Dead Rising
From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
Revision as of 04:12, 24 May 2025 by Nitrothunder224 (talk | contribs) (Tested the Crossover 25 version. DXMT is the way.)
| Developers | |
|---|---|
| Capcom Production Studio 1 | |
| Publishers | |
| Capcom | |
| Engines | |
| MT Framework | |
| Reception | |
| Metacritic | 78 |
| OpenCritic | 79 |
| IGDB | 80 |
| Resources | |
| PCGamingWiki | |
| Apple Silicon Games | |
| Codeweavers | |
macOS Compatibility
| Compatibility layer | Rating | Notes |
|---|---|---|
| CrossOver | Using DXMT makes it the most playable, but the voiceovers (while better than all other options) is a bit glitchy and less than a half a second behind.[1] | |
| Wine | Refuses to boot, with or without DXVK.[2] | |
| Virtualization | ||
| Parallels | Game runs great and stable until you look at a horde of zombies. Massive slowdown/lag occurs when one does so until you look away.[3] |
Gameplay videos
References
- ↑ Verified by User:Nitrothunder224 on May 24th, 2025
- Device: MacBook Pro M3 Pro 18 GB Ram
- OS: macOS Sequoia 15.4.1 (24E263)
- Method: Crossover
- Game version: 25
- Store: Steam
- Resolution: 1512x982
- Settings: Custom (Medium-based)
- Framerate: 120 FPS
- ↑ Verified by User:Nitrothunder224 on December 1st, 2024
- Device: MacBook Pro M3 Pro 18 GB Ram
- OS: macOS Sequoia 15.1.1 (24B91)
- Method: Whisky
- Store: Steam
- ↑ Verified by User:Nitrothunder224 on Nov 10, 2024
- Device: MacBook Pro M3 Pro 18 GB Ram
- OS: Windows 11 Pro ARM (26100.2033)
- Method: Parallels Desktop 18
- Store: Steam
- Resolution: 1920x1800