Difference between revisions of "Portal"
From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
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| + | ==fixes & tweaks== | ||
| + | Very high CPU utilization when running native: Disable multicore rendering in the advanced graphic settings. This greatly reduces CPU utilization and power consumption, while still offering good framerates | ||
{{References}} | {{References}} | ||
[[Category:Games]] | [[Category:Games]] | ||
Latest revision as of 13:56, 4 December 2024
| Developers | |
|---|---|
| Valve Corporation | |
| Publishers | |
| Valve Corporation | |
| Engines | |
| Source | |
| Release dates | |
| macOS | May 12, 2010 |
| Reception | |
| Metacritic | 90 |
| IGDB | 80 |
macOS Compatibility
| Method | Rating | Notes |
|---|---|---|
| Native | See HL2's Native page for instructions.[1] | |
| Rosetta 2 | 32-bit Application | |
| Compatibility layer | ||
| CrossOver | Tested on CrossOver 22, 1600p 60fps and the game works perfect.[2] /Playable, major graphical issues.[3] | |
| Wine | Tested with PlayOnMac. Maybe audio issues, then try set audio format to 44 100 Hz. | |
| Virtualization | ||
| Parallels | Playable.[4] |
fixes & tweaks
Very high CPU utilization when running native: Disable multicore rendering in the advanced graphic settings. This greatly reduces CPU utilization and power consumption, while still offering good framerates
References
- ↑ Verified by User:PBeGood4 on 29 April 2023
- Device: M1 MacBook Pro
- Method: Compiled Source Engine Leak
- Resolution: 1920x1080
- Settings: high
- Framerate: 150+ FPS
- ↑ Verified by User:NyonCat on 2022-09-28
- Device: 13 Inch MacBook Pro M1 2020 8gb Ram
- OS: macOS 12.6
- Method: CrossOver 22
- Resolution: 2560 x 1600
- Settings: high
- Framerate: 60 FPS
- Comment: Everything worked fine, 1 hour of gameplay, tested different stages.
- ↑ Apple Silicon Games - last accessed on 2021-04-15
- ↑ Apple Silicon Games - last accessed on 2021-04-15