Difference between revisions of "Max Payne"
From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
(Added Max Payne) |
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|release dates= | |release dates= | ||
{{Infobox game/row/date|MacOS|July 16, 2002}} | {{Infobox game/row/date|MacOS|July 16, 2002}} | ||
| + | {{Infobox game/row/date|iOS|2012}} | ||
| + | {{Infobox game/row/date|iPadOS|2012}} | ||
|reception = | |reception = | ||
{{Infobox game/row/reception|Metacritic|max-payne|89}} | {{Infobox game/row/reception|Metacritic|max-payne|89}} | ||
| Line 61: | Line 63: | ||
|crossover = na | |crossover = na | ||
|crossover notes = | |crossover notes = | ||
| − | |wine = | + | |wine = runs |
| − | |wine notes = | + | |wine notes = Does not start unless either "d3d8.dll" is overridden in Libraries in Wine Configuration or a D3D9 wrapper is installed. Rarely goes above 25 FPS, and generally feels jerky. <ref>{{Refdevice |
| + | |user=Smitty462 | ||
| + | |date=2024-09-06 | ||
| + | |device=MacBook Air M1 2020 8 GB | ||
| + | |os=macOS 14.6.1 | ||
| + | |method=Whisky 2.3.2 | ||
| + | |resolution=1920x1080 | ||
| + | |settings=Highest settings, | ||
| + | |framerate= 20 - 30 FPS | ||
| + | |controller= KB/M | ||
| + | |comment= Doesn't start unless "d3d8.dll" is overridden in Wine Configuration or a D3D9 wrapper is installed, the game runs an inconsistent frame rate of around 20 - 30 FPS and generally feels very jerky to play, even with the "DirectPlay" Winetrick. | ||
| + | }} | ||
| + | </ref> | ||
|parallels = na | |parallels = na | ||
|parallels notes = | |parallels notes = | ||
| − | |windows 10 arm = | + | |windows 10 arm = |
|windows 10 arm notes = | |windows 10 arm notes = | ||
|linux arm = na | |linux arm = na | ||
Revision as of 19:27, 7 September 2024
| Developers | |
|---|---|
| Remedy Entertainment | |
| Mac OS | Westlake Interactive |
| OS X | Westlake Interactive |
| Publishers | |
| Original | Gathering of Developers |
| Current | Rockstar Games |
| OS X | MacSoft |
| Russia | 1C-SoftClub |
| Brazil | GreenLeaf |
| Engines | |
| MAX-FX | |
| Release dates | |
| macOS | July 16, 2002 |
| iOS | 2012 |
| iPadOS | 2012 |
| Reception | |
| Metacritic | 89 |
| Taxonomy | |
| Series | Max Payne |
| Resources | |
| PCGamingWiki | |
| Codeweavers | |
| WineHQ | |
macOS Compatibility
| Method | Rating | Notes |
|---|---|---|
| iOS/iPadOS App | Installed from .ipa file with PlayCover - Requires a Controller to Play! | |
| Compatibility layer | ||
| Wine | Does not start unless either "d3d8.dll" is overridden in Libraries in Wine Configuration or a D3D9 wrapper is installed. Rarely goes above 25 FPS, and generally feels jerky. [1] |
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| App Store |
- See PCGamingWiki for Windows and/or Linux availability.
Issues
| Game doesn't launch |
|---|
|
In PlayCover, right-click on the Game Icon > Settings > Misc > Remove PlayTools |
Screenshots
- ↑ Verified by User:Smitty462 on 2024-09-06
- Device: MacBook Air M1 2020 8 GB
- OS: macOS 14.6.1
- Method: Whisky 2.3.2
- Resolution: 1920x1080
- Settings: Highest settings,
- Framerate: 20 - 30 FPS
- Controller: KB/M
- Comment: Doesn't start unless "d3d8.dll" is overridden in Wine Configuration or a D3D9 wrapper is installed, the game runs an inconsistent frame rate of around 20 - 30 FPS and generally feels very jerky to play, even with the "DirectPlay" Winetrick.