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Difference between revisions of "My Time at Portia"

From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
(Created page with "{{Compatibility/macOS |native = na |native notes = |rosetta 2 = na |rosetta 2 notes = |ios-ipados app = na |ios-ipados app notes...")
 
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{{Infobox game
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|cover        = My Time At Portia cover.jpg
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|developers  =
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{{Infobox game/row/developer|Pathea Games}}
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|publishers  =
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{{Infobox game/row/publisher|Team17}}
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|engines      =
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{{Infobox game/row/engine|Unity|name=Unity 2017|ref=<ref name="engineversion">{{Refcheck|user=Baronsmoki|date=2019-11-01}}</ref>|build=2017.4.14f1}}
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|release dates=
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{{Infobox game/row/date|Windows|January 15, 2019}}
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|reception    =
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{{Infobox game/row/reception|Metacritic|my-time-at-portia|73}}
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{{Infobox game/row/reception|OpenCritic|7174/my-time-at-portia|75}}
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{{Infobox game/row/reception|IGDB|my-time-at-portia|68}}
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|taxonomy    =
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{{Infobox game/row/taxonomy/monetization      | }}
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{{Infobox game/row/taxonomy/microtransactions | cosmetic }}
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{{Infobox game/row/taxonomy/modes            | }}
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{{Infobox game/row/taxonomy/pacing            | }}
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{{Infobox game/row/taxonomy/perspectives      | }}
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{{Infobox game/row/taxonomy/controls          | }}
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{{Infobox game/row/taxonomy/genres            | }}
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{{Infobox game/row/taxonomy/sports            | }}
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{{Infobox game/row/taxonomy/vehicles          | }}
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{{Infobox game/row/taxonomy/art styles        | }}
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{{Infobox game/row/taxonomy/themes            | }}
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{{Infobox game/row/taxonomy/series            | My Time }}
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|steam appid  = 666140
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|steam appid side  = 666970,974290,1075040,1075041,1134460
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|gogcom id    = 1077893077
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|gogcom id side = 1188244548
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|official site= http://portia.pathea.net/
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|hltb        = 52787
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|strategywiki =
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|mobygames    = my-time-at-portia
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|wikipedia    = My Time at Portia
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|winehq      = 19283
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|license      = commercial
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}}
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{{Compatibility/macOS
 
{{Compatibility/macOS
 
|native              = na
 
|native              = na
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|ios-ipados app      = na
 
|ios-ipados app      = na
 
|ios-ipados app notes =  
 
|ios-ipados app notes =  
|crossover            = Runs
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|crossover            = playable
|crossover notes      = Character model flashes in and out of view but otherwise seems playable.
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|crossover notes      = Character model flashes between visible and invisible, cosmetics and weapons/tools are visible all the time. <ref>{{Refdevice|user=Jabrwock|date=2021-11-06|device=iMac M1 24" 2021 16 GB RAM|store=Steam|os=macos 12.0.1|version=|method=Crossover 21.0|controller=XBox One via USB|settings=Graphics level Fantastic|resolution=2240x1260|framerate=Unknown but very high - steam overlay doesn't work|comment=Character model only appears in bed or in brief flashes, otherwise cosmetics and tool/weapon are the only things visible from player.}}</ref>
 
|wine                = unknown
 
|wine                = unknown
 
|wine notes          =  
 
|wine notes          =  
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|linux arm notes      =  
 
|linux arm notes      =  
 
}}
 
}}
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{{References}}
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[[Category:Games]]

Revision as of 18:33, 6 November 2021

My Time at Portia
My Time at Portia cover
Developers
Pathea Games
Publishers
Team17
Engines
Unity[1][Note 1]
Release dates
January 15, 2019
Reception
Metacritic 73
OpenCritic 75
IGDB 68
Taxonomy
Series My Time
My Time at Portia on HowLongToBeat
My Time at Portia on IGDB
My Time at Portia on MobyGames
My Time at Portia on Wikipedia

macOS Compatibility

Compatibility layer Rating Notes
CrossOver Playable Character model flashes between visible and invisible, cosmetics and weapons/tools are visible all the time. [2]
Wine Unknown
Virtualization
Parallels Unknown
Multi-booting
Windows 10 ARM Unknown
Linux ARM Unknown

Notes

  1. Unity engine build: 2017.4.14f1[1]

References

  1. Verified by User:Baronsmoki on 2019-11-01
  2. Verified by User:Jabrwock on 2021-11-06
    Device: iMac M1 24" 2021 16 GB RAM
    OS: macos 12.0.1
    Method: Crossover 21.0
    Store: Steam
    Resolution: 2240x1260
    Settings: Graphics level Fantastic
    Framerate: Unknown but very high - steam overlay doesn't work
    Controller: XBox One via USB
    Comment: Character model only appears in bed or in brief flashes, otherwise cosmetics and tool/weapon are the only things visible from player.