Difference between revisions of "Guilty Gear Strive"
From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
(Tested on Mac Studio, M2 Max with Game Porting Toolkit. Seemed to have some shader compilation or something but after running for a few minutes, it ran at 60fps on High Settings @ 1440p.) |
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|crossover = unknown | |crossover = unknown | ||
|crossover notes = | |crossover notes = | ||
− | |wine = perfect | + | |wine = perfect |
− | |wine notes = | + | |wine notes = <ref> |
+ | {{Refdevice|user=Sax6575|date=6/28/23|device=Mac Studio M2 Max 32 GB RAM|os=|method=Wine |version=|resolution=1440p|settings=High|framerate=60fps|controller=No|url=|title=|comment=}}</ref> | ||
|parallels = unknown | |parallels = unknown | ||
|windows 10 arm = | |windows 10 arm = |
Revision as of 21:40, 28 June 2023
macOS Compatibility
Method | Rating | Notes |
---|---|---|
Native | ||
Rosetta 2 | ||
Compatibility layer | ||
CrossOver | ||
Wine | [1] | |
Virtualization | ||
Parallels |
- ↑
Verified by User:Sax6575 on 6/28/23
- Device: Mac Studio M2 Max 32 GB RAM
- Method: Wine
- Resolution: 1440p
- Settings: High
- Framerate: 60fps
- Controller: No