Difference between revisions of "Template:Compatibility/macOS"
From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
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-->{{#vardefine:rating header|<abbr title="How the game functions through this method">Rating</abbr>}}<!-- | -->{{#vardefine:rating header|<abbr title="How the game functions through this method">Rating</abbr>}}<!-- | ||
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<th scope="col" style="width: 230px;" class="table-compatibility-head-method">Method</th> | <th scope="col" style="width: 230px;" class="table-compatibility-head-method">Method</th> | ||
<th scope="col" style="width: 100px" class="table-compatibility-head-rating">{{#var:rating header}}{{#vardefine:rating header|}}</th> | <th scope="col" style="width: 100px" class="table-compatibility-head-rating">{{#var:rating header}}{{#vardefine:rating header|}}</th> | ||
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<th scope="col" style="width: 230px;" class="table-compatibility-head-method"><abbr title="Game can run through a third-party compatibility layer">Compatibility layer</abbr></th> | <th scope="col" style="width: 230px;" class="table-compatibility-head-method"><abbr title="Game can run through a third-party compatibility layer">Compatibility layer</abbr></th> | ||
<th scope="col" style="width: 50px;" class="table-compatibility-head-rating">{{#var:rating header}}{{#vardefine:rating header|}}</th> | <th scope="col" style="width: 50px;" class="table-compatibility-head-rating">{{#var:rating header}}{{#vardefine:rating header|}}</th> | ||
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<th scope="col" style="width: 230px;" class="table-compatibility-head-method"><abbr title="Game can run through virtualization such as e.g. Parallels">Virtualization</abbr></th> | <th scope="col" style="width: 230px;" class="table-compatibility-head-method"><abbr title="Game can run through virtualization such as e.g. Parallels">Virtualization</abbr></th> | ||
<th scope="col" style="width: 50px;" class="table-compatibility-head-rating">{{#var:rating header}}{{#vardefine:rating header|}}</th> | <th scope="col" style="width: 50px;" class="table-compatibility-head-rating">{{#var:rating header}}{{#vardefine:rating header|}}</th> | ||
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<th scope="col" style="width: 230px;" class="table-compatibility-head-method"><abbr title="Game can run through another bootable operating system">Multi-booting</abbr></th> | <th scope="col" style="width: 230px;" class="table-compatibility-head-method"><abbr title="Game can run through another bootable operating system">Multi-booting</abbr></th> | ||
<th scope="col" style="width: 50px;" class="table-compatibility-head-rating">{{#var:rating header}}{{#vardefine:rating header|}}</th> | <th scope="col" style="width: 50px;" class="table-compatibility-head-rating">{{#var:rating header}}{{#vardefine:rating header|}}</th> | ||
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Revision as of 07:47, 17 April 2021
- Example from Minecraft:
macOS Compatibility
| Method | Rating | Notes |
|---|---|---|
| Native | Java version can be compiled for native ARM, see #Native. | |
| Rosetta 2 | Java version runs well via Rosetta 2. | |
| iOS/iPadOS App | Mobile (Bedrock) can be sideloaded. | |
| Compatibility layer | ||
| CrossOver | ||
| Wine | ||
| Virtualization | ||
| Parallels | Bedrock version playable after using latest Windows Insider Preview build of Windows 10 ARM. |
This template defines the table "Compatibility_macOS". View table.
Documentation for the above template (sometimes hidden from view).
{{Compatibility/macOS
|native =
|native notes =
|rosetta 2 =
|rosetta 2 notes =
|ios-ipados app =
|ios-ipados app notes =
|crossover =
|crossover notes =
|wine =
|wine notes =
|parallels =
|parallels notes =
|windows 10 arm =
|windows 10 arm notes =
|linux arm =
|linux arm notes =
}}
Visit Template:Compatibility/macOS/Documentation to edit this text. (How does this work?)