Watch Dogs
From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
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Developers | |
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Ubisoft Montreal | |
Publishers | |
Ubisoft | |
Engines | |
Anvil Engine | |
Reception | |
Metacritic | 80 |
OpenCritic | 77 |
IGDB | 78 |
Resources | |
PCGamingWiki | |
Apple Silicon Games | |
Codeweavers | |
macOS Compatibility
Compatibility layer | Rating | Notes |
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CrossOver | Requires fixes, see #CrossOver.[1] | |
Wine | Game menu boots, changing the display resolution is iffy and requires restarting after saving. Once you start a new/previous save, the graphics are all bugged and epilepsy-inducing. There's also no voice lines, even when the characters (like Aidan) are on-call.[2] | |
Virtualization | ||
Parallels | Playable.[3] |
CrossOver
CrossOver issues fixed
Graphics
In-game Displays and Graphics Quality options |
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For graphics, set the in-game Anti-Aliasing to MXAA 2x and Shadows to Low. |
Audio
Wine Configuration |
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For audio, modify the Wine configuration by 1) adding a native override for |
References
- ↑ Verified by User:0x01 on 2025-09-01
- Device: MacBook Pro M4 Max 48 GB RAM
- OS: macOS 15.5
- Method: CrossOver 25.1
- Store: Steam
- Resolution: 1920x1080
- Settings: Custom
- Framerate: 60+ FPS
- ↑ Verified by User:Nitrothunder224 on November 25th, 2024
- Device: MacBook Pro M3 Pro 18 GB Ram
- OS: macOS Sequoia 15.1.1 (24B91)
- Method: Whisky
- Store: Steam
- Resolution: 1920x1080
- Settings: Ultra/custom
- Framerate: 60+ FPS
- ↑ Verified by User:Plex123 on 2021-04-10
- Device: MacBook Air M1 2020 8 GB RAM
- OS: macOS 11.3 Beta (20E5196f)
- Method: Windows ARM Build 21354.1000 on Parallels 16.3.2
- Store: Cracked
- Resolution: 1920x1080
- Settings: Medium to low
- Framerate: Around 30 FPS indoors
- Controller: Xbox One Bluetooth