Difference between revisions of "Dying Light"
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|cover = Dyinglight boxart.jpg | |cover = Dyinglight boxart.jpg | ||
|developers = {{Infobox game/row/developer|Techland}} | |developers = {{Infobox game/row/developer|Techland}} | ||
− | |publishers = {{Infobox game/row/publisher|WB. | + | |publishers = {{Infobox game/row/publisher|WB. Games}} |
|engines = {{Infobox game/row/engine|Chrome Engine 6}} | |engines = {{Infobox game/row/engine|Chrome Engine 6}} | ||
|release dates= {{Infobox game/row/date|macos|15 December 2016}} | |release dates= {{Infobox game/row/date|macos|15 December 2016}} |
Revision as of 12:26, 14 March 2021
Developers | |
---|---|
Techland | |
Publishers | |
WB. Games | |
Engines | |
Chrome Engine 6 | |
Release dates | |
macOS | December 15, 2016 |
Reception | |
Metacritic | 75 |
OpenCritic | 73 |
IGDB | 81 |
Resources | |
Light PCGamingWiki | |
Apple Silicon Games | |
Availability
- See Light PCGamingWiki for Windows and/or Linux availability.
macOS Compatibility
macOS Compatibility
Method | Rating | Notes |
---|---|---|
Native | ||
Rosetta 2 |
General notes
controller support[1] |
---|
Game runs generaly fine on apple silicon. There is one issue with the DS4 controller that couldn't be detected though. The workaround for that issue is to use a more recent build of libSDL2.dylib with fixed rpath and replace the one found in the game with the new one. The maintainer of wineskin, gcenx made such a version of libSDL2, and thus, one quick way to get the file is to download latest Wineskin wrapper and grab the |