It Takes Two
					From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs														
				
									Revision as of 17:12, 21 September 2021 by Mhhosseini1384 (talk | contribs)
| Developers | |
|---|---|
| Haze Light | |
| Publishers | |
| Electronic Arts | |
| Engines | |
| Unreal Engine 4 | |
| Reception | |
| Metacritic | 88 | 
macOS Compatibility
| Compatibility layer | Rating | Notes | 
|---|---|---|
| CrossOver | Black Screen(Game Not Rendering) [1] | |
| Virtualization | ||
| Parallels | Framerate Drops On Cutscenes.[2] | 
- ↑ Verified by User:Mhhosseini1384 on 2021-09-21 
- Device: MacBook Air M1 2020
 - OS: macOS 11.6
 - Method: CrossOver 21
 
- Resolution: Default
 - Settings: Default
 
 - ↑ Verified by User:Mhhosseini1384 on 2021-09-12 
- Device: MacBook Air M1 2020
 - OS: macOS 11.3.1
 - Method: Windows 11 ARM on Parallels 17
 
- Resolution: 1158x768
 - Settings: Lowest Graphics,Resolution Scale 70
 - Framerate: 20-30 FPS
 - Controller: Fully Supported With Vibration
 
- Comment: The Game Will Be Smoother On 16GB RAM Models Due To Minimum Requirement Of The Game(8GB RAM)