Difference between revisions of "Geometry Dash"
					From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs														
				
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				m (→Other information:  The game can run 120fps on the latest version.)  | 
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{{Compatibility/macOS  | {{Compatibility/macOS  | ||
| − | |native               =   | + | |native               = perfect  | 
| − | |native notes         =    | + | |native notes         = GD 2.2 works smoothly, however is capped on 60FPS.<ref>{{Refcheck|user=Mercyoverload|date=2024-01-04|comment=Tested on MacBook Pro (14-inch, M1 Pro, 2021) with native Steam version [v2.2]}}</ref>  | 
|rosetta 2            = perfect  | |rosetta 2            = perfect  | ||
|rosetta 2 notes      = GD 2.2 is still Intel-only but it runs very smoothly even with high object count levels.<ref>{{Refcheck|user=Thatsniceguy|date=2023-12-20|comment=Tested on MacBook Pro (16-inch, 2021)}}</ref>  | |rosetta 2 notes      = GD 2.2 is still Intel-only but it runs very smoothly even with high object count levels.<ref>{{Refcheck|user=Thatsniceguy|date=2023-12-20|comment=Tested on MacBook Pro (16-inch, 2021)}}</ref>  | ||
| Line 19: | Line 19: | ||
==Other information==  | ==Other information==  | ||
| − | |||
* The game still runs on OpenGL for graphics, which means it'll run on non-Metal legacy Macs if you really wanted it to.  | * The game still runs on OpenGL for graphics, which means it'll run on non-Metal legacy Macs if you really wanted it to.  | ||
| + | * Mod Menus like that of QOLMod in Geode don't work but crash the game in Crossover. Other mods should work.  | ||
{{References}}  | {{References}}  | ||
[[Category:Games]]  | [[Category:Games]]  | ||
Latest revision as of 09:02, 20 June 2025
macOS Compatibility
| Method | Rating | Notes | 
|---|---|---|
| Native | GD 2.2 works smoothly, however is capped on 60FPS.[1] | |
| Rosetta 2 | GD 2.2 is still Intel-only but it runs very smoothly even with high object count levels.[2] | |
| iOS/iPadOS App | Crash bug has been fixed in v2.2 | |
| Compatibility layer | ||
| CrossOver | Stable 120FPS, even with high object count levels.[3] | |
| Wine | ||
| Virtualization | ||
| Parallels | Stable 120FPS, even with high object count levels. Has higher audio latency though, use CrossOver if you can.[4] | 
Other information
- The game still runs on OpenGL for graphics, which means it'll run on non-Metal legacy Macs if you really wanted it to.
 - Mod Menus like that of QOLMod in Geode don't work but crash the game in Crossover. Other mods should work.
 
References
- ↑ Verified by User:Mercyoverload on 2024-01-04
- Tested on MacBook Pro (14-inch, M1 Pro, 2021) with native Steam version [v2.2]
 
 - ↑ Verified by User:Thatsniceguy on 2023-12-20
- Tested on MacBook Pro (16-inch, 2021)
 
 - ↑ Verified by User:Thatsniceguy on 2023-12-20
- Tested on MacBook Pro (16-inch, 2021)
 
 - ↑ Verified by User:Thatsniceguy on 2023-12-20
- Tested on MacBook Pro (16-inch, 2021)