 GPU Cores
- OS: macOS 11.5.2 (20G95)
- Method: Windows 11 ARM build 22000.318 on Parallels 17.1.1
- Game version: Need For Speed: Hot Pursuit 1.0.5.0
- Resolution: 1680x1050
- Settings: Shadow level: Off; High resolution texture: Off; Motion blur: On
- Framerate: 40-60 FPS
- Controller: Keyboard
- Comment: Change the affinity of the NFS11.exe process to exclude CPU 0 to alleviate micro-stuttering.