Difference between revisions of "Rocket League"
From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
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| + | |||
| + | {{Compatibility/macOS | ||
| + | |native = na | ||
| + | |native notes = | ||
| + | |rosetta 2 = perfect | ||
| + | |rosetta 2 notes = Steam version is no longer available to purchase, it functions but cannot connect to online multiplayer. | ||
| + | |ios-ipados app = na | ||
| + | |ios-ipados app notes = | ||
| + | |crossover = na | ||
| + | |crossover notes = | ||
| + | |wine = na | ||
| + | |wine notes = | ||
| + | |parallels = perfect | ||
| + | |parallels notes = | ||
| + | |windows 10 arm = na | ||
| + | |windows 10 arm notes = | ||
| + | |linux arm = na | ||
| + | |linux arm notes = | ||
| + | }} | ||
| + | |||
| + | ==Availability== | ||
| + | {{Availability}} | ||
| + | |||
| + | {{References}} | ||
Revision as of 08:30, 2 April 2021
| Developers | |
|---|---|
| Psyonix | |
| Linux | Timothee Besset[1] |
| Linux | Ryan C. Gordon |
| Publishers | |
| Psyonix | |
| Engines | |
| Unreal Engine 3 | |
| Release dates | |
| July 7, 2015 | |
| September 8, 2016 [2][Note 1] | |
| September 8, 2016 [2][Note 1] | |
| Reception | |
| Metacritic | 86 |
| OpenCritic | 87 |
| IGDB | 89 |
| Resources | |
| PCGamingWiki | |
| Apple Silicon Games | |
| Codeweavers | |
| WineHQ | |
macOS Compatibility
| Method | Rating | Notes |
|---|---|---|
| Rosetta 2 | Steam version is no longer available to purchase, it functions but cannot connect to online multiplayer. | |
| Virtualization | ||
| Parallels |
Availability
- See PCGamingWiki for Windows and/or Linux availability.
Notes
References
- ↑ Timothee Besset on Twitter - last accessed on 2016-09-09
- "( I am working on Linux ports again! )"
- ↑ 2.0 2.1 In-Depth with the Rumble Update
- ↑ Steam :: Rocket League :: March Update Releases March 10 - last accessed on 2020-03-12
- "The March Update will be the final update for Mac and Linux versions of Rocket League."