Difference between revisions of "Dying Light"
| Line 3: | Line 3: | ||
|cover = Dyinglight boxart.jpg | |cover = Dyinglight boxart.jpg | ||
|developers = {{Infobox game/row/developer|Techland}} | |developers = {{Infobox game/row/developer|Techland}} | ||
| − | |publishers = {{Infobox game/row/publisher|WB. | + | |publishers = {{Infobox game/row/publisher|WB. Games}} |
|engines = {{Infobox game/row/engine|Chrome Engine 6}} | |engines = {{Infobox game/row/engine|Chrome Engine 6}} | ||
|release dates= {{Infobox game/row/date|macos|15 December 2016}} | |release dates= {{Infobox game/row/date|macos|15 December 2016}} | ||
Revision as of 12:26, 14 March 2021
| Developers | |
|---|---|
| Techland | |
| Publishers | |
| WB. Games | |
| Engines | |
| Chrome Engine 6 | |
| Release dates | |
| macOS | December 15, 2016 |
| Reception | |
| Metacritic | 75 |
| OpenCritic | 73 |
| IGDB | 81 |
| Resources | |
| Light PCGamingWiki | |
| Apple Silicon Games | |
Availability
- See Light PCGamingWiki for Windows and/or Linux availability.
macOS Compatibility
macOS Compatibility
| Method | Rating | Notes |
|---|---|---|
| Native | ||
| Rosetta 2 |
General notes
| controller support[1] |
|---|
|
Game runs generaly fine on apple silicon. There is one issue with the DS4 controller that couldn't be detected though. The workaround for that issue is to use a more recent build of libSDL2.dylib with fixed rpath and replace the one found in the game with the new one. The maintainer of wineskin, gcenx made such a version of libSDL2, and thus, one quick way to get the file is to download latest Wineskin wrapper and grab the |