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Difference between revisions of "Resident Evil 3 (2020)"

From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
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|crossover            = playable
 
|crossover            = playable
 
|crossover notes      = Demo is playable. Full game is NOT playable (crashes at load-screen). In order to bypass the crash after the loading screen, you must use a save file that is past the nemesis encounter at the VERY beginning. After playing the game, it runs steady, but there are some textures that are invisible, making a perfect game only playable.<ref>{{Refdevice|user=Andytizer|date=|device= <br>MacBook Air M1 2020 8 GB RAM, MacBook Pro M1Pro 2020 16GB RAM </br>|os=|method=|version=|resolution=|settings=|framerate=|controller=|url=|title=|comment=}}</ref>
 
|crossover notes      = Demo is playable. Full game is NOT playable (crashes at load-screen). In order to bypass the crash after the loading screen, you must use a save file that is past the nemesis encounter at the VERY beginning. After playing the game, it runs steady, but there are some textures that are invisible, making a perfect game only playable.<ref>{{Refdevice|user=Andytizer|date=|device= <br>MacBook Air M1 2020 8 GB RAM, MacBook Pro M1Pro 2020 16GB RAM </br>|os=|method=|version=|resolution=|settings=|framerate=|controller=|url=|title=|comment=}}</ref>
|wine                = perfect
+
|wine                = playable
|wine notes          = works at 40fps M2 Pro (esync=1)
+
|wine notes          = crashes periodically every 10-30 minutes (M1 Max, 32Gb)
 
|parallels            = unknown
 
|parallels            = unknown
 
|parallels notes      =  
 
|parallels notes      =  

Revision as of 02:23, 3 October 2023

macOS Compatibility

Compatibility layer Rating Notes
CrossOver Playable Demo is playable. Full game is NOT playable (crashes at load-screen). In order to bypass the crash after the loading screen, you must use a save file that is past the nemesis encounter at the VERY beginning. After playing the game, it runs steady, but there are some textures that are invisible, making a perfect game only playable.[1]
Wine Playable crashes periodically every 10-30 minutes (M1 Max, 32Gb)
Virtualization
Parallels Unknown

Gameplay videos

References

  1. Verified by User:Andytizer on
    Device:
    MacBook Air M1 2020 8 GB RAM, MacBook Pro M1Pro 2020 16GB RAM