Game runs generaly fine on apple silicon. There is one issue with the DS4 controller that couldn't be detected though. The workaround for that issue is to use a more recent build of libSDL2.dylib with fixed rpath and replace the one found in the game with the new one. The maintainer of wineskin, gcenx made such a version of libSDL2, and thus, one quick way to get the file is to download latest Wineskin wrapper and grab the libSDL2-2.0.0.dylib from it. (show package contents, search for 'sdl') copy that file on your desktop, rename it to just: libSDL2.dylib and copy it into Dying Light/DyingLightGame.app/Contents/Frameworks/ replacing the previous one. An interesting thing to note: that fix may also work with other SDL2 games with dysfunctional controller support.
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