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Halo: Reach

From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
Revision as of 16:30, 28 February 2024 by Lynkos (talk | contribs) (Edit method.)
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macOS Compatibility

Compatibility layer Rating Notes
CrossOver Perfect runs at 60+fps but there's a few drops here and there. NB. HALO seems to require 16GB to run. Will not load on my 8GB Mac Mini with Same M2 chip [1]
Wine Playable Game runs Perfect, but unable to play any online multiplayer games due to Easy Anti-Cheat (EAC) requirement. EAC considers virtualization and compatibility layers to be a form of cheating, and there's currently no way around it. However, solo and local multiplayer runs Perfect.[2]
Parallels Playable Playable.[3]


  1. Verified by User:Matmania on
    Device: MacBook Air 15 inch M2
    Method: Crossover
  2. Verified by User:Lynkos on 2024-02-10
    Device: MacBook Pro 14" M3 Max 64GB RAM
    OS: macOS 14.4
    Method: Game Porting Toolkit
    Store: Steam
    Resolution: 3024x1964
    Controller: Xbox One Controller
  3. Verified by User:Andytizer on
    Device: MacBook Air M1 2020 8 GB RAM
    Method: Windows ARM on Parallels 16