Topic on Talk:Cyberpunk 2077
- (cur prev topic) 09:13, 22 July 2025 . . Snshahdin (talk | contribs) commented on "Testing Cyberpunk's native port to Apple Silicon" (me too. even on of my 8gb m3 air is also running it at solid 30. currently metalfx is broken in it. because they will soon add metal4 in...) . . +205
- (cur prev topic) 02:26, 18 July 2025 . . Wrenbun (talk | contribs) commented on "Testing Cyberpunk's native port to Apple Silicon" (I'm surprised how well it handles ray-tracing. MetalFX seems to be doing well, but does produce minor artifacts.) . . +112
- (cur prev topic) 07:04, 17 July 2025 . . Snshahdin (talk | contribs) commented on "Testing Cyberpunk's native port to Apple Silicon" (yes. me too. mine has a m4 max and a 8gb m3 air. I am excited just to see how a 8gb m3 handles it.) . . +98
- (cur prev topic) 06:22, 17 July 2025 . . Wrenbun (talk | contribs) commented on "Testing Cyberpunk's native port to Apple Silicon" (Since Patch 2.3 is releasing, I'm exited to see and do testing done on how they handled the port! (especially with RT results...)) . . +129