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Difference between revisions of "Resident Evil Village"

From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
Line 2: Line 2:
 
|native              = Perfect
 
|native              = Perfect
 
|native notes        = Perfect with 1650x1050
 
|native notes        = Perfect with 1650x1050
|rosetta 2            = Playable
+
|rosetta 2            = Unplayable
|rosetta 2 notes      = Playable with 1650x1050
+
|rosetta 2 notes      = This game is an Apple Silicon exclusive, does not have a x86/Intel binary
 
|ios-ipados app      =  
 
|ios-ipados app      =  
 
|ios-ipados app notes =
 
|ios-ipados app notes =

Revision as of 02:17, 15 January 2023

macOS Compatibility

Method Rating Notes
Native Perfect Perfect with 1650x1050
Rosetta 2 Unplayable This game is an Apple Silicon exclusive, does not have a x86/Intel binary
Compatibility layer
CrossOver Unplayable DirectX 12 cannot be run.
Wine Unplayable DirectX 12 cannot be run.
Virtualization
Parallels Unplayable DirectX 12 cannot be run.
Multi-booting
Windows 10 ARM Unplayable DirectX 12 cannot be run.

References

Macbook Air 2020 M1 16GB Ram macOS Ventura 13.0

with MetalFX Upscaling

Performance Mode and HDR : High frame rate60-90fps Medium Textures Low Shadow Quality 1650x1050

4K Ultra HD = 30-40fps

Quality Mode and HDR : 40-60fps Medium Textures Low Shadow Quality 1650x1050

4K Ultra HD = 20-30fps


MetalFX Upscaling Off and HDR : 30-50fps Medium Textures Low Shadow Quality 1650x1050

Gameplay videos


Controller support.