Difference between revisions of "Resident Evil Village"
From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
| Line 19: | Line 19: | ||
{{References}} | {{References}} | ||
| − | Macbook Air 2020 M1 16GB Ram | + | '''Macbook Air 2020 M1 16GB Ram''' |
| − | MetalFX Upscaling | + | '''MetalFX Upscaling''' |
| − | Performance Mode: 60-90fps Medium Textures Low Shadow Quality 1650x1050 | + | Performance Mode: ''60-90fps Medium Textures Low Shadow Quality 1650x1050'' |
| − | 2560x1600 = 30-40fps | + | 2560x1600 = ''30-40fps'' |
| − | Quality Mode: 40-60fps Medium Textures Low Shadow Quality 1650x1050 | + | Quality Mode: ''40-60fps Medium Textures Low Shadow Quality 1650x1050'' |
| − | 2560x1600 = 20-30fps | + | 2560x1600 = ''20-30fps'' |
| + | |||
| + | Off: ''30-50fps Medium Textures Low Shadow Quality 1650x1050'' | ||
| − | |||
[[Category:Games]] | [[Category:Games]] | ||
Revision as of 17:31, 10 November 2022
macOS Compatibility
| Method | Rating | Notes |
|---|---|---|
| Native | Native Apple Silicon Support | |
| Compatibility layer | ||
| CrossOver | DirectX 12 cannot be run. | |
| Wine | DirectX 12 cannot be run. | |
| Virtualization | ||
| Parallels | DirectX 12 cannot be run. |
References
Macbook Air 2020 M1 16GB Ram
MetalFX Upscaling Performance Mode: 60-90fps Medium Textures Low Shadow Quality 1650x1050
2560x1600 = 30-40fps
Quality Mode: 40-60fps Medium Textures Low Shadow Quality 1650x1050
2560x1600 = 20-30fps
Off: 30-50fps Medium Textures Low Shadow Quality 1650x1050