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Difference between revisions of "Art of rally"

From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
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|ios-ipados app      = na
 
|ios-ipados app      = na
 
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|ios-ipados app notes =  
|crossover            = unknown
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|crossover            = perfect
 
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|wine                = unknown
 
|wine                = unknown
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|parallels            = unknown
 
|parallels            = unknown
 
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|windows 10 arm      = na
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|windows 10 arm      = unknown
 
|windows 10 arm notes =  
 
|windows 10 arm notes =  
|linux arm            = na
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Latest revision as of 21:22, 16 November 2025


art of rally
art of rally cover
Developers
Funselektor Labs Inc.
Engines
Unity[1][Note 1]
Release dates
macOS September 23, 2020
iOS November 1, 2023
iPadOS November 1, 2023
Reception
Metacritic 79
OpenCritic 81
Resources
PCGamingWiki
Codeweavers
Art of rally on HowLongToBeat
Art of rally on IGDB
Art of rally on Wikipedia

macOS Compatibility

Method Rating Notes
Rosetta 2 Perfect Playable.[2],[3]
Compatibility layer
CrossOver Perfect
Wine Unknown
Virtualization
Parallels Unknown
Multi-booting
Windows 10 ARM Unknown
Linux ARM Unknown

Availability

See PCGamingWiki for Windows and/or Linux availability.

Gameplay videos

Notes

  1. Unity engine build: 2019.4.38f1[1]

References

  1. Verified by User:Baronsmoki on 2022-07-02
  2. Verified by User:Andytizer on
    Device: MacBook Air M1 2020 8 GB RAM
  3. Verified by User:Hi_Im_Bored on 19 Nov 2021
    Device: MacBook Pro M1 - 8 GB 8 GPU
    OS: macOS Monterey 12
    Store: Steam
    Resolution: 2880x1800
    Settings: Low settings
    Framerate: 50-60fps
    Comment: The crowd doesn't appear, some trees don't have leaves, and there are a few visual glitches here and there
  4. Verified by User:Jwillikers on 2025-08-21
    Confirmed that Steam must be running when launched directly through the game folder.