Resident Evil Village
| Developers | |
|---|---|
| Capcom | |
| Engines | |
| RE Engine | |
| Release dates | |
| macOS | October 28, 2022 |
| Reception | |
| Metacritic | 83 |
| OpenCritic | 84 |
| IGDB | 87 |
| Taxonomy | |
| Series | Resident Evil |
| Resources | |
| PCGamingWiki | |
| Codeweavers | |
macOS Compatibility
| Method | Rating | Notes |
|---|---|---|
| Native | Perfect with 1650x1050 (M1 Air). Perfect with 4K maximum graphics (M1 Max 32-core) | |
| Rosetta 2 | This game is an Apple Silicon exclusive, does not have a x86/Intel binary | |
| Compatibility layer | ||
| CrossOver | DirectX 12 cannot be run. | |
| Wine | DirectX 12 cannot be run. | |
| Virtualization | ||
| Parallels | DirectX 12 cannot be run. | |
| Multi-booting | ||
| Windows 10 ARM | DirectX 12 cannot be run. |
References
Macbook Air 2020 M1 16GB Ram macOS Ventura 13.0
with MetalFX Upscaling
Performance Mode and HDR : High frame rate • 60-90fps Medium Textures Low Shadow Quality 1650x1050
4K Ultra HD = 30-40fps
Quality Mode and HDR : 40-60fps Medium Textures Low Shadow Quality 1650x1050
4K Ultra HD = 20-30fps
MetalFX Upscaling Off and HDR : 30-50fps Medium Textures Low Shadow Quality 1650x1050
MacBook Pro 2021 M1 Max 32-core GPU, 32GB RAM macOS Ventura 13.1
with MetalFX Upscaling:
Performance Mode and HDR : High frame rate • 80-100fps All maxed out, 3456 × 2190
Quality Mode and HDR : 70-85fps All maxed out, 3456 × 2190
MetalFX Upscaling Off and HDR : 50-60fps All maxed out, 3456 × 2190
Gameplay videos