Difference between revisions of "DCS World"
From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
(no idea why it said "Digital Combat Simulator" at the top lol) |
(updated options.lua link to a more user-friendly one after requested to do so) |
||
| Line 54: | Line 54: | ||
{{Fixbox|description=Skipping the broken launcher|ref=|fix= | {{Fixbox|description=Skipping the broken launcher|ref=|fix= | ||
| − | # Download the {{code|options.lua}} file from [https:// | + | # Download the {{code|options.lua}} file from [https://github.com/deleterium/dcs_on_linux/blob/master/options.lua here] and place it in the {{code|CONFIG_DIR}} to skip the broken launcher. If the {{code|CONFIG_DIR}} does not exist, create the directory. i.e. {{code|drive_c/users/$USERNAME/Saved Games/DCS/Config/options.lua}} |
}} | }} | ||
Latest revision as of 18:55, 29 July 2025
![]() |
|
| Developers | |
|---|---|
| Eagle Dynamics | |
| Publishers | |
| Eagle Dynamics | |
| Engines | |
| Eagle Dynamics Game Engine | |
| Release dates | |
| October 17, 2008 (Initial release, RU) | |
| December 10, 2008 (Initial release, EN) | |
| March 7, 2009 (Initial release, GER) | |
| April 2, 2009 (Initial release, NA) | |
| 3 May 2021 (Latest stable, 2.5.6.61527.3) | |
| 5 May 2021 (Latest open beta, 2.7.0.5659 | |
| Resources | |
| PCGamingWiki | |
macOS Compatibility
| Compatibility layer | Rating | Notes |
|---|---|---|
| CrossOver | Please see the "Issues fixed" section below for instructions on installing and running the standalone and Steam versions of this game. | |
| Wine | ||
| Virtualization | ||
| Parallels | Boots. Main menu is fine. However, actual gameplay is riddled with graphical issues. AWACS View (F10) works just fine. FPS surges up and down, causing extremely unstable performance. |
Issues fixed[1]
Please Note: This involves modifying game files, so if you repair the game, this file will revert to its original broken state and you'll need to fix it again.
| Installing DCS Standalone or Steam version in CrossOver |
|---|
|
| Skipping the broken launcher |
|---|
|
| Overriding the input audio device load |
|---|
local function getVoiceChatDevices(dev_type)
--local devices = mod_sound.getVoiceChatDevices(dev_type)
local result = {Name(_('Default')):Value("")}
if devices then
for k,v in ipairs(devices) do
table.insert(result,Name(v[2]):Value(v[1]))
end
end
return result
end
|
- ↑ Thanks to user Sokennethwasall for finding these fixes.
