Dark Souls III
					From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs														
				
									Revision as of 16:54, 25 October 2024 by Pedro hazevedo (talk | contribs)
|  | |
| Developers | |
|---|---|
| From Software | |
| Publishers | |
| Bandai Namco Entertainment | |
| Engines | |
| Phyre Engine | |
| Release dates | |
| March 24, 2016 | |
| macOS | N/A | 
| iOS | N/A | 
| iPadOS | N/A | 
| tvOS | N/A | 
| Reception | |
| Metacritic | 89 | 
| OpenCritic | 90 | 
| IGDB | 87 | 
| Taxonomy | |
| Series | PCGW Templates | 
| Resources | |
| PCGamingWiki | |
| Codeweavers | |
Essential improvements
Proper PC Experience Mod
- Download [1] to the directory containing 
 e.g.C:\Program Files (x86)\Steam\steamapps\common\Dark Souls III\
macOS Compatibility
| Compatibility layer | Rating | Notes | 
|---|---|---|
| CrossOver | runs preety good.[1][2] | |
| Virtualization | ||
| Parallels | Playable.[3] | 
References
- ↑ Dark Souls III on Apple Silicon Games - last accessed on 2021-04-12- "Game runs fine however there is some performance issues but is still playable."
 
- ↑ Verified by User:MrMacRight on 2021-07-13 
- Device: MacBook Pro M1 2020 8 GB RAM 8 Core GPU
 - Method: CrossOver 21
 - Resolution: 900p
- Settings: Medium
- Framerate: 30 FPS
 - Comment: Same performance as baseline PS4
 
- ↑ Verified by User:gp on 7 Sep 2021 
- Device: Mac M1 16 GB RAM
- OS: Windows 11 (latest Insider ISO)
- Method: Parallels 17
 - Comment: Great frame rates, poor graphical rendering
 
