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Topic on Talk:Age of Mythology: Extended Edition

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I have tried and researched many different troubleshooting methods to try and tweak and have AOM EE run on a MacBook Pro M1 Pro computer and have been unsuccessful. Below is what I have tried:
 
I have tried and researched many different troubleshooting methods to try and tweak and have AOM EE run on a MacBook Pro M1 Pro computer and have been unsuccessful. Below is what I have tried:
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For Crossover
 
For Crossover
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To get the game running you will have to follow the following steps:
 
To get the game running you will have to follow the following steps:
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1. Install Crossover 22.01.         
 
1. Install Crossover 22.01.         
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7. Attempting to download and run the game in a windows 7, 32bit bottle.     
 
7. Attempting to download and run the game in a windows 7, 32bit bottle.     
 
   
 
   
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In the end, none of these attempts have been successful and the performance remained the exact same no matter what setting arrangement I had selected. The game can be played, but is just not enjoyable.
 
In the end, none of these attempts have been successful and the performance remained the exact same no matter what setting arrangement I had selected. The game can be played, but is just not enjoyable.
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For Parallels
 
For Parallels
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The game runs straight out of the box perfectly, and seems very promising with respect to performance. Unfortunately the game crashes anywhere between 15 - 25 minutes into the game in both singleplayer and multiplayer. I have had one game last beyond 40 minutes, but still ultimately crashed. There is no error dialogue that pops up, and the game just crashes straight to windows desktop.
 
The game runs straight out of the box perfectly, and seems very promising with respect to performance. Unfortunately the game crashes anywhere between 15 - 25 minutes into the game in both singleplayer and multiplayer. I have had one game last beyond 40 minutes, but still ultimately crashed. There is no error dialogue that pops up, and the game just crashes straight to windows desktop.
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Upon inspecting Event viewer there was two crash reports with Event ID 1000 citing a KERNALBASE.dll faulting path error, however this crash report does not show up after every crash, and despite multiple attempts over the past week to get this game running through parallels, there has not been a new error code since last week (even through several crashes a day).
 
Upon inspecting Event viewer there was two crash reports with Event ID 1000 citing a KERNALBASE.dll faulting path error, however this crash report does not show up after every crash, and despite multiple attempts over the past week to get this game running through parallels, there has not been a new error code since last week (even through several crashes a day).
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I tried many different settings from windowed mode, to fullscreen, to different resolutions, to different core counts, ram allocations, folder sharing settings, optimization for games, etc.. and nothing seems to effect the crash behaviour. I could not find a solution for this unfortunately. Very disappointing since the game runs so flawlessly before it crashes.
 
I tried many different settings from windowed mode, to fullscreen, to different resolutions, to different core counts, ram allocations, folder sharing settings, optimization for games, etc.. and nothing seems to effect the crash behaviour. I could not find a solution for this unfortunately. Very disappointing since the game runs so flawlessly before it crashes.