Dying Light
From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
Revision as of 23:44, 26 November 2021 by 104.28.131.103 (talk)
| Developers | |
|---|---|
| Techland | |
| Publishers | |
| WB. Games | |
| Engines | |
| Chrome Engine 6 | |
| Release dates | |
| macOS | December 15, 2016 |
| Reception | |
| Metacritic | 75 |
| OpenCritic | 73 |
| IGDB | 81 |
| Resources | |
| PCGamingWiki | |
| Apple Silicon Games | |
macOS Compatibility
| Method | Rating | Notes |
|---|---|---|
| Rosetta 2 | Game runs at anywhere from 20 to 60fps depending on the scene.[1] | |
| Compatibility layer | ||
| CrossOver | ||
| Wine | ||
| Virtualization | ||
| Parallels |
Availability
- See PCGamingWiki for Windows and/or Linux availability.
Issues fixed
DualShock 4 controller not detected
| Replace libSDL2.dylib[2] |
|---|
|
Use more recent version of libSDL2.dylib with fixed rpath and replace the one found in the game with the new one from the maintainer of wineskin, gcenx:
This fix may also work with other SDL2 games with dysfunctional controller support. Note: This fix also works with Xbox One controllers. |