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Max Payne 3

From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
Revision as of 20:43, 24 February 2026 by Yrtgerfweq (talk | contribs)
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macOS Compatibility

Compatibility layer Rating Notes
CrossOver Perfect Runs perfectly at ~90 FPS using DXMT in DirectX 11 mode, and supports mods.[1] Playable with DXVK. D3DMetal also works but the beginning of chapter 2 experiences a huge FPS drop, making it unplayable.[2]
Wine Unknown
Virtualization
Parallels Perfect Playable.[3]

Gameplay videos

References

  1. Verified by [[User:]] on February 20 2026
    Device: Mac Mini M4 16GB 10CPU/10GPU
    OS: macOS 26.2 Tahoe
    Method: CrossOver 26 Beta 2, DXMT v0.72, MSync
    Game version: Steam
    Resolution: 1440p
    Settings: Very High graphics, DirectX 11 mode
    Framerate: Averages over 90 FPS
    Comment: The game runs well using DXMT in DirectX 11 mode. Both ReShade and ASI mods can be used without issues. Note that D3DMetal had some slowdowns and minor graphical glitches, while DXVK suffered heavily from performance drops. If the game fails to launch initially during auto-configuration, placing a ready-made config file resolves the issue. MSAA and FXAA should not be used together (avoid MSAA for better performance).
  2. Verified by User:Vinhtq115 on 2025-03-18
    Device: MacBook Pro 14-inch M1 Pro 2021 16 GB RAM
    OS: Sequoia 15.3.2
    Method: CrossOver
    Game version: 25
    Resolution: 1512x945 (windowed)
    Settings: Everything maxed except MSAA and Tessellation set to off
  3. Verified by User:Andytizer on
    Device: MacBook Air M1 2020 8 GB RAM
    Method: Windows ARM on Parallels 16