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Difference between revisions of "The Witcher 3"

From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
(Invisible enemies, Witcher 3)
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|ios-ipados app notes =  
 
|ios-ipados app notes =  
 
|crossover            = Playable
 
|crossover            = Playable
|crossover notes      = Some enemies are invisible.
+
|crossover notes      = Some enemies are invisible.<ref>{{Refurl|url=https://github.com/doitsujin/dxvk/issues/582|title=Render issue with The Witcher 3 Wild Hunt · Issue #582 · doitsujin/dxvk · GitHub|date=2022-07-16|snippet=err: D3D11Device::CreateGeometryShaderWithStreamOutput: Not implemented. Sirens are one of the enemies in Witcher 3 that rely on Stream Output which DXVK currently can't implement.}}</ref>
 
|wine                = unknown
 
|wine                = unknown
 
|wine notes          =  
 
|wine notes          =  

Revision as of 22:28, 16 July 2022

The Witcher 3
The Witcher 3 cover
Developers
CD Projekt Red
Publishers
CD Projekt
Engines
REDengine
Release dates
May 19, 2015
Reception
Metacritic 93
OpenCritic 92
IGDB 92
Taxonomy
Series The Witcher (series)
Resources
PCGamingWiki
Codeweavers
WineHQ
The Witcher 3 on HowLongToBeat
The Witcher 3 on IGDB
The Witcher 3 on MobyGames
The Witcher 3 on Wikipedia

General information

Official Forums
The Witcher 3 Nexus Mods
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

macOS Compatibility

Compatibility layer Rating Notes
CrossOver Playable Some enemies are invisible.[1]
Wine Unknown
Virtualization
Parallels Unknown

Availability

See PCGamingWiki for Windows and/or Linux availability.

Gameplay videos

References

  1. Render issue with The Witcher 3 Wild Hunt · Issue #582 · doitsujin/dxvk · GitHub - last accessed on 2022-07-16
    "err: D3D11Device::CreateGeometryShaderWithStreamOutput: Not implemented. Sirens are one of the enemies in Witcher 3 that rely on Stream Output which DXVK currently can't implement."