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Difference between revisions of "Template:Compatibility/macOS"

From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
m (moved over to using defined variables instead)
m (closed missing })
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   NEW ROW: Rosetta 2
 
   NEW ROW: Rosetta 2
  
-->{{#ifeq: {{#var:macOS rosetta 2|na} | na | |
+
-->{{#ifeq: {{#var:macOS rosetta 2|na}} | na | |
 
<tr class="template-infotable-body table-compatibility-body-row">
 
<tr class="template-infotable-body table-compatibility-body-row">
 
<th scope="row" class="table-compatibility-body-method"><abbr title="Game can run through Rosetta 2 translation environment">Rosetta 2</abbr></th>
 
<th scope="row" class="table-compatibility-body-method"><abbr title="Game can run through Rosetta 2 translation environment">Rosetta 2</abbr></th>

Revision as of 21:05, 18 April 2021

Example from Minecraft:

macOS Compatibility

Method Rating Notes
Native Perfect Java version can be compiled for native ARM, see #Native.
Rosetta 2 Perfect Java version runs well via Rosetta 2.
iOS/iPadOS App Perfect Mobile (Bedrock) can be sideloaded.
Compatibility layer
CrossOver Unknown
Wine Unknown
Virtualization
Parallels Perfect Bedrock version playable after using latest Windows Insider Preview build of Windows 10 ARM.

This template defines the table "Compatibility_macOS". View table.

Documentation for the above template (sometimes hidden from view).
{{Compatibility/macOS
|native               =
|native notes         =
|rosetta 2            =
|rosetta 2 notes      =
|ios-ipados app       =
|ios-ipados app notes = 
|crossover            =
|crossover notes      =
|wine                 =
|wine notes           =
|parallels            =
|parallels notes      =
|windows 10 arm       =
|windows 10 arm notes =
|linux arm            =
|linux arm notes      =
}}