Difference between revisions of "Kingdoms of Amalur: Re-Reckoning"
From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
(Made a page for this game; included official cover art.) |
(No difference)
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Latest revision as of 03:47, 7 March 2025
| Developers | |
|---|---|
| Kaiko | |
| Big Huge Games (original) | |
| 38 Studios (original) | |
| Publishers | |
| THQ Nordic | |
| Engines | |
| Big Huge Engine | |
| Reception | |
| Metacritic | N/A |
| OpenCritic | N/A |
| IGDB | N/A |
| Resources | |
| PCGamingWiki | |
macOS Compatibility
| Compatibility layer | Rating | Notes |
|---|---|---|
| CrossOver | In-doors the game runs at a buttery-smooth 120 FPS. Outdoors the game can drop to around 60 FPS but was almost imperceptible. Only stutters when loading a new zone (lasts for less than a second, barely noticeable).[1] | |
| Wine | ||
| Virtualization | ||
| Parallels | ||
| Multi-booting | ||
| Windows 10 ARM | ||
| Linux ARM |
- ↑ Verified by User:Nitrothunder224 on March 6th, 2025
- Device: MacBook Pro M3 Pro 18 GB Ram
- OS: macOS Sequoia 15.3.1 (24D60)
- Method: Crossover
- Game version: Preview 20241220 (25.0.0.38553)
- Store: Steam
- Resolution: 1512x982
- Settings: Very High
- Framerate: 60-120 FPS
- Comment: Used D3DMetal and M-Sync and it worked great.