Outer Wilds
					From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs														
				
									| Developers | |
|---|---|
| Mobius Digital | |
| Publishers | |
| Annapurna Interactive | |
| Engines | |
| Unity[Note 1] | |
| Reception | |
| Metacritic | 85 | 
| OpenCritic | 86 | 
| IGDB | 85 | 
| Resources | |
| PCGamingWiki | |
| Codeweavers | |
| WineHQ | |
macOS Compatibility
| Compatibility layer | Rating | Notes | 
|---|---|---|
| CrossOver | Played from start to finish, including Echoes of the Eye. Character models are invisible, but you can spot them from moving coffee mugs etc. Switch Pro controller works perfect, except X/Y and A/B prompts are swapped.
 Edit: character models visible with `-disable-gpu-skinning` command line parameter and neglible performance difference! [1][2] | 
	|
| Wine | ||
| Virtualization | ||
| Parallels | Stablish 60FPS. Requires the fix for flickering textures or invisible objects from the Parallels guide page.[3]. | 
Notes
References
- ↑ Verified by User:Sampumon on 2023-03-30 
- Device: MacBook Pro M1 8/14 core (14-inch, 2021)
 - OS: macOS 13.2
 - Method: CrossOver 22.1
 
- Store: Epic via Heroic Launcher
 - Resolution: 1920x1080
 - Settings: Medium graphics, DXVK enabled, MVK_ALLOW_METAL_FENCES=1
 - Framerate: 40…120fps
 
- Comment: Heroic game arguments: -disable-gpu-skinning
 
 - ↑ Apple Silicon Games - last accessed on 2023-03-30
 - ↑ Verified by User:Somnolentsurfer on 2023-03-24 
- Device: MacBook Pro (16-inch, 2021), 32 Core M1 Max, 32GB RAM
 - OS: macOS 12.3.1
 - Method: Windows 11 on Parallels Desktop 17
 
- Store: Steam
 - Resolution: 1728x1080
 - Settings: Max
 - Framerate: About 60FPS
 
- Comment: Also get a somewhat disturbing warning about the save file being corrupted. Thankfully the cloud save appears unaffected..