Difference between revisions of "Resident Evil Village"
From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
| Line 1: | Line 1: | ||
{{Compatibility/macOS | {{Compatibility/macOS | ||
|native = Perfect | |native = Perfect | ||
| − | |native notes = Perfect with 1650x1050 | + | |native notes = Perfect with 1650x1050 |
| − | |rosetta 2 = | + | |rosetta 2 = Playable |
| − | |rosetta 2 notes = | + | |rosetta 2 notes = Playable with 1650x1050 |
|ios-ipados app = | |ios-ipados app = | ||
|ios-ipados app notes = | |ios-ipados app notes = | ||
| Line 19: | Line 19: | ||
{{References}} | {{References}} | ||
| − | '''<big>Macbook Air 2020 M1 16GB Ram macOS Ventura 13.0</big>''' | + | '''<big>[[Macbook Air 2020 M1 16GB Ram macOS Ventura 13.0]]</big>''' |
| − | '''MetalFX Upscaling''' | + | '''<big><big>MetalFX Upscaling</big></big>''' |
'''Performance Mode and ''' {{Term|HDR}} : [[#High frame rate|High frame rate]] • [[60-90fps]] ''Medium Textures Low Shadow Quality 1650x1050'' | '''Performance Mode and ''' {{Term|HDR}} : [[#High frame rate|High frame rate]] • [[60-90fps]] ''Medium Textures Low Shadow Quality 1650x1050'' | ||
Revision as of 17:52, 10 November 2022
macOS Compatibility
| Method | Rating | Notes |
|---|---|---|
| Native | Perfect with 1650x1050 | |
| Rosetta 2 | Playable with 1650x1050 | |
| Compatibility layer | ||
| CrossOver | DirectX 12 cannot be run. | |
| Wine | DirectX 12 cannot be run. | |
| Virtualization | ||
| Parallels | DirectX 12 cannot be run. | |
| Multi-booting | ||
| Windows 10 ARM | DirectX 12 cannot be run. |
References
Macbook Air 2020 M1 16GB Ram macOS Ventura 13.0
MetalFX Upscaling
Performance Mode and HDR : High frame rate • 60-90fps Medium Textures Low Shadow Quality 1650x1050
4K Ultra HD = 30-40fps
Quality Mode and HDR : 40-60fps Medium Textures Low Shadow Quality 1650x1050
4K Ultra HD = 20-30fps
MetalFX Upscaling Off and HDR : 30-50fps Medium Textures Low Shadow Quality 1650x1050