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Tomb Raider I-III Remastered

From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
Revision as of 21:04, 2 March 2024 by Nastys (talk | contribs)
Tomb Raider I-III Remastered
Tomb Raider I-III Remastered cover
Developers
Original games Core Design
Remaster Aspyr
Remaster Saber Interactive
Publishers
Aspyr
Release dates
February 14, 2024
Reception
Metacritic 71
OpenCritic 77
IGDB 71
Taxonomy
Series Tomb Raider
Tomb Raider I-III Remastered on HowLongToBeat
Tomb Raider I-III Remastered on IGDB
Tomb Raider I-III Remastered guide on StrategyWiki
Tomb Raider I-III Remastered on MobyGames
Tomb Raider I-III Remastered on Wikipedia

macOS Compatibility

Compatibility layer Rating Notes
Wine Perfect Requires Whisky with Whisky-GPTK 1.3.0 (released on 2024-03-02) or later. Both Classic and Remastered modes now render correctly. When launched directly instead of through Steam, if Retina mode is enabled, the game in fullscreen mode only fills 1/4th of the screen; press Command+Return twice to fix it. May have a few hiccups due to the software-based BC7 decompression; use the WINE_BPTC=NONE environment variable if you'd rather play in Classic mode with the best performance.[1][2]
Virtualization
Parallels Runs EULA screen and Remastered mode not usable due to the lack of support for BC7 textures. The EULA can be bypassed by launching the game with the -nolegal argument. Classic mode seemingly renders sRGB+alpha textures using the incorrect linear RGBA format, resulting in a very dim image.

Availability

References

  1. Verified by User:Nastys on 2024-03-02
    Device: MacBook Air 2020 M1, 8/256 GB, thermal pad modded
    OS: macOS Sonoma 14.2.1
    Method: Whisky; Steam Client, DRM-free
    Resolution: 2560x1600
    Controller: Keyboard
  2. OpenGL BPTC decoder Pull Request - last accessed on 2024-03-02