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Warframe

From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
Revision as of 01:51, 13 July 2023 by Qinnshou (talk | contribs) (Added suggestion on building shaders quickly.)

macOS Compatibility

Compatibility layer Rating Notes
CrossOver Unplayable Does not open any windows when launched, hangs forever[1]
Wine Unknown
Virtualization
Parallels Playable Playable.[2] Asset loading causes the game to freeze for a very short period (usually less than 1 second) and there are some artefacts in Deimos maps.

>>>Paralels 18 Windows 11 Notes

Result= Good.[3] There may be instant fps drops, sometimes (usually less than 1 second) graphic quality medium, screen resolution 1440x900 and windowed. no freeze, no crash, fps: 30-60, playable!

The stuttering issue seems to be caused by no shader caching for the DX11 engine of Warframe, it is only available for the DX12 engine. You can check this in Warframe launcher settings. However, once the shader is built up (first time loading resources, etc.), the game runs smoothly after several missions. Try playing the game a little longer and match with random players/frames to build shader cache a little faster.[4]

Important Note: At the beginning of the game, sound is bad, after cinematic and arrived to safe house, open "setting" and "sound" and select Audio Output, change "default" to "High Definition Audio Device"

Gameplay videos

References

  1. Verified by User:Kimmy on November 27, 2021
    OS: OSX Monterey
    Method: Installed from the Steam store, Crossover 21.0
    Comment: Does not open any windows when launched
  2. Verified by User:Andytizer on
    Device: MacBook Air M1 2020 8 GB RAM
    Method: Windows ARM on Parallels 16
  3. Verified by User:Ravenaige on june 15, 2023
    Device: MacBook Pro M1 2020 16 GB RAM
    Method: Windows ARM on Parallels 18
  4. Verified by User:QinnShou on july 12, 2023
    Device: MacBook Pro M1 Pro 2021 16 GB RAM
    OS: MacOS Ventura 13.4.1 (22F82)
    Method: Windows 11 ARM on Parallels 18
    Resolution: 1512x945