Difference between revisions of "Doom"
From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
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{{Compatibility/macOS | {{Compatibility/macOS | ||
|native = perfect | |native = perfect | ||
| − | |native notes = The official port of Doom is not available for MacOS, but there are a lot of source port that run natively on the M1 | + | |native notes = The official port of Doom is not available for MacOS, but there are a lot of source port that run natively on the M1. [https://github.com/Pedro-Beirao/dsda-launcher/releases/tag/v1.2 dsda-doom] or [https://zdoom.org/index ZDoom]. |
<ref>{{Refdevice | <ref>{{Refdevice | ||
|user=PBeGood4 | |user=PBeGood4 | ||
| Line 69: | Line 69: | ||
|ios-ipados app = na | |ios-ipados app = na | ||
|ios-ipados app notes = | |ios-ipados app notes = | ||
| − | |crossover = | + | |crossover = perfect |
| − | |crossover notes = | + | |crossover notes = Runs great in the Doom 1+2 port along with the other versions in that port as well. |
|wine = unknown | |wine = unknown | ||
|wine notes = | |wine notes = | ||
Latest revision as of 05:14, 28 February 2025
| Developers | |
|---|---|
| id Software | |
| Mac OS | Lion Entertainment, Inc. |
| Publishers | |
| GT Interactive | |
| id Software | |
| Engines | |
| id Tech 1 | |
| Release dates | |
| macOS | November 4, 1994 |
| Reception | |
| IGDB | 80 |
| Taxonomy | |
| Series | Doom |
| Resources | |
| PCGamingWiki | |
| Apple Silicon Games | |
Availability
- See PCGamingWiki for Windows and/or Linux availability.
macOS Compatibility
| Method | Rating | Notes |
|---|---|---|
| Native | The official port of Doom is not available for MacOS, but there are a lot of source port that run natively on the M1. dsda-doom or ZDoom. [1] | |
| Compatibility layer | ||
| CrossOver | Runs great in the Doom 1+2 port along with the other versions in that port as well. | |
| Wine | ||
| Virtualization | ||
| Parallels |
References
- ↑ Verified by User:PBeGood4 on 2022-03-22
- Device: MacBook Pro M1 2020
- OS: macOS Monterey
- Resolution: 3008x1692
- Settings: OpenGL renderer
- Framerate: 1000+ fps
- Comment: This was tested with the dsda-doom source port, other ports might not run so perfectly.