Star Trek Online
From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
| Developers | |
|---|---|
| Cryptic Studios | |
| Publishers | |
| Atari,Arc Games | |
| Engines | |
| Cryptic Engine | |
| Release dates | |
| February 2, 2010 | |
| macOS | March 11, 2014 (Cider) |
| iOS | N/A |
| iPadOS | N/A |
| tvOS | N/A |
| Reception | |
| Metacritic | 66/100 |
| Taxonomy | |
| Series | Star Trek |
| Resources | |
| PCGamingWiki | |
| Codeweavers | |
macOS Compatibility
| Compatibility layer | Rating | Notes |
|---|---|---|
| CrossOver | Unplayable, require DirectX version 11.0 or above | |
| Wine | Playable, using GPTK via Wineskin Winery[1] | |
| Virtualization | ||
| Parallels | Playable. Under 30fps at minimum settings. [2] |
Gameplay videos
References
- ↑ Verified by User:thon on 2024-08-04
- Device: Macbook Pro M1 (8GB, 2020)
- OS: macOS 14.3.1
- Method: Wineskin Winery, engine version WS12WineGPTK-1.1
- Game version: ST.312.20240707a.17
- Store: Steam
- Resolution: 1680x1050
- Settings: Default
- Framerate: Around 40 FPS, dropping to 10-30 FPS in heavy combat encounters
- Comment: Performance can be a bit bad at times in some content, but that's due to a lack of optimisation in the game rather than a compatibility layer issue
- ↑ Verified by User:shadowfacts on 2022-02-25
- Device: MacBook Pro M1 Max 2021
- OS: macOS 12.2
- Method: Parallels Desktop 17
- Resolution: 2560x1440
- Settings: Default
- Framerate: 10 FPS