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  • ...igh, /W Game Detail and View Distance:Normal; Dynamic Light:On via Config| Dynamic Light=On via config|framerate=50-65|controller=|url=|title=|comment=W/ Ther
    1 KB (148 words) - 22:15, 15 March 2025
  • ...ment=ERROR: The procedure entry point iswlower could not be located in the dynamic link library api-ms-win-crt-string-l1-1-0.dll}}</ref>
    849 bytes (91 words) - 06:57, 3 June 2025
  • ...M1. However, the split second freeze that occurs on Phones when a large or dynamic troop such as the PEKKA, Fisherman and Elixir Golem is deployed can happen
    1 KB (218 words) - 08:13, 18 April 2021
  • ...eginning to the end of the game. At the time of writing, enabling enhanced Dynamic Lighting (DirectX 10.1) will prevent the game from running on its next laun
    3 KB (363 words) - 12:25, 1 June 2025
  • ...ck Open with rosetta. For Higher Performance Disable Ambient occlusion and Dynamic Mesh }}</ref>
    4 KB (419 words) - 09:23, 20 April 2024
  • ...ny people play this game at a frequency of 25-30 fps (still, this is not a dynamic game). To summarize, I would like to say that Omsi 2 is quite playable on M
    4 KB (527 words) - 07:50, 22 April 2024
  • ...ontrol/ ParkControl] into Windows and disable everything and enable Bitsum Dynamic Boost
    7 KB (1,056 words) - 10:39, 24 March 2023