Space Engineers
From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
Revision as of 09:26, 9 January 2024 by Fmudanyali (talk | contribs)
macOS Compatibility
Compatibility layer | Rating | Notes |
---|---|---|
CrossOver | Unplayable.[1] | |
Wine | Does not get past menu after recent update, needs .NET 4.7.2 to be installed. [2] | |
Virtualization | ||
Parallels | Playable.[3] |
References
- ↑ Apple Silicon Games - last accessed on 2021-04-30
- ↑ Verified by User:Fmudanyali on 21/09/2023
- Device: Macbook Pro M1 Pro 2021 16GB RAM 16 Core GPU
- Method: Steam/Game Porting Toolkit
- Resolution: 1728x1117
- Settings: Medium
- Framerate: 90-120
- Comment:
Update:
As of 2023-12-31 or possibly before, the game crashes while loading a map with error “Unsupported API: D3D11 timestamp query
”.
Make sure nothing related to .NET and Wine Mono is installed and uninstall them if necessary fromuninstaller
.gameportingtoolkit ~/my-game-prefix uninstaller
Setmscoree
override toNative (Windows)
fromwinecfg
under Libraries tab and set Windows version to Windows XP.
Download .NET 4.0 from [1] and install it with the flag-q
.gameportingtoolkit ~/my-game-prefix /path/to/dotNetFx40_Full_x86_x64.exe -q
Set Windows version to Windows 7 fromwinecfg
.
Download .NET 4.7.2 from [2] and install it with the flag-q
.gameportingtoolkit ~/my-game-prefix /path/to/ndp472-kb4054530-x86-x64-allos-enu.exe -q
Set Windows version to Windows 10 fromwinecfg
.
Launch the game from Steam with launch option-skipintro
.
- ↑ Verified by User:AngooseBoi on 08/05/2021
- Device: MacBook Pro M1 2020 8GB RAM 8 Core GPU
- Method: Steam/Paralells
- Resolution: 1440x900
- Settings: Low
- Framerate: 30-40
- Controller: Xbox Series X