Postal 2
From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
| Developers | |
|---|---|
| Running With Scissors | |
| macOS | Ryan C. Gordon |
| Publishers | |
| Retail | Whiptail Interactive |
| Apocalypse Weekend | Tri Synergy |
| Linux retail | Linux Game Publishing |
| Digital | Running With Scissors |
| Engines | |
| Unreal Engine 2 | |
| UnrealScript components | Unreal Engine 1[1] |
| Release dates | |
| macOS | December 9, 2004 |
| Reception | |
| Metacritic | 50 |
| IGDB | 59 |
| Taxonomy | |
| Series | Postal |
| Resources | |
| PCGamingWiki | |
| Apple Silicon Games | |
| Codeweavers | |
| WineHQ | |
Availability
- See PCGamingWiki for Windows and/or Linux availability.
macOS Compatibility
| Method | Rating | Notes |
|---|---|---|
| Rosetta 2 | Has not been updated to 64-bit. | |
| Compatibility layer | ||
| CrossOver | Perfect.[2] | |
| Wine | ||
| Virtualization | ||
| Parallels |
References
- ↑ Legacy:Postal 2 - Unreal Wiki - last accessed on 2022-03-22
- ↑ Apple Silicon Games - last accessed on 2021-04-15