Monster Hunter World
From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
| Developers | |
|---|---|
| Capcom | |
| Publishers | |
| Capcom | |
| Engines | |
| MT Framework | |
| Release dates | |
| January 26, 2018 | |
| August 9, 2018 | |
| Reception | |
| Metacritic | 90 |
| OpenCritic | 90 |
| IGDB | 84 |
| Taxonomy | |
| Series | Monster Hunter |
| Resources | |
| PCGamingWiki | |
| Codeweavers | |
General information
macOS Compatibility
| Compatibility layer | Rating | Notes |
|---|---|---|
| CrossOver | The game opened to a black screen. I left it running, and after 3-4 minutes the Capcom logo appeared, after that the game runs smooth around 40fps, tested on my MacBook Air M1/16GB/8 Cores[1] | |
| Wine | Aside from waiting for 5 minutes to see the CAPCOM startup tab, everything runs flawlessly on M-series laptop.[2] | |
| Virtualization | ||
| Parallels | Playable with high graphic settings with 2k resolution at 144Hz refresh rate.[3] |
Availability
- See PCGamingWiki for Windows and/or Linux availability.
References
- ↑ Verified by User:Revod on 2024-02-24
- Device: MacBook Air M1 16GB 8 Cores
- OS: macOS 14.3.1
- Method: CrossOver
- Game version: 24.0
- Framerate: 40 FPS
- ↑ Verified by User:Zanmacgamer on May 12nd, 2025
- Device: MacBook Air M2 2022 16 GB RAM
- OS: macOS Sonoma 14.7
- Method: Whisky
- Game version: 2.3.4 (Windows 10 Build 19733)
- Resolution: 1920x1080
- Settings: High
- Framerate: 60
- Controller: Keyboard and Mouse
- ↑ Verified by User:qyqstc on 2022-01-08
- Device: 2021 Macbook Pro M1 Max 64GB RAM
- Method: Parallels 17 pro with 8 core 32GB memory
- Resolution: 2k
- Settings: High