Difference between revisions of "Death Stranding"
From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
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| + | {{Infobox game | ||
| + | |cover = Death_Stranding_Cover.jpg | ||
| + | |developers = | ||
| + | {{Infobox game/row/developer|Kojima Productions}} | ||
| + | |publishers = | ||
| + | {{Infobox game/row/publisher|Sony Interactive Entertainment}} | ||
| + | |engines = | ||
| + | {{Infobox game/row/engine|Decima Engine}} | ||
| + | |release dates= | ||
| + | {{Infobox game/row/date|macOS|January 30, 2024}} | ||
| + | |reception = | ||
| + | {{Infobox game/row/reception|Metacritic|death-stranding|82}} | ||
| + | {{Infobox game/row/reception|OpenCritic|death-stranding|81}} | ||
| + | {{Infobox game/row/reception|IGDB|death-stranding|83}} | ||
| + | |steam appid = 1190460 | ||
| + | |official site= https://www.deathstranding.com/ | ||
| + | |hltb = 1736 | ||
| + | |strategywiki = | ||
| + | |mobygames = death-stranding | ||
| + | |wikipedia = Death_Strandings | ||
| + | |license = commercial | ||
| + | |pcgamingwiki = Death_Strandings | ||
| + | |codeweavers = death-stranding | ||
| + | |asg = vYmftjjC9O_7M51ihwXM5/death-stranding | ||
| + | }} | ||
| + | |||
{{Compatibility/macOS | {{Compatibility/macOS | ||
|native = perfect | |native = perfect | ||
| Line 6: | Line 32: | ||
|ios-ipados app = na | |ios-ipados app = na | ||
|ios-ipados app notes = | |ios-ipados app notes = | ||
| − | |crossover = | + | |crossover = Playable |
| − | |crossover notes = crash | + | |crossover notes = Runs with some adjustments.<ref>{{Refdevice|user=notBoris|date=2025-01-27|device=Macbook Pro 16" M4 Pro|os=MacOS Sequoia 15.2|method=Crossover + CXPatcher|version=24.0.5 + GPTK 2.0|resolution=1600x900|settings=Default|framerate=80-100fps|controller=PS5 Dualsense|store=Steam|comment=Playable after presenting AVX to the bottle and using D3DMetal + GPTK2.0 with MSync and WITHOUT High Resolution Mode (Stuck at 1600x900 on internal display). Occasional access violations on startup, game continues to be functional if ignored but without sound - needs further investigation; no crashes occured as long as game launched without violation.}}</ref> |
| + | <ref>{{Refdevice|user=jabrwock|date=2025-03-24|device=iMac 24-inch, M1, 2021|os=MacOS Sequoia 15.3.2|method=Crossover|version=25.0.0|resolution=1280x720|settings=Low|controller=XBox S|store=Steam|comment=Playable after presenting AVX to the bottle and using D3DMetal and WITHOUT High Resolution Mode.}}</ref> | ||
| + | Playable with some adjustments<ref>{{Refdevice|user=Reviva1|date=2025-07-09|device=Macbook Air 15-inch, M3, 2024|os=MacOS Sequoia 15.5|method=Crossover + CXPatcher|version 25.0.1.38579|resolution=1280x720|settings=Low|controller=PS5|store=Steam|comment=Playable after patching crossover with CXPatcher while presenting AVX instructions option in CXPatcher menu. Sound and controls, all good. D3DMetal is used. A violation may crash the game at the start, restarting the game will mostly get it fixed automatically. Overall: works with some quirks}}</ref> | ||
|wine = unplayable | |wine = unplayable | ||
|wine notes = crashes <ref>{{Refdevice|user=UnknownNutrient|date=2022-07-13|device=2023 MacBook Pro 16, M2 Max (38 Core GPU), 32GB RAM|os=macOS Sonoma Beta 3|method=Wine using Whiskey|store=Steam|comment=crashes}}</ref> | |wine notes = crashes <ref>{{Refdevice|user=UnknownNutrient|date=2022-07-13|device=2023 MacBook Pro 16, M2 Max (38 Core GPU), 32GB RAM|os=macOS Sonoma Beta 3|method=Wine using Whiskey|store=Steam|comment=crashes}}</ref> | ||
Latest revision as of 14:03, 9 July 2025
| Developers | |
|---|---|
| Kojima Productions | |
| Publishers | |
| Sony Interactive Entertainment | |
| Engines | |
| Decima Engine | |
| Release dates | |
| macOS | January 30, 2024 |
| Reception | |
| Metacritic | 82 |
| OpenCritic | 81 |
| IGDB | 83 |
| Resources | |
| PCGamingWiki | |
| Apple Silicon Games | |
| Codeweavers | |
macOS Compatibility
| Method | Rating | Notes |
|---|---|---|
| Native | ||
| Compatibility layer | ||
| CrossOver | Runs with some adjustments.[1] Playable with some adjustments[3] | |
| Wine | crashes [4] | |
| Virtualization | ||
| Parallels | Unplayable.[5] |
References
- ↑ Verified by User:notBoris on 2025-01-27
- Device: Macbook Pro 16" M4 Pro
- OS: MacOS Sequoia 15.2
- Method: Crossover + CXPatcher
- Game version: 24.0.5 + GPTK 2.0
- Store: Steam
- Resolution: 1600x900
- Settings: Default
- Framerate: 80-100fps
- Controller: PS5 Dualsense
- Comment: Playable after presenting AVX to the bottle and using D3DMetal + GPTK2.0 with MSync and WITHOUT High Resolution Mode (Stuck at 1600x900 on internal display). Occasional access violations on startup, game continues to be functional if ignored but without sound - needs further investigation; no crashes occured as long as game launched without violation.
- ↑ Verified by User:jabrwock on 2025-03-24
- Device: iMac 24-inch, M1, 2021
- OS: MacOS Sequoia 15.3.2
- Method: Crossover
- Game version: 25.0.0
- Store: Steam
- Resolution: 1280x720
- Settings: Low
- Controller: XBox S
- Comment: Playable after presenting AVX to the bottle and using D3DMetal and WITHOUT High Resolution Mode.
- ↑ Verified by User:Reviva1 on 2025-07-09
- Device: Macbook Air 15-inch, M3, 2024
- OS: MacOS Sequoia 15.5
- Method: Crossover + CXPatcher
- Store: Steam
- Resolution: 1280x720
- Settings: Low
- Controller: PS5
- Comment: Playable after patching crossover with CXPatcher while presenting AVX instructions option in CXPatcher menu. Sound and controls, all good. D3DMetal is used. A violation may crash the game at the start, restarting the game will mostly get it fixed automatically. Overall: works with some quirks
- ↑ Verified by User:UnknownNutrient on 2022-07-13
- Device: 2023 MacBook Pro 16, M2 Max (38 Core GPU), 32GB RAM
- OS: macOS Sonoma Beta 3
- Method: Wine using Whiskey
- Store: Steam
- Comment: crashes
- ↑ Death Stranding on Apple Silicon Games - last accessed on 2021-04-12