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Brotato

From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
Revision as of 20:23, 11 September 2025 by Otozinclus (talk | contribs) (Made it more clear that recompilation is required)
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macOS Compatibility

Method Rating Notes
Native Perfect Runs by recompiling it with the Godot RE Tools. Perfect, though there are rare/minor stutters introduced by Apples OpenGL translation layer [1] [2]
Compatibility layer
CrossOver Unknown
Wine Perfect
Virtualization
Parallels Unknown

[3]


References

  1. Recompile the game with the Godot RE Tools, like explained in the Brotato modding guide: https://steamcommunity.com/sharedfiles/filedetails/?l=danish&id=2931079751 . You get the .pck file of Brotato, by downloading the Game via CrossOver/Wine from Steam, or transferring the files over from a Windows PC. Skip the step with the Steam API and just run it as is, then export it in Godot. You can go into the project settings -> Window and change 1080p to 1200p to make it 16:10, but that introduced some visual issues. To fix the background while playing, open the "main.tscn" and lick on "background", then change 1080p to 1200p there as well
  2. {{Refdevice |user=Otozinclus |date=2025-09-11 |device=MacBook Air M3 (24GB/10-Core) |os=macOS 15.6
  3. {{Refdevice |user=The_Doc |date=2024-01-28 |device=MacBook Pro M1 (16 GB/8-Core) |os=macOS 14.2.1