Difference between revisions of "Grounded"
					From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs														
				
									| Alien4042x (talk | contribs)  | |||
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| |ios-ipados app       = na | |ios-ipados app       = na | ||
| |ios-ipados app notes =   | |ios-ipados app notes =   | ||
| − | |crossover            =  | + | |crossover            = Perfect | 
| − | |crossover notes      =   | + | |crossover notes      = Use D3DMetal and Msync for optimal performance.  | 
| + | * Tested with CrossOver + CXPatcher + Game Porting Toolkit 2.  | ||
| + | * Add **libcef.dll** to the Wine prefix: | ||
| + |   - Place `libcef.dll` into `C:\windows\system32` (or `SysWOW64` for 64-bit systems). | ||
| + |   - Set `libcef.dll` as **Native (Windows)** in the Libraries tab of Winecfg. | ||
| + | * Add `UnrealCEFSubProcess.exe` to the overrides list in Winecfg and **disable** it, as it can cause too many errors due to Xbox Live not working properly.(Single player only) | ||
| |wine                 = na | |wine                 = na | ||
| |wine notes           =   | |wine notes           =   | ||
| |parallels            = Menu | |parallels            = Menu | ||
| − | |parallels notes      = Menu runs perfectly, but game crashes upon starting the game/loading the world. | + | |parallels notes      = Menu runs perfectly, but the game crashes upon starting the game/loading the world. | 
| |windows 10 arm       = na | |windows 10 arm       = na | ||
| |windows 10 arm notes =   | |windows 10 arm notes =   | ||
Revision as of 14:31, 15 December 2024
macOS Compatibility
| Compatibility layer | Rating | Notes | 
|---|---|---|
| CrossOver | Use D3DMetal and Msync for optimal performance. 
 - Place `libcef.dll` into `C:\windows\system32` (or `SysWOW64` for 64-bit systems). - Set `libcef.dll` as **Native (Windows)** in the Libraries tab of Winecfg. 
 | |
| Virtualization | ||
| Parallels | Menu runs perfectly, but the game crashes upon starting the game/loading the world. |